Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Ragenaut

Pages: [1]
1
Forum Games and Roleplaying / Apocalypse World: A Day in Hell
« on: September 28, 2016, 11:05:10 am »

Welcome to the New World: Get Comfy
The Master of Ceremonies wanders his domain, bored and endless. Searching for new things, all he finds is the same. Lawlessness. Tribalism. Dictatorship. Since the bombs fell 34 years ago, Humanity has been attempting to climb back up the slippery slope to its broken pedestal, only to slide back even further down the oiled sheet into the furnace.
    For about 5 years or so, though, Humanity has managed to take solid hold, neither going up or down. Things have been as bad as they've been, but there's been no change in the status quo, and things have become boring, like a show that's gone stale. There is still potential, though, for glorious, horrific, epic violence to burst forth once more. For, you see, the Master of Ceremonies has found 6 individuals who have the potential to really shake the foundations of this land.
   Now, let's see how they live there lives, just to see what they're really capable of. These people could really, well, Shake Up the Place.

Spoiler: OOC (click to show/hide)

2
Forum Games and Roleplaying / Apocalypse World (Got the Game Running)
« on: September 20, 2016, 01:28:02 pm »
Hello, newb Master of Ceremonies here, looking for some players who'd be interested in some Apocalypse World, a fairly rules light, narrative heavy RPG. I don't think a Rulebook is necessary to play, all you need is a playbook and a love for all the classic apocalyptic tropes! Anyways, here are the books, if you'd like to read them, just click on the links.

If you're on mobile you can find a free zip viewer in the App Store.
http://apocalypse-world.com/previews/AW1E.zip

And now, the characters! The 1 player/2 player thing means that only 1/2 players can pick from that column. I noticed that the characters are built with a certain stat in mind, and I'd like to have a more balanced group.

Cool: 1 player
Battlebabe: http://apocalypse-world.com/previews/AW1E-basicrefbook.pdf (7-8)
Operator: http://apocalypse-world.com/previews/AW1E-basicrefbook.pdf (21-22)
Quarantine: http://apocalypse-world.com/previews/AW1E-limitedrefbook.pdf (16-17)

Hard: 1 player
Chopper: http://apocalypse-world.com/previews/AW1E-basicrefbook.pdf (11-12)
Faceless: http://apocalypse-world.com/previews/AW1E-limitedrefbook.pdf (4-5)
Harry Baldman-Gunlugger: http://apocalypse-world.com/previews/AW1E-basicrefbook.pdf (15-16)
Hardholder: http://apocalypse-world.com/previews/AW1E-basicrefbook.pdf (17-18)
Touchstone: http://apocalypse-world.com/previews/AW1E-limitedrefbook.pdf (24-25)

Hot: Taken
Maestro D': http://apocalypse-world.com/previews/AW1E-limitedrefbook.pdf (10-11)
Voidslayer-Skinner: http://apocalypse-world.com/previews/AW1E-basicrefbook.pdf (25-26)
Solace: http://apocalypse-world.com/previews/AW1E-limitedrefbook.pdf (18-19)

Sharp: Taken
Angel: http://apocalypse-world.com/previews/AW1E-basicrefbook.pdf (5-6)

Weird: 2 player
Brainer: http://apocalypse-world.com/previews/AW1E-basicrefbook.pdf (9-10)
Hoarder: http://apocalypse-world.com/previews/AW1E-limitedrefbook.pdf (6-7)
Hocus: http://apocalypse-world.com/previews/AW1E-basicrefbook.pdf (19-20)
Macaluso: http://apocalypse-world.com/previews/AW1E-limitedrefbook.pdf (8-9)
Savvyhead: http://apocalypse-world.com/previews/AW1E-basicrefbook.pdf (23-24)

The setting will be built by us, but in general, nuclear war broke out in 1992, and it ravaged the world, destroying life and corrupting all things with nuclear fallout. We begin 34 years later, in 2036.

You are trapped in the orang-ish area, trapped by a thick, purplish orange super storm that refuses to let you leave. Whenever you try, the storm becomes violent, and things are hard to see. Afterwards, you just end up somewhere within its borders, along with other, weirder happenings. Other than that, there's not much else to say until the characters are made.

3
My inspiration, and To give you an idea of what you should expect.

The setting: A nightmarish world where everything, from the mountains to the gun wielded and the bullets the primitive, vaguely humanoid abominations fire, are living creatures, shaped into twisted, disturbing forms. We are the makers of these lands, the Genius Loci. Armed with the powers of evolution and life, nothing dies here. Everything, from the body and the mind, to the spirit and soul, are remade into new things after the old thing has expired. Everything here is reincarnated into new things, overtime. What you make of these materials, is up to you.

PHASE 1: THE LAND IS FIRST MADE
As of now, the Living, Breathing World is simply a figment of imagination, the nothing that makes up endless opportunity. Before the rest is to be made, the foundation, the world's architecture, must first be made. The process is simple.

Name: What is your region called?

Geography: What kind of terrain does your region have? Remember, everything is alive in this world. Every rock is bone, and every grain of sand is like a skin cell. Dig too much, and you may expose muscle tissue, and cause the land to bleed.

Method of Recycling Matter: How does your land turn old, expired matter into new matter to be used.

Pages: [1]