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Other Games / Re: So OpenX-Com...
« on: July 16, 2019, 08:22:43 am »The "Imprisoned Raynerd" mission?
From what you said, I assume you managed to enter the prison itself. If not, you can fly in through the glass roof (need to break it first), or tunnel in through the dirt. Tunneling is possible, but I do not remember what the dirt requires to break. (I traditionaly used bombard or HE dropped by a tank.)
The goal is to rescue a specific prisoner (in the basement), but killing all the guards will also win it. The furries locked themselves in, but locked doors can be destroyed by High Explosive.
I assume that's the only way to free your gals in the first Dr. X base attack? The one where you're allowed any or all of the following: shivs, rags. I found a pickaxe, smashed open the first door, dropped it, had the freed gal smash open the next door, repeat. Then we went around punching Academy folks for their weapons (and also so they didn't attack us).
Also, black powder bombs are the best lockpicks when they are available (based on no evidence, but a lowered TU cost because you don't prime them - 45 vs 65). They are not, however, the best anti-tank weapon.
Edit to add joke: You can leave a map without taking all of the enemies as prisoners and stealing their loot? Why?