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Topics - Nilbert

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DF Gameplay Questions / Download Doesn't Work On New Computer
« on: December 21, 2017, 09:38:55 am »
Hello Everyone! 

I've been playing Dwarf Fortress for a few years.  Recently, I have switched computers to a Windows Surface, but for some reason when I try to go to the main web page of Dwarf Fortress it does not load.  I can load any of the other pages, just not the main page.  I have also tried to download the newest version from the 'old versions' web page; what happens when I do this is it will open the download bar, I'll select save as and the location, and then it will proceed to do nothing.  Has anyone else had this issue?  I'm looking forward to a less buggy version (particularly the visitor bug I've been reading about...) to play over the holidays!

Thanks!

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Out of respect and solidarity for all the women marching today, my Madam Mayor organized a march around the great fortress of Stabcaves.  Here is her leading the march (she is the yellow down arrow, she is rather mad...):



The march began with no violence.  Before long though something strange has happened.  Very strange, I have no idea how it happened...



Look right by the entrance.  It's a cat!  Marching dwarves are following a cat.  But, perhaps it is just chance.  After all, all my cats are stationed in rodent duty and assigned to pastures.  None adopted.  Even if they were, I've never seen a cat follow a patrol route.  Maybe it is just lost...



Nope.  The cat has marched twice around the fort.  And it keeps going. Before long all the dwarves (except a very small minority in the bar ignoring the whole thing; probably discussing the media or something) are following the cat.



Strange occurrence?  Or are the dwarves really feeling some solidarity here?

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Hello all!

So my fort is getting old and my old soldiers are going to meet Armok from old age.  Not really dwarfy, but they are too tough to get slaughtered by goblins perish in battle.  I also have been adding all my youngin' dwarves into preteens only different squads and have them continuously train.  What has happened is that everyone, 15 to 150 year olds, have named their weapons and shields (sad for the 15 year olds who haven't even seen a goblin, except for the mayor, but she is locked up and viewings are only through iron bars).  I now have countless masterpiece and high quality shields and weapons that are starting to accumulate in my artifacts stockpile.  So far I have not been assigning these weapons to new twelve year old recruits (they really don't deserve an artifact after they just finished playing with a mini-forge) and I have not placed weapon racks and armor stands in the tombs so that they reside with their original owners (not sure if that even works if the rack/stand is placed after burial).  But, so as to keep FPS down, I also work to eliminate needless junk always.  I am seeing the accumulation of artifact weapons as becoming a problem.

Any thoughts and suggestions?  What do you do in your fort or has this ever been a problem?

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DF Dwarf Mode Discussion / Three Observation Questions
« on: January 11, 2017, 09:00:29 am »
My fort Stabcaves has been around for a while, and I my first generation of citizens are beginning to die from old age.  I also have an extensive dwarf breeding project in which I separate children into family groups.  This has been happening for a few years in Stabcaves, and it has led me to a few questions that I have never considered before.

1.  What is the oldest dwarf you have seen?  I have never looked at age at death before and found it on memorial slabs.  Seems the oldest I have had at Stabcaves was 145.  I am pretty sure I have seen older dwarves in previous forts...
2.  What is the oldest human you have seen?  In Stabcaves, my human mace lord Jalew died at the young age of 103.
3.  What is the most number of children per parent pair have you seen?  In Stabcaves, I have a 57 year old couple with 17 children (presume they will keep having more).  Note all live and were born in the fort (or have lived in the fort, 2 are in tombs).

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DF General Discussion / MOVED: Is the President Elect Really a Dwarf?
« on: January 09, 2017, 06:48:45 pm »
Mistakenly posted in wrong forum.

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General Discussion / Is the President Elect Really a Dwarf?
« on: January 06, 2017, 05:52:03 pm »
In two weeks, we will have a new President in the US.  Having a habit of playing DF while watching the news and having just read Xazo-Tek's "We Need a Wall Along the Elvish Border" thread, I have had epiphany. 

Donald Trump may indeed really be a dwarf.

This thread is designed to record observations and sound logical arguments that either confirm or refute whether President Donald Trump is indeed really President Urist McTrump. And, please include the number of accumulated points per argument or observation so that we can come to a consensus.  Please, only one point per observation or argument and no repeats!

