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Other Games / Re: How did you last die?
« on: March 20, 2019, 06:12:07 pm »
Are "govt. enforcers" and "Military police" actually the same thing? Anyways, didn't have trouble killing the latter when i first met them, since i got domestic shotguns and stuff at this point. Met the former muuuch earlier.
As for shooting the military police in the back, one of the most frustrating things in any X-COM is shooting someone in the back only for them to turn around and kill your character. It's particularly common in X-Piratez since some enemies have a *lot* of armor, the countering of which is... complicated midgame stuff. But just in case it was the first turn of combat: Generally you don't actually want to leave the ship on the first turn. All the enemies have full TU for reaction-fire. Doing so during the daytime particularly can lead to a very bad day, as enemies across the map are effectively camping your door.Not the first turn, and he did turn around on his.
I beginned to suspect that shooting in melee is useless, but now i have confirmation.
Shotguns really are extremely deadly at close range, unless the enemy has enough armor to tank each of the pellets. Firing at *literally melee range* usually doesn't work, though, the enemy gets an "evasion" roll which causes the shooter to aim completely at random. It's kinda hilarious, but also tactically useful - If you get a gal next to an enemy, and the gal has some energy left, the enemy basically can't shoot without moving. And the AI generally responds by spending the turn moving (not moving away then shooting, which is the correct response).
X-Piratez








