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Messages - Kaelem Gaen

Pages: 1 ... 34 35 [36] 37 38 ... 51
526
DF Community Games & Stories / Re: Death and Glory!
« on: March 20, 2008, 10:01:00 am »
I vote for an elf that turns on his civilization!!!  An elven spearmen,  preferably with the last name "Immortalityhatred"

527
DF Community Games & Stories / Re: Death and Glory!
« on: March 17, 2008, 06:10:00 am »
I bet 3, yes 3, Large on death by whale! and a Bronze colossus statue with a ¤«wolf skull totem»¤  for kicks

528
DF Community Games & Stories / Re: Death and Glory!
« on: March 09, 2008, 07:59:00 pm »
Yeah, Fish in a heavily carp infested river, then if/when Smiley becomes Carp chow... BURN DOWN THE VILLAGE!!!!!

529
DF Community Games & Stories / Re: Death and Glory!
« on: March 09, 2008, 02:25:00 am »
Wait, did you actually pick up the unconcious/prone Jester and carry her? How the hell do you carry other characters? (Or is that something in the Martial Arts Mod?)

530
DF Community Games & Stories / Re: Death and Glory!
« on: March 07, 2008, 12:04:00 pm »
I vote A then  E) Burn the entire settlement to the ground.

531
DF Community Games & Stories / Re: Death and Glory!
« on: March 05, 2008, 12:29:00 am »
Small Sized World,  Elven Spearman,  Killing Harmless forest Animals and other elves!

532
DF Community Games & Stories / Re: Luror Kalur: The Cruelty of Thrones
« on: March 27, 2008, 10:02:00 pm »
*twiddles fingers in anticipation*

533
DF Community Games & Stories / Re: Luror Kalur: The Cruelty of Thrones
« on: March 17, 2008, 06:35:00 am »
*prods the thread* Did this die too?

534
DF Community Games & Stories / Re: Luror Kalur: The Cruelty of Thrones
« on: March 12, 2008, 05:07:00 am »
(And here attempts a Journal Entry...)
The Journal and Ideabook of Lorgrem, *striked through*-House of- Helmgirder,
18th of Timber, 1051,

*In the margins is a vague schematic of some mosaic, or monument*  Ah yes, the General gave me the green-lantern on my idea to make a Molded Fortress in this foul desert,  After having got two workers to help me out, the wall has been my big project.  Hopefully it will stand for a long time.  

Something is strange about this place, though it has been aptly name Luror Kalur, as most of us were indeed put here by the Cruelty of the Throne.  A few observations strike me in this dark and creepy place, I heard from the others of a creature that came to give us hell though our General took care of it, for example I am surprised that the river in this area is above ground.  

Though I barely listened to my tutor only picking up on key things to appease him, I remember him saying something about deserts rarely having above ground rivers, if