And please if you wish to post, no vulgarity, obscenity, hateful statements, or nastiness.  This thread is for comedy only, and of course, identifying true dwarfiness.

To start it off, the first 10 observations and arguments:

1.  As brilliantly discussed on Xazo-Tek's thread, President McTrump does wish to build a wall.  Elves?  I think not.  Migrants!  Unwanted migrants.  Indeed, what dwarfy overseer does not want a wall to keep out migrants?  +1 towards President McTrump
2.  President McTrump wants to build a wall, not a fence (at least to begin with) or a combination of aerial and ground patrols.  It is a wall.  Do dwarves bother with fences?  No.  Do they use helicoptors?  No.  Do they like going on patrol outside?  Oh no!  Seems like another point towards dwarfiness.  +1 towards President McTrump
3.  President McTrump believes in bilateral trade, not unilateral trade.  Dwarves only deal with one merchant group at a time.  They also only make deals with the mountain home.  Definitely a dwarfy plan.  +1 towards President McTrump
4.  President Trump is tall, over six feet I believe.  Kind of a stretch for a dwarf...  +1 towards President Trump
5.  But, as pointed out by Senator Rubio, he does have small hands.  As do dwarves!  +1 towards President McTrump
6.  The easy one.  President McTrump loves building really big, massive, yuge perhaps, buildings.  Total dwarfiness.  +1 towards President McTrump
7.  President McTrump has a gold plated bathroom.  Who else than a dwarf would put gold plates on the walls and floors?  +1 towards President McTrump
8.  Ummm...  but it is a bathroom.  Real dwarves don't use bathrooms...  +1 towards President Trump
9.  He named his son Baron.  Dwarves have barons.  +1 towards President McTrump
10.  Dwarvish thoughts only come in one or two sentences.  I have yet to see a dwarvish thought exceeding 140 characters.  That seems oddly familiar with President McTrump's tweets.  +1 towards President McTrump

Running Total:
8 points President Urist McTrump
2 points President Donald Trump

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My fort just reached the size to have a mayor, and of course, the newly elected mayor is the one, single cruel goblin in the fort.  This has happened in many of my forts, a goblin mayor, but this one really is especially notorious.

Yes, all goblins are cruel and evil, but this one lives up to it.  Ever since she arrived, she has enjoyed randomly punching people.  Then she got moody as all she did was sit in the bar and not drink.  Punching increased, causing infections and the death of a not-so-useful dwarf.  So, I made her a wood burner.  She burnt wood for years and was seeming to really enjoy the constant work away from every one else.

But, then I finally finished building my fort and marrying off dwarf pairs and was ready for reorganization.  Miss Punchy Goblin was sent into the army.  She got good... really good... and really fast.  She really enjoyed charging with a spear and slaughtering goblins, werebeasts, really, just about anything.  She always volunteered to be at the front gate guard duty, and she always single handedly took on everything mean that showed up.  Perfect soldier!

But, well, the years of slaughtering and standing in the rain must have made her mad again.  One day, after killing a were beast, she got slightly upset... no tantrum... just the flashing yellow arrow.  Without realizing it for about half a year, she sat at the entrance and speared to death pretty much any dwarf that walked by her.  When I realized what Miss Punchy Stabstab Goblin was doing, she was happy as a clam standing in a giant pool of dwarf blood. The last of her victims was the wood burner and miller... well... I took her out of the army and put her back as a wood burner while I built her a maniacal death machine special award for her service.

Just prior to finishing up the repeating goblin-pult (a series of two bridges over a moat designed to determine how many times one can toss a goblin back and forth, you know, for science), I hit the 50 population mark and got a mayor.  Yep...  Madam Punchy Stabstab Goblin is now in charge.

In a typical situation, I would have just sped up production of the repeating goblin-pult, but there is a twist.  Madam Punchy Stabstab Goblin doesn't like anything but gold, dogs, and cockatiels (and I have plenty of gold).  That means she will never mandate anything for construction, never demand anything ridiculous, never be voted out of office, and never die a natural death!  And being familiar with McMurphy's Law, if I continue with her special award for service, the next mayor will love bismuth bronze, aluminum, catapult parts, crossbows, togas, and clear glass vials.

