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Masterwork DF / Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« on: May 30, 2017, 03:43:50 pm »
YES I am! do you have one?
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[ITEM_WEAPON:ITEM_WEAPON_AIRGUN]
[NAME:flint lock pistol:flint lock pistol]
[SIZE:450]
[SKILL:HAMMER]
[RANGED:BLOWGUN:BULLET]
[SHOOT_FORCE:25000]
[SHOOT_MAXVEL:25000]
[TWO_HANDED:2500]
[MINIMUM_SIZE:1500]
[MATERIAL_SIZE:1]
[ATTACK:BLUNT:10000:4000:club:clubs:stock:1250]
[ATTACK:BLUNT:10000:3000:poke:pokes:end:1250]
[ATTACK:BLUNT:10000:5000:bludgeon:bludgeons:stock:1300]
[ATTACK:BLUNT:10000:2000:slap:slaps:shaft:1250]
[ITEM_WEAPON:ITEM_WEAPON_AIRGUN_BAY]
[NAME:flint lock pistol:flint lock pistol]
[ADJECTIVE:bayonetted]
[SIZE:450]
[SKILL:DAGGER]
[RANGED:BLOWGUN:BULLET]
[SHOOT_FORCE:25000]
[SHOOT_MAXVEL:25000]
[TWO_HANDED:2500]
[MINIMUM_SIZE:52500]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:5:1000:stab:stabs:bayonet:1000]
[ATTACK:EDGE:5:1000:perforate:perforates:bayonet:1100]
[ATTACK:EDGE:5:2000:run through:runs through:bayonet:1100]
[ATTACK:EDGE:5000:2000:slash:slashes:NO_SUB:1100]
[ITEM_WEAPON:ITEM_WEAPON_MUSKET]
[NAME:musket:muskets]
[SIZE:450]
[SKILL:HAMMER]
[RANGED:BLOWGUN:BULLET]
[SHOOT_FORCE:50000]
[SHOOT_MAXVEL:50000]
[TWO_HANDED:77500]
[MINIMUM_SIZE:1500]
[MATERIAL_SIZE:2]
[ATTACK:BLUNT:10000:4000:club:clubs:stock:1250]
[ATTACK:BLUNT:10000:3000:poke:pokes:end:1250]
[ATTACK:BLUNT:10000:5000:bludgeon:bludgeons:stock:1300]
[ATTACK:BLUNT:10000:2000:slap:slaps:shaft:1250]
[ITEM_WEAPON:ITEM_WEAPON_MUSKET_BAY]
[NAME:musket:muskets]
[ADJECTIVE:bayonetted]
[SIZE:450]
[SKILL:SPEAR]
[RANGED:BLOWGUN:BULLET]
[SHOOT_FORCE:50000]
[SHOOT_MAXVEL:50000]
[TWO_HANDED:77500]
[MINIMUM_SIZE:52500]
[MATERIAL_SIZE:2]
[ATTACK:EDGE:5:1000:stab:stabs:bayonet:1000]
[ATTACK:EDGE:5:1000:impale:impales:menacing point:2000]
[ATTACK:EDGE:5:1000:perforate:perforates:bayonet:1100]
[ATTACK:EDGE:5:2000:run through:runs through:bayonet:1100]
[ITEM_AMMO:ITEM_AMMO_BULLET]
[NAME:bullet:bullet]
[CLASS:BULLET]
[SIZE:25]
[ATTACK:EDGE:5:5000:pierce:pierces:NO_SUB:7500]
[ATTACK_PREPARE_AND_RECOVER:3:3]
That's the guns and the bullet... the musket has better velocity and force than the pistol. choice of bayonet over not is the choice of dagger/spear over hammer skill when combat range is closed in on.[ITEM_WEAPON:ITEM_WEAPON_BOW]
[NAME:bow:bows]
[SIZE:300]
[SKILL:SWORD]
[RANGED:BOW:ARROW]
[SHOOT_FORCE:1000]
[SHOOT_MAXVEL:200]
[TWO_HANDED:0]
[MINIMUM_SIZE:15000]
[MATERIAL_SIZE:3]
[ATTACK:BLUNT:10000:4000:bash:bashes:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_WEAPON:ITEM_WEAPON_CROSSBOW]
[NAME:crossbow:crossbows]
[SIZE:400]
[SKILL:HAMMER]
[RANGED:CROSSBOW:BOLT]
[SHOOT_FORCE:1000]
[SHOOT_MAXVEL:200] This is just to make sure a near-weightless object doesn't go faster than the string could possibly go.
[TWO_HANDED:0]
[MINIMUM_SIZE:15000]
[MATERIAL_SIZE:3]
[ATTACK:BLUNT:10000:4000:bash:bashes:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_AMMO:ITEM_AMMO_BOLTS] => these are bodkin bolts, normal ones. Fast, but small impact.
[NAME:bolt:bolts]
[CLASS:BOLT]
[SIZE:150]
[ATTACK:EDGE:5:1000:stab:stabs:NO_SUB:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_AMMO:ITEM_AMMO_ARROWS]
[NAME:arrow:arrows]
[CLASS:ARROW]
[SIZE:150]
[ATTACK:EDGE:5:1000:stab:stabs:NO_SUB:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
I only just realized you were updating this, I had put it on hold while Meph was outta town. I just grabbed the latest and will be testing it out. Thanks for your hard work, we appreciate it!
so ive been trying to play master work for a while now, every time it crashes. ive had it work on a normal map o i think its the custom map im making. i get all the way up to embarking and just before the game starts i get this message: the exception unknown software exception 0x0000015 ocurred in the app at location 0x64acd635 and this is the only thing in the eror log is *** Error(s) found in the file "data/save/region2/raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used
*** Error(s) found in the file "data/save/region2/raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used
*** Error(s) found in the file "data/save/region2/raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used
*** Error(s) found in the file "data/save/region2/raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used
*** Error(s) found in the file "data/save/region2/raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used
*** Error(s) found in the file "data/save/region2/raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used
If you want to try 43.05, check the forum, there's a link in my sig, it's running better than 1.23 ever did, it's in my link. If you are concerned about when meph will return well check his links you can send him twitters, you can follow/post to his Facebook, you can find him on Reddit. There is a lot of info on him and his bike tours.Thank you for bug fixing this amazing mod pack, and for helping keep it updated while Meph is away.
I'm not sure this helps you in anyway but the current version is very unstable and does hardly work out of the box with the gfx utilities provided (tested on 2 different systems) Armok Vision doesn't work, Stonesense works but crashes the DF client randomly. Isoworld doesnt work. Lots of random crashes on at the moment where i could not determine what the cause is. Can i help anyway by providing more detailed error logs ?
Hello, thanks for all the work you're putting into this! I have a slight problem: I'll be playing the game and everything is going fine, until the game just disappears. I thought it might have something to do with enabling the LAA, like you mentioned on several other posts. However, when I clicked on the utility in the utility bar nothing happened. I opened up the folder but couldn't find it. The other utilities seem to all be there, but I can't find the LAA. Do you have any idea about what I should do?