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Messages - Ragenaut

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31
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 23, 2016, 04:21:12 pm »
plus, there are other moves from other playbooks that increase damage that you can pick from, if you advance decide to pick those.

32
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 23, 2016, 04:00:26 pm »
You take -1 damage, and deal +1 damage to non-gangs.

33
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 23, 2016, 01:53:09 pm »
I'll have Nice Guy Jake be the main antagonist of the adventure. The guy sent by the big boss to harass Xenos for the lost tribute, but not the Don himself.

34
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 23, 2016, 01:01:56 pm »
Yes, I think it's good. You are in, just waiting for Roboson.

35
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 23, 2016, 07:30:57 am »
Battlebabe-scriver-
Driver-Fniff-
Gunlugger-Harry Baldman-
Hardholder-Xardalas-
Macaluso-Roboson-
Skinner-VoidSlayer-

36
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 22, 2016, 07:58:44 pm »
It's all good, you got an advanced character, so take your time, to be sure it makes sense. I know these guys are super weird, so good luck with that :)

37
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 22, 2016, 03:36:16 pm »
*Thumbs up*

38
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 22, 2016, 03:04:46 pm »
Yeah, oddments are just random things you own. I'm not gonna be strict on that at all, so have whatever.

Also, lay man's terms please. Existentialist Carpe Diem-ism Doesn't compute. He's good, I just don't understand the word pairing.

39
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 22, 2016, 01:32:06 pm »
Ahh, that sucks. Thanks for telling me though.

41
Forum Games and Roleplaying / Re: Apocalypse World (About ready to start!)
« on: September 22, 2016, 11:03:19 am »
Sure, come on in.

42
Forum Games and Roleplaying / Re: Apocalypse World (3/7)
« on: September 22, 2016, 10:10:08 am »
Fniff
Harry Baldman
VoidSlayer
And Gwolfski, once you get your character made.

We are going to get this game start. Also, if you want to choose a different character from what you have, I'm removing the character quota from my game. You can have whatever character you want, without worry of restrictions. So Harry, you can be a different character if you want, instead of a Gunlugger. Same with VoidSlayer too, if you want. I'd like to see a theme song, though, just because the others have one. Just add it to the end of your sheet. Waiting on Gwolfski, as of now, and you can pick a different character also, if you want, since there are no more quotas, other than only one of each class.

But once everyone's ready, I'll get a new thread set up, and leave this one to die. This place is a mess, that's why I'm making a new one. I'll leave a link when I do. But yeah, it's almost time to party like its the apocalypse or something :)

43
Forum Games and Roleplaying / Re: Apocalypse World (3/7)
« on: September 22, 2016, 03:08:03 am »
I meant "Cool", not "Hot". Can't believe I glossed over that mistake. I need one "Cool" character and one "Hard" character. Waiting for sheets for "Weird" Characters.

44
I've had an idea running through my head for awhile, and I'd like to see if this forum would like to give it a shot.

THE COLD CENTURY: THE COLD WAR RTD
This game would be a Dwarf Fortress-esq Black Comedy RTD that has players fighting each other as either the Allies and USA, or as the Soviet USSR, along with other Third party groups that come along, like the Nazi Axis or the Vietcong. The game would take place during different "Cold Eras", from Red October 1917, to World War Two, and all the way forward to the dawn of the internet, and the fall of the Soviet Union. However, the Soviet Union does not have to fall in this game, you, as the players, change the history of the Cold War, with the only things set in stone being the presence of the two superpowers of that time, at least, until the end, then the gloves officially come off.

With that being said, here are the Cold Eras:
1917-1930: The Cub and the Chick
1931-1945: The Blue, the Red, and the Black
1946-1962: The Red Scare
1963-1978: The Yellow Menace Rises
1979-1987: The Red Scare 2- Soviet Boogaloo
1988-1991: The Bear and the Eagle
1992+: The Millenial Dawn and Great Thaw

As for rules, I have no idea of what would be best. The only solid rule would be that all players must have an active character on either the USA or the USSR. Afterwards, you may make another character that is Third Party. Anyways, thoughts? Ideas of a good rule system to handle the large amount of players I hope to have? Questions on what I could expand on. Thanks for reading.

P.S: Anyone able to draw up propaganda? Their service would undoubtedly be invaluable to this game! It would be much appreciated.

45
Sounds like a cool dice system, could you link me to your original dice post, please? I just stumbled upon your revision, and I'd like to read the rest.

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