So, I have a conundrum and ask for your advice.  Should I continue with dwarfy justice or just consider them as unfortunate accidents beyond anyone's control?  After all, her built up jail time is still less than a decade or so (and no one really did see the Madam Mayor, with the spear, at the front gate).  Maybe I should just remove her masterpiece bed and replace it with an exceptional quality one?  She'll understand the warning, right?  Thoughts?

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DF Dwarf Mode Discussion / How Do You Clean Your Fortress (or do you)?
« on: January 04, 2017, 09:28:50 am »
My fort Stabcaves has just entered it's fiftieth year with an FPS still running high in the 30s.  Its a simple fort, ten layers of stores, quarters, tombs, shops, and barracks underground, and a five layer castle complete with moat and towers and houses above ground.  My clan dwarves (all from the same family clans) live underground, the rest above ground.  Each group has their own tavern, food stores, and temple.  Everything has run smooth this way for over thirty years (took twenty or so years to build).

But there is a problem.  Stabcaves is prone to buzzard invansions every year.  It becomes a slaughterhouse as surface dwarves pummel them in the bar, marksdwarves shoot at them from the walls, and food from the above ground stores gets dropped on top of the castle roof.  After thirty years, my surface fortress is a mess.  Broken crossbow bolts everywhere, blood everywhere, crossbow bolts and buzzard bits stuck on rooftops and fortifications.  Even my well collapsed and the chain stuck in the cistern.  And of course, the vomit.  Visiting merchants must be totally disgusted entering the gates of Stabcaves.  Strange they freak out at the site of one goblin tooth on the ground and not the vast quantities of blood...  As for the bar... it must be the worst dive ever.  True it has gold tables, but how much blood, vomit, puss, and buzzard bits can a person take before their mushroom and kangaroo tripe roast is no longer appealing?  Don't they worry about slipping on the pools of blood as they do the conga portion of The Fabulous Periwinkles dance?

So my question.  What do you do in your fort to keep it clean?  Particularly the outside portions that don't get rained on.  My solution is to build floors over the surface, leave them there until sufficiently bloodied, and then remove them and rebuild them.  I do the same with the walls, doors, windows, fortifications (have to get that crossbow bolt out), everything.  Honestly, this is rather time consuming and it always seems that after doing so another buzzard flock decides to descend.  Any other solutions?  I do like a little blood and vomit and broken crossbow bolts, but not so much that I think my dwarves are living in an Evil Dead movie.  Thanks!

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DF Dwarf Mode Discussion / Mercenary Brides?
« on: January 02, 2017, 11:30:57 am »
Hello all!  This is my first time starting a new topic, so hope all works well!

I have been managing dwarves for the last couple of years and am a big fan of the tavern addition and visitors.  In my present fort, Stabcaves, I have for the last ten years employed a mercenary by the name of "Jalew Flaxendates the Good Heaven" a human mace lord.  He's a ninety one year old legendary mace man who is incredibly agile and strong.  Guess no old age home for ol' Jalew, but he may be seeing Heaven soon...  For years, my militia was three individuals, two dwarves and old Jalew.  Whenever anything nasty arrived, werelizards, goblins, kobolds, buzzards, these three would march out and commence the slaughter.  Many injuries, but old Jalew kept on ticking.

Well, after ten years of brave service and a successful marriage/breeding program to develop dwarf clans, I have decided to reorganize the military to draft all non-clan dwarves and citizens.  Now I need a nice goblin siege for the new army to get slaughtered by... oops... I mean prove their valor. 

In doing so, I checked out ol' Jalew's relationships.  He's married!  Hmmm...  I began to think if it would be possible for Jalew to start his own clan before he 'retires' to the burial chamber.

This has led me to a question.  Has anyone had a spouse of a mercenary or other visitor show up as a visitor to the fort?  In other words, is there any hope that Jalew's not so young bride may show up one day and petition for citizenship or as a mercenary?  Then, if she did arrive and was a mercenary, would she actually have children and would they be citizens?  Note, I am assuming that in DF a ninety year old human woman can have a baby (my question is if a mercenary can have a baby; don't think anyone wants to think too much on a ninety year old having a baby...).  I have also noticed that some of my dwarven migrants show up and have spouses listed that don't arrive.  Has anyone had one of these mystery spouses show up as a visitor?  Thanks!

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