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DF Community Games & Stories / Re: Glory to Mother Mountainhome
« on: September 29, 2017, 08:50:10 am »Greetings comrades! Soviet Bear here today to teach you about enemy. Of course, enemy is filthy capitalist spy seeking to overthrow glorious communist regime.
Devil secret of capitalism is initially learned in worldgen and engraved upon a slab. Subsequent said dwarves become filthy capitalist spy who seek to overthrow fortress from within. How can greedy devils threaten might of glorious communism I hear you say?
Well, first, they murder you in sleep. Second, capitalist spy try to seduce weak communist dwarf to become capitalist spy as well. Only way to strengthen mind of weak communist is to perform loyal duty to Party and shout 'Glory to Mother Mountainhome!' in dining room every day. Third, when the number of capitalist spy is too many, they hatch secret plot to overthrow glorious communist regime. This is why capitalist suspects cannot be allowed to congregate together in proximity, and capitalist spy suspect must be eliminated immediately.Spoiler: Technical details (click to show/hide)Code: (interaction_capitalist.txt) [Select]interaction_capitalist
[OBJECT:INTERACTION]
[INTERACTION:SECRET_CAPITALIST]
[I_SOURCE:SECRET] many spheres to make the secret more common
[IS_NAME:the economics of capitalism]
[IS_SPHERE:WEALTH]
[IS_SECRET_GOAL:IMMORTALITY]
[IS_SECRET:MUNDANE_RESEARCH_POSSIBLE]
[IS_SECRET:MUNDANE_TEACHING_POSSIBLE]
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_capitalism.txt]
[I_SOURCE:SECRET]
[IS_NAME:the economics of capitalism]
[IS_SPHERE:TRADE]
[IS_SECRET_GOAL:IMMORTALITY]
[IS_SECRET:MUNDANE_RESEARCH_POSSIBLE]
[IS_SECRET:MUNDANE_TEACHING_POSSIBLE]
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_capitalism.txt]
[I_SOURCE:SECRET]
[IS_NAME:the economics of capitalism]
[IS_SPHERE:FREEDOM]
[IS_SECRET_GOAL:IMMORTALITY]
[IS_SECRET:MUNDANE_RESEARCH_POSSIBLE]
[IS_SECRET:MUNDANE_TEACHING_POSSIBLE]
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_capitalism.txt]
[I_SOURCE:SECRET]
[IS_NAME:the economics of capitalism]
[IS_SPHERE:CRAFTS]
[IS_SECRET_GOAL:IMMORTALITY]
[IS_SECRET:MUNDANE_RESEARCH_POSSIBLE]
[IS_SECRET:MUNDANE_TEACHING_POSSIBLE]
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_capitalism.txt]
[I_SOURCE:SECRET]
[IS_NAME:the economics of capitalism]
[IS_SPHERE:DEPRAVITY]
[IS_SECRET_GOAL:IMMORTALITY]
[IS_SECRET:MUNDANE_RESEARCH_POSSIBLE]
[IS_SECRET:MUNDANE_TEACHING_POSSIBLE]
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_capitalism.txt]
[I_SOURCE:SECRET]
[IS_NAME:the economics of capitalism]
[IS_SPHERE:FAME]
[IS_SECRET_GOAL:IMMORTALITY]
[IS_SECRET:MUNDANE_RESEARCH_POSSIBLE]
[IS_SECRET:MUNDANE_TEACHING_POSSIBLE]
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_capitalism.txt]
[I_SOURCE:SECRET]
[IS_NAME:the economics of capitalism]
[IS_SPHERE:GAMBLING]
[IS_SECRET_GOAL:IMMORTALITY]
[IS_SECRET:MUNDANE_RESEARCH_POSSIBLE]
[IS_SECRET:MUNDANE_TEACHING_POSSIBLE]
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_capitalism.txt]
[I_SOURCE:SECRET]
