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DF General Discussion / Re: Future of the Fortress
« on: April 30, 2016, 01:54:27 pm »
I, for one, hope that DF will, over time, beocme much more than a roguelike/fortress building game. I hope that one would be able to call it the "fantasy world simulation" - with real worlds, histories behind characters, laws, stories, secret lore, books, philosophy, religions, political and economical systems, all generated by the simulation.
I hope that it can be a simulator in which you could live your life in the fantasy world, not constrained by anything other than logic of the world and your imagination.
I don't care about slaying dragons, really, I'd much rather command armies in the field - lead them, supply them, care about my men and make sure that they have something to eat and drink. Or to be a wandering minstrel, whose stories would become part of the world's lore and which I could share with other players. Or a quiet tavern owner who serves the best beer that he makes himself. There are many roguelikes, but only one game like that. And that would be the difference.
I hope that it can be a simulator in which you could live your life in the fantasy world, not constrained by anything other than logic of the world and your imagination.
I don't care about slaying dragons, really, I'd much rather command armies in the field - lead them, supply them, care about my men and make sure that they have something to eat and drink. Or to be a wandering minstrel, whose stories would become part of the world's lore and which I could share with other players. Or a quiet tavern owner who serves the best beer that he makes himself. There are many roguelikes, but only one game like that. And that would be the difference.