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Messages - Ragenaut

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16
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 27, 2016, 03:42:33 pm »
Scriver, you're left. Hurry up so that we can get started!

17
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 27, 2016, 01:19:49 pm »
Alright, it looks like everybody's done with their Hx, now for one final step. Take one person you know best(choose who you want if they're equal in Hx.), and tell them to highlight a stat( or person, if Macaluso). Any stat can be chosen, except for stats already chosen, of course.

Here's the list of what I've highlighted.
Battlebabe-scriver-Sharp,Hot
Driver-Fniff-Hot,Cool
Gunlugger-Harry Baldman-Sharp, Weird
Hardholder-Xardalas-Sharp, Weird
Macaluso-Roboson-Olive,Bow
Skinner-VoidSlayer-Hard,Weird

18
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 27, 2016, 01:06:20 pm »
So write down +2, scriver. Thanks, Void.

19
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 27, 2016, 12:46:23 pm »
I'm not sure how that would work. I'll let Scriver and Fniff figure it out.

20
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 27, 2016, 11:56:09 am »
Sorry Roboson, I made a mistake with you. I need to highlight a person in your secret society, so I'll highlight Olive for you. This means actions with Olive gone you experience, like a highlighted stat.

If any one finds that they know Roboson's Macaluso the most, ask him to highlight a person, not a stat, okay? If he's full on highlights, pick the person you know the second best.

21
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 26, 2016, 08:33:29 pm »
If it's okay, I'd like to skip VoidSlayer, do to the long wait. Anyone else have their Hx stat ready to go?

22
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 25, 2016, 08:14:56 pm »
You pick who goes next. When that guy's done, he then chooses someone, until everyone's been picked.

23
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 25, 2016, 06:17:02 pm »
Fniff first

Also, for my part on highlighting.

Battlebabe-scriver-Sharp
Driver-Fniff-Hot
Gunlugger-Harry Baldman-Sharp
Hardholder-Xardalas-Sharp
Macaluso-Roboson-Olive
Skinner-VoidSlayer-Hard

You gain a point of experience every time you perform a basic action within a highlighted stat. After 5 experience points, you gain an improvement point, and can pick an an option from your improvement chart. After you finish your Hx chart, you pick the character you know most, and tell them to highlight whatever stat you want, as long as it's not already taken.

24
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 25, 2016, 04:52:39 pm »
Yeah, go ahead. The Hx section is in the same area where you made your characters.

25
Roll To Dodge / Re: Grunts
« on: September 24, 2016, 04:46:56 pm »
Rush at the worms with my gun blazing, and my gum chewing

26
The eras aren't really a timeline, but more like a setting our characters act in. We act in an era until we've either exhausted everything we can do from it, or get bored of it. We then head to the next era, which will have quite a different feel to it, and different things to do. Rinse and repeat until we reach the final era. 

27
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 23, 2016, 10:02:17 pm »
I'm planning on getting started on Tuesday. See ya then.

28
Roll To Dodge / Re: Grunts
« on: September 23, 2016, 08:41:24 pm »
Unit Number: Ra01
Equipment:Gun. military backpack. Gum. Helmet.

29
Seems interesting, though perhaps not best suited as an RTD. Unless you're in charge, it seems rather difficult to change the events of the cold war as one person, or even a group of people.

Perhaps it'd be better either as a suggestion game where the players collectively control one leader, or a game where the players control high ranking officials(or business owners I guess?) Still, if you think you can handle the load of multiple competing nations, more power to you.

Furthermore, the cold war didn't really feature any proper armed combat. However, making the players (even if not all of them) spies would be a good way of adding direct conflict to the game.

In any event this is going to be a lot of research, and I wish you the best of luck. The cold war was very much a war of cultures, so don't forget to consider the role sports, music, and art played in the war, among many other things.
Thanks for the feedback, and yeah, I'll have all the players play as high ranking officials, or spies, or probably just super soldiers, basically whatever they want. Thing is, I'm wanting to make this a legendary, mythologized version of the Cold War, where the heroes are one man armies, and plans and schemes are extremely bold and cool, with battles of epic proportions.

Basically, take what they did to Dynasty Warriors, and apply it to the Cold War. I will respect the war for what it is though, I won't parody or mock any aspect of it. I want epicness, not mockery, and I'll be sure to do all the research that's necessary to make sure to honor the war of cultural values that it was.

30
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 23, 2016, 07:48:55 pm »
Hidden means infinite.

Infinite (constraint): throw one away, the character has another one, and another, and another; she has as many as she needs.
It’s important to distinguish an infinite thing, as one item, from any one of its individual members. Take infinite valuable knives, for instance: the character can throw one knife away and have more, indefinitely, but if she throws all her knives away as an item, they’re all gone. Similarly, it’s all her knives as an item, not any individual knife, that are valuable. Treat any one knife as disposable, transient, not even really a thing.

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