[IS_NAME:the economics of capitalism]
[IS_SPHERE:JEWELS]
[IS_SECRET_GOAL:IMMORTALITY]
[IS_SECRET:MUNDANE_RESEARCH_POSSIBLE]
[IS_SECRET:MUNDANE_TEACHING_POSSIBLE]
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_capitalism.txt]
[I_SOURCE:SECRET]
[IS_NAME:the economics of capitalism]
[IS_SPHERE:LABOR]
[IS_SECRET_GOAL:IMMORTALITY]
[IS_SECRET:MUNDANE_RESEARCH_POSSIBLE]
[IS_SECRET:MUNDANE_TEACHING_POSSIBLE]
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_capitalism.txt]
[I_SOURCE:SECRET]
[IS_NAME:the economics of capitalism]
[IS_SPHERE:OATHS]
[IS_SECRET_GOAL:IMMORTALITY]
[IS_SECRET:MUNDANE_RESEARCH_POSSIBLE]
[IS_SECRET:MUNDANE_TEACHING_POSSIBLE]
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_capitalism.txt]
[I_SOURCE:SECRET]
[IS_NAME:the economics of capitalism]
[IS_SPHERE:PERSUASION]
[IS_SECRET_GOAL:IMMORTALITY]
[IS_SECRET:MUNDANE_RESEARCH_POSSIBLE]
[IS_SECRET:MUNDANE_TEACHING_POSSIBLE]
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_capitalism.txt]
[I_SOURCE:SECRET]
[IS_NAME:the economics of capitalism]
[IS_SPHERE:SCHOLARSHIP]
[IS_SECRET_GOAL:IMMORTALITY]
[IS_SECRET:MUNDANE_RESEARCH_POSSIBLE]
[IS_SECRET:MUNDANE_TEACHING_POSSIBLE]
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_capitalism.txt]
[I_SOURCE:SECRET]
[IS_NAME:the economics of capitalism]
[IS_SPHERE:THEFT]
[IS_SECRET_GOAL:IMMORTALITY]
[IS_SECRET:MUNDANE_RESEARCH_POSSIBLE]
[IS_SECRET:MUNDANE_TEACHING_POSSIBLE]
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_capitalism.txt]
[I_SOURCE:SECRET]
[IS_NAME:the economics of capitalism]
[IS_SPHERE:TRICKERY]
[IS_SECRET_GOAL:IMMORTALITY]
[IS_SECRET:MUNDANE_RESEARCH_POSSIBLE]
[IS_SECRET:MUNDANE_TEACHING_POSSIBLE]
[IS_SECRET:MUNDANE_RECORDING_POSSIBLE:objects/text/book_instruction.txt:objects/text/secret_capitalism.txt]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_REQUIRES:CAN_LEARN]
[IT_REQUIRES:CAN_SPEAK]
[IT_CANNOT_HAVE_SYNDROME_CLASS:COMMUNIST]
[IT_CANNOT_HAVE_SYNDROME_CLASS:CAPITALIST]
[IT_MANUAL_INPUT:convert]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_ARENA_NAME:capitalist spy]
[SYNDROME]
[SYN_NAME:capitalist badge 1]
[SYN_CLASS:CAPITALIST_BADGE_1]
[CE_SKILL_ROLL_ADJUST:PERC:100:PERC_ON:0:PROB:70:START:0]
[SYNDROME]
[SYN_NAME:capitalist badge 2]
[SYN_CLASS:CAPITALIST_BADGE_2]
[CE_SKILL_ROLL_ADJUST:PERC:100:PERC_ON:0:PROB:70:START:0]
[SYNDROME]
[SYN_NAME:capitalist badge 3]
[SYN_CLASS:CAPITALIST_BADGE_3]
[CE_SKILL_ROLL_ADJUST:PERC:100:PERC_ON:0:PROB:70:START:0]
[SYNDROME]
[SYN_NAME:capitalist badge 4]
[SYN_CLASS:CAPITALIST_BADGE_4]
[CE_SKILL_ROLL_ADJUST:PERC:100:PERC_ON:0:PROB:70:START:0]
[SYNDROME]
[SYN_NAME:capitalist badge 5]
[SYN_CLASS:CAPITALIST_BADGE_5]
[CE_SKILL_ROLL_ADJUST:PERC:100:PERC_ON:0:PROB:70:START:0]
[SYNDROME]
[SYN_CLASS:CAPITALIST]
[CE_ADD_TAG:BLOODSUCKER:MISCHIEVOUS:START:0]
[CE_DISPLAY_NAME:NAME:capitalist spy:capitalist spies:capitalist:START:0:CAN_BE_HIDDEN]
[CE_FLASH_TILE:TILE:36:6:0:1:FREQUENCY:2000:500:START:0]
[CE:COUNTER_TRIGGER:DRINKING_BLOOD:1:NONE:REQUIRED]
[CE_CHANGE_PERSONALITY:FACET:GREED:50:START:0]
[CE_CAN_DO_INTERACTION:START:0]
[CDI:INTERACTION:SECRET_CAPITALIST]
