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Messages - S34N1C

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16
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: June 18, 2017, 12:40:08 am »
Quote
Deploy al-Mutriqa to the
2 Mountains: NUKE9.13, AC
0 Jungle
4 Plains: Kashyyk, SMMI, Madman198237, Crazyabe, S34N1C
0 Sea

17
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: June 11, 2017, 12:03:19 am »
Also, haldo S34N1C, it's been a while, how've things been?
Can't complain much, been a bit busy tho. Graduated highschool, got a job. Going pretty good

Quote from: Votes
(0)Cannon of Allah -
(0)Passive Antichronic Reverbramancy -
(6)Wrath of Allah - NUKE9.13, Kashyyk, Madman198237, SMMI, Happerry, S34N1C
(0)Heat from Hell -
(0)Propulsion Tube -
(1)Directed Fury - Crazyabe

18
Forum Games and Roleplaying / Re: Castle: Fear for your Weakness OOC
« on: June 10, 2017, 11:49:21 pm »
I'm definitely in. Not sure if I'll put in an old. Character or hse a new one, but you can DEFINITELY count me in.

19
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: June 09, 2017, 12:46:13 am »
Oh shit, nice to see you here SMMI

Quote
Storm of Wrath: (1) Madman198237
Accurate Wand of Thunderbolts: (3) SMMI, NUKE9.13,
 S34N1C

20
Roll To Dodge / Re: Seltsame Insel: Snipers Not Included
« on: June 09, 2017, 12:30:04 am »
Shoot the Kraut

23
"I am in favor of attempting to reach an understanding with him. I feel he may ne more valuable to us if he is cooperating."

24
You know, I kinda wish artillery was off limits. It being the main method of combat has kind of trivialized thr game in a way. Instead of making cool magical weapons, both sides are forced to find ways to either make their artillery better, or counter the enemy's. And, anything you design had better work on a massive scale, or it just isnt worthwhile.

eS, this is not a complaint on how you've run the game, this is just a bit of designers remorse. I really wish the game hadn't progressed into this.

25
Arstotzkan ministry of truth as hard at work as ever, I see.

26
"My source in the Court of Hades - whom you should consider reliable, being Hades himself - has told me that there are some Cerberus puppies in the hands of one "Gatorman", an associate of Brewmaster. I, myself am eager to take them off his hands, as not only could they prove catastrophic in his hands, but they might to a great deal of good in ours.

In addition, the Atlantians may be at war with someone with technology from Britannica Prime. You and I both know how dangerous that could turn out."

27
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: June 01, 2017, 01:56:28 am »
I'm not going to be voting for the tank ideas at least, it really doesn't sound very workable. As for our revision next turn, I was thinking Adamantine Pavise Shields myself.
I'm very much against this. The pavise shields woipd do nothing against their artillery, which is really the only reason they made such a big push last turn. I think we need to give adamantium a rest for a bit. We've made it pretty good, now we need to focus on countering the shit thsts giving us so much trouble, like their cold, artillery, and falcons.

28
Roll To Dodge / Re: Seltsame Insel: Snipers Not Included
« on: June 01, 2017, 01:50:22 am »
Give the medic my own medkit in the hopes there is morphine in it. Try to reload.

29
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: May 30, 2017, 11:41:11 pm »
Hmm, missed both phases. Ah well.

So guys, i hate to be a party pooper, but i do jave a question.
What exactly was making everything our of adamantium supposed to accomplish?
From whatbi can see, our problem is with their artillery,
 falcons, and towers of cold
, so I dont really see how thus has helped.

My suggestion for next design woupd be Stealth Bombers. Making some sort of invisibility cloak or wand or something seems like it would solve several problems.

30
Sneak over to the person hitting golf balls and pepper sprsy them. ((not sure if sneaking counts as an action, if not, attack him after spraying))

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