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Messages - cesarjunior233

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1
I saw that Erinyes/Valkyries were removed from the official collection, did it become incompatible? And, the mod that the author of it create, the one that adds a playable race of Stella Elves

2
It is planned to have playable civilizations in the future?

3
Its possible to create Iron Dwarves and Living Statues? Or I can only get them from caravans?

4
Mod Releases / Re: [47.05] Lands of Duality - A Good/Evil Biome Revamp
« on: December 29, 2022, 09:33:09 am »
Any chance of this being ported to the Premium edition?

5
Is this compatible with Smelt Ore By Product mod?

6
Will it be updated to 47.04?

7
Mod Releases / Re: [47.04] ZM5's Mod Depository - Shadowlands Update
« on: April 28, 2021, 08:23:14 am »
It will possible to tame animals in adventure mode?

8
Mod Releases / Re: [47.04] ZM5's Mod Depository - Hero Update
« on: June 08, 2020, 06:21:26 pm »
Also, a unrelated question. It is possible to tame wild animals in Adventure Mode? And, it is possible to mount undead animals as a necromancer/castes that are able to raise undead

9
Mod Releases / Re: [47.04] ZM5's Mod Depository - Hero Update
« on: June 08, 2020, 06:06:33 pm »
Hey ZM5, just a question. When DF launch on Steam and get their tileset, there will be a effort for sprites of your races? I know that it is a LOTTA of races, but still?

10
Tried installing, but it keeps crashing when it loads the sites on world creation. I was using DF 44.12 x64

11
Mod Releases / Re: [44.12] ZM5's Mod Depository - Waking City
« on: January 29, 2020, 12:21:43 pm »
Roger that, I'm excited for doing adventure mode
I'm still working on it and other mods. Update only came out today and given the stuff that needs updating its probably gonna take a while.
Cool. Thanks for your hard work.

12
Mod Releases / Re: [44.12] ZM5's Mod Depository - Waking City
« on: January 29, 2020, 08:28:22 am »
Any chance of our modpack being updated to 0.47? They added pets/mounts in adventure mode, so it would be lovely to get Warcraft pets in adventure

13
Mod Releases / Re: [44.12] Succubus Dungeon 16.3 - Altar of sin
« on: April 28, 2019, 09:01:51 am »
How to start with this mod ? I tried to use the normal dwarf starter strategy and I ended with my succs dying due thirst

14
I don't think the skaven would really fit into this pack - trying to calm down a bit on civ making, given how many I already have. There should be some other modular mods with them though, I'd think.
There aren't because I haven't finished the Warhammer pack yet.

Soon, though. Soon.
Cool ! And another thing ZM, the Peasant and Forester's mod is working on the Main pack version ? How to use it ?

15
Worked. Now playing as Nerubian in an sinister wood near a mountain. And can you make a skaven civ ? They are ratmen but with 'I am superior than everyone' style, so they are kidnappers and stealers

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