okay here's my current list based on what I didn't get done last update and want to do for the next update.... I'm sick though, I can't promise I'll get through it, but I'm moving a little now... lets see what is in the list.
left over that I didn't get done:
1. errors from the errorlog. I've removed several.
2. alcohol names, duplicates.
3. Start looking at a way to create documentation. I have some concepts.... out sourcing... if anyone is interested let me know, I have a lead developer, you can join a team.
4. Grim's historical arms. some inherent oddities in the new version may not upgrade.
5. Stal's armoury.
6. Entity reformat for Hermit entity file.
7. fixed that periodic check thing by disabling it - done.
8. fix these:
Duplicate "ENERGY_TEMPLATE" in material_template_zm5.txt and in material_template_masterwork.txt
Empty token [] in creature_subterranean.txt SPIDER_CAVE_GIANT line 1085
Duplicate "SOUL_GEM" in inorganic_zm5 and inorganic_succubus.txt
Duplicate "4TUSKS" in body_zm5.txt and in body_default.txt
Duplicate "8EYES" in body_zm5.txt and in body_masterwork.txt
Duplicate "BRAIN_NOTHOUGHT" in body_zm5.txt and in body_masterwork.txt
Duplicate "SKELETON_MATERIALS" in b_detail_plan_zm5.txt and in b_detail_plan_masterwork.txt
Duplicate "SKELETON_TISSUES" in b_detail_plan_zm5 and in b_detail_plan_masterwork.txt
9. update armok vision.
10. update modest mods if possible... I'll have to look into it.
11. fix dwarf merchants. done. it wasn't that it needed 5 coins it needed 5 stacks of coins, which presented an issue that any stack size counted... changed it to 1 gold bar.
12. figure out whats going on in default profile. - fixed sort of...I set the default profile to the same as the settings I use when I "pack" MDF ... warning keybindings may not work the way you are use too... apparently I've had a modified version of the keybindings forever and a day being passed with the mod (even I may be upset, lol) if in testing I can't handle it... well either I'm going to revert and save my keybindings under amostubal's or one of those 2 options are going to get hacked.
13. try to find out whats going on in liquid fire, and coral both odd materials that are appearing now suddenly... liquid fire destroying dwarf embarks, coral beings crashing worlds.... whats MDF coming too... this one probably wont have an answer this update.
14. any other updates you would like to see... anything else erroring in odd ways? let me know.