6091
DF Community Games & Stories / Re: Scorchedgravel - Last Dwarfs in The World
« on: June 27, 2016, 01:47:40 am »
Heh. The shortest time for me to lose a fortress was when some fire imps came from volcano after small irrigation project on embark and I sent military to kill it. Fire imps throw fireballs at military, civilians won't finish off unconscious fire imps. Fun.
Also, it may be single-biome map on embark selection, but my latest medium-term test embark has Fonio according to region-pops and isolated small biomes (about 100 tiles), despite the closest tropical savanna being entire region tile away. Biomes are far more disparate than pre-embark view suggests.
Preferences (I didn't expect you to make reply so soon!)
Solon:
Sterling silver (tetrahedrite) cabinet
Sodel Rulbim:
Pig Iron statue of The Earthen Gem
Rigoth Othilmorul:
Billion statue of water buffalo.
Mistem Tishislogem:
Rose gold coffin/statue of donkey/giant bluejay.
Kobuk Kelmesir:
Perhaps bismuth bronze statue of yak. Brought any bismuthine stones for building materials on embark?
Otherwise, might need for visitor to bring it.
Kogan Kelnakuth:
Alas, the first dwarf without satisfiable valuable metal (lead is...Well, Galena is not uncommon). Otherwise, a door or Coyote men statue.
Udil Cattenolin:
Liking nickel makes you the second dwarf to not like anything very valuable. Otherwise, elk men statue seems appealing.
Overall, surprising how everyone likes a metal. Still, none of them likes steel/gold/aluminium/platnium, so the value of iirc doubling from appeal seems rather undercut from the sheer value of those metals.
At the very least, everyone can get a building in a shape they like.
The clay statue bug is caused by the pottery job being treated as custom reaction, which doesn't get detail specifying.
Also, it may be single-biome map on embark selection, but my latest medium-term test embark has Fonio according to region-pops and isolated small biomes (about 100 tiles), despite the closest tropical savanna being entire region tile away. Biomes are far more disparate than pre-embark view suggests.
Preferences (I didn't expect you to make reply so soon!)
Solon:
Sterling silver (tetrahedrite) cabinet
Sodel Rulbim:
Pig Iron statue of The Earthen Gem
Rigoth Othilmorul:
Billion statue of water buffalo.
Mistem Tishislogem:
Rose gold coffin/statue of donkey/giant bluejay.
Kobuk Kelmesir:
Perhaps bismuth bronze statue of yak. Brought any bismuthine stones for building materials on embark?
Otherwise, might need for visitor to bring it.
Kogan Kelnakuth:
Alas, the first dwarf without satisfiable valuable metal (lead is...Well, Galena is not uncommon). Otherwise, a door or Coyote men statue.
Udil Cattenolin:
Liking nickel makes you the second dwarf to not like anything very valuable. Otherwise, elk men statue seems appealing.
Overall, surprising how everyone likes a metal. Still, none of them likes steel/gold/aluminium/platnium, so the value of iirc doubling from appeal seems rather undercut from the sheer value of those metals.
At the very least, everyone can get a building in a shape they like.
The clay statue bug is caused by the pottery job being treated as custom reaction, which doesn't get detail specifying.