[CDI:ADV_NAME:Convert someone to capitalism]
[CDI:TARGET:A:TOUCHABLE]
[CDI:TARGET_RANGE:A:1]
[CDI:USAGE_HINT:GREETING]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:WAIT_PERIOD:33600]
[CE_CAN_DO_INTERACTION:START:0]
[CDI:INTERACTION:CAPITALIST_REVOLUTION]
[CDI:ADV_NAME:Incite Capitalist Revolution]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:capitalist_attack.txt]
[CDI:TARGET:A:SELF_ONLY]
[CDI:TARGET:B:LINE_OF_SIGHT]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET:D:LINE_OF_SIGHT]
[CDI:TARGET:E:LINE_OF_SIGHT]
[CDI:TARGET:F:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:B:30]
[CDI:TARGET_RANGE:C:30]
[CDI:TARGET_RANGE:D:30]
[CDI:TARGET_RANGE:E:30]
[CDI:TARGET_RANGE:F:30]
[CDI:TARGET_RANGE:G:5000]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:MAX_TARGET_NUMBER:B:1]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:MAX_TARGET_NUMBER:D:1]
[CDI:MAX_TARGET_NUMBER:E:1]
[CDI:MAX_TARGET_NUMBER:F:1]
[CDI:MAX_TARGET_NUMBER:G:100]
[CDI:WAIT_PERIOD:403200]
[INTERACTION:CAPITALIST_REVOLUTION]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[IT_REQUIRES:CAN_SPEAK]
[IT_REQUIRES:CAN_LEARN]
[IT_REQUIRES:BLOODSUCKER]
[IT_REQUIRES:MISCHIEVOUS]
[I_TARGET:B:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[IT_CANNOT_HAVE_SYNDROME_CLASS:CAPITALIST_REVOLT]
[IT_REQUIRES:CAN_SPEAK]
[IT_REQUIRES:CAN_LEARN]
[IT_REQUIRES:BLOODSUCKER]
[IT_REQUIRES:MISCHIEVOUS]
[IT_MANUAL_INPUT:conspirator 1]
[IT_CANNOT_HAVE_SYNDROME_CLASS:CAPITALIST_BADGE_1]
[I_TARGET:C:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[IT_REQUIRES:CAN_SPEAK]
[IT_REQUIRES:CAN_LEARN]
[IT_REQUIRES:BLOODSUCKER]
[IT_REQUIRES:MISCHIEVOUS]
[IT_MANUAL_INPUT:conspirator 2]
[IT_CANNOT_HAVE_SYNDROME_CLASS:CAPITALIST_BADGE_2]
[I_TARGET:D:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[IT_REQUIRES:CAN_SPEAK]
[IT_REQUIRES:CAN_LEARN]
[IT_REQUIRES:BLOODSUCKER]
[IT_REQUIRES:MISCHIEVOUS]
[IT_MANUAL_INPUT:conspirator 3]
[IT_CANNOT_HAVE_SYNDROME_CLASS:CAPITALIST_BADGE_3]
[I_TARGET:E:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[IT_REQUIRES:CAN_SPEAK]
[IT_REQUIRES:CAN_LEARN]
[IT_REQUIRES:BLOODSUCKER]
[IT_REQUIRES:MISCHIEVOUS]
[IT_MANUAL_INPUT:conspirator 4]
[IT_CANNOT_HAVE_SYNDROME_CLASS:CAPITALIST_BADGE_4]
[I_TARGET:F:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[IT_REQUIRES:CAN_SPEAK]
[IT_REQUIRES:CAN_LEARN]
[IT_REQUIRES:BLOODSUCKER]
[IT_REQUIRES:MISCHIEVOUS]
[IT_MANUAL_INPUT:conspirator 5]
[IT_CANNOT_HAVE_SYNDROME_CLASS:CAPITALIST_BADGE_5]
[I_TARGET:G:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[IT_REQUIRES:CAN_SPEAK]
[IT_REQUIRES:CAN_LEARN]
[IT_REQUIRES:BLOODSUCKER]
[IT_REQUIRES:MISCHIEVOUS]
[IT_MANUAL_INPUT:conspirators across the fort]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_TARGET:C]
[IE_TARGET:D]
[IE_TARGET:E]
[IE_TARGET:F]
[IE_TARGET:G]
[IE_ARENA_NAME:capitalist revolution]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_NAME:capitalist revolution]
[SYN_CLASS:CAPITALIST_REVOLT]
[CE_ADD_TAG:OPPOSED_TO_LIFE:NO_DRINK:NO_EAT:NO_SLEEP:START:1000]
[CE_DISPLAY_NAME:NAME:capitalist spy:capitalist spies:capitalist:START:1000]
[CE_CAN_DO_INTERACTION:START:1000]
[CDI:INTERACTION:CAPITALIST_SPEECH]
[CDI:ADV_NAME:Shout capitalist slogans]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:capitalist_attack.txt]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:15]
[CDI:USAGE_HINT:ATTACK]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:WAIT_PERIOD:200]
[INTERACTION:CAPITALIST_SPEECH]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_REQUIRES:CAN_SPEAK]
[IT_REQUIRES:CAN_LEARN]
[IT_MANUAL_INPUT:enemy]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[SYNDROME]
[CE_SKILL_ROLL_ADJUST:PERC:100:PERC_ON:0:START:0:END:1]
[INTERACTION:COMMUNIST_SPEECH_GREETING] 1 season immunity to being converted to capitalism
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_REQUIRES:CAN_SPEAK]
[IT_REQUIRES:CAN_LEARN]
[IT_MANUAL_INPUT:friendly communist dwarf]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[SYNDROME]
[SYN_NAME:praised communism]
[SYN_CLASS:COMMUNIST]
[CE_SKILL_ROLL_ADJUST:PERC:100:PERC_ON:0:START:0:END:100800]Code: (creature_standard.txt - Add to DWARF) [Select][CAN_DO_INTERACTION:COMMUNIST_SPEECH_GREETING]
[CDI:ADV_NAME:Communist greeting]
[CDI:VERBAL]
[CDI:VERBAL_SPEECH:communist_greeting.txt]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:10]
[CDI:USAGE_HINT:GREETING]
[CDI:MAX_TARGET_NUMBER:A:5]
[CDI:WAIT_PERIOD:33600]Code: (text/secret_capitalism.txt) [Select]Capital
Free Trade
Globalism
Private Ownership
Corporations
Companies
Market
The Invisible Hand
Currency
Investment
Supply and Demand
ProfitCode: (data/speech/capitalist_attack.txt) [Select]Better dead than red!
Muh freedom!
Death to communism!
Yeehaw!
Liberty will prevail!
Face it kids, communism doesn't work!Code: (data/speech/communist_greeting.txt) [Select]Greetings comrade!
Glory to Mother Mountainhome!
Glory to the Party!
Seize the means of production!
Workers of the world, unite!
Proletariat of the world, unite!
Peace, bread and work.
Long live Communism!
Power to the People!
No war but class war!
By Big Beard and Comerade Armok... THIS IS BEAUTIFUL! I do have a few questions though, Comerade. Which files do I have to put the first one in? Do words actually cause harm during attacks (Or is that just also being there like 'Death is all around me...I'm not afraid'?)
Oh. Oh. Books will be funny when one of them writes a capitalist book and we see it. Then we'll know who it is and can make a show of tossing it into the lava of the volcano!
You guys are great. XD And more reason to have melee guards patrolling the halls where suspect dorfs can interact with non-suspect. It will be funny though, because every single dorf will have armor and a weapon at some point due to all must have military training, but if the capitalists are new arrivals, they might not have such and get slaughtered when they try to start attacking and get fifty armored and armed and trained communists attacking them right back. XD Ok. I need to go and edit the first post with the new rules and the addition of the (incompleteish) mod. I WILL make the stalinium reaction work! Although, should I increase the chance to something higher than 50%?
