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Messages - ManMan

Pages: 1 ... 8 9 [10] 11 12 ... 15
136
Roll To Dodge / Re: Resistance- Anarchy at the checkpoint
« on: April 30, 2016, 06:34:14 am »
I gave myself some equipment. When am I going to be introduced?

137
Forum Games and Roleplaying / Re: PsiQuest [SG]
« on: April 29, 2016, 02:41:41 pm »
Listen to the girl's plan!

138
Roll To Dodge / Re: S.T.A.L.K.E.R RTD - Welcome in The Zone - [7/8]
« on: April 29, 2016, 12:44:25 pm »
Oh, you're right.

139
Roll To Dodge / Re: S.T.A.L.K.E.R RTD - Welcome in The Zone - [7/8]
« on: April 29, 2016, 12:36:55 pm »
Well, that just showed me what the substance does. Maybe it'd be better to write what things are only once we find out.

140
Roll To Dodge / Re: S.T.A.L.K.E.R RTD - Welcome in The Zone - [7/8]
« on: April 29, 2016, 12:29:04 pm »
So, about this substance type, is it mentioned somewhere in the op? I cant find it.

Explore the house

141
Forum Games and Roleplaying / Re: PsiQuest [SG]
« on: April 29, 2016, 12:13:58 pm »
Muse about all the things you can muse about.

142
Forum Games and Roleplaying / Re: PsiQuest [SG]
« on: April 29, 2016, 11:52:15 am »
Muse about the city.

143
Forum Games and Roleplaying / Re: Cataclysm: DDA on Bay 12 (4/4)
« on: April 29, 2016, 11:51:09 am »
DigitalDemon, I'll add you in later if you post and action.

Turn four!

NRDL:

You wrap your arms around the remaining zombie's waist, and you crush him down on the ground, provoking an explosion of purple goo! It gets all over your face, temporarily blinding you. Luckily, there are no enemies left.

Spoiler: Inventory (click to show/hide)

Shadestyle:
You try to fill up the excess with plastic bottles, but gravity is not on your side and the bottles just keep falling off. Maybe you should have considered the laws of physics first. You grow tired of this and just decide to go outside. Looking around... oh god... it is... a wolf! Thankfully, it seems to be pacific.

Spoiler: Inventory (click to show/hide)

Funk:
You arrive at the huge structure. Attached to the wall close to the front door is a sign. It reads: "Anchorville hospital"
From the inside of the building, you can hear inhuman screaming, so powerful that you feel the urge to leave. But you aren't like that, and you proceed into the hell.
Before you can look around, you're interrupted by the appearance of what you can only describe as monsters. Four of them. Half of them look like men who died, rotted, and then gained their lives back. The other half is even worse: they're huge, dribbling purple liquid from their mouths, and they are so bloated they look like they're about to explode.
You attack one of the zombies, but miss! Thanks to your deft trait, you are able to attack again, but you just barely scratch him. The zombie counterattacks! He charges at your stomach trying to bite you, but your armor completely denies the attack.

Enemies:
2 zombies
2 boomers

Spoiler: Inventory (click to show/hide)




Spoiler: Map (click to show/hide)

144
Roll To Dodge / Re: Resistance is futile-Turn1-1 player needed
« on: April 29, 2016, 10:49:14 am »
I'll take the last spot.

Spoiler: Ethan (click to show/hide)

145
Forum Games and Roleplaying / Re: PsiQuest [SG]
« on: April 29, 2016, 10:39:04 am »
Communicate with the mumbler...

146
Forum Games and Roleplaying / Re: PsiQuest [SG]
« on: April 29, 2016, 08:48:40 am »
Muse about the protectors.

147
Forum Games and Roleplaying / Re: Continuum [SG]
« on: April 29, 2016, 08:13:49 am »
heaven's pillar.

148
Forum Games and Roleplaying / Re: PsiQuest [SG]
« on: April 29, 2016, 05:39:27 am »
Talk to the Orc and then to the mumbler for more plot!

149
Forum Games and Roleplaying / Re: Continuum [SG]
« on: April 29, 2016, 05:33:27 am »
shifter's journey it is!

150
Roll To Dodge / Re: S.T.A.L.K.E.R RTD - Welcome in The Zone - [7/8]
« on: April 28, 2016, 02:20:13 pm »
Use my knife to deal damage to my newfound enemy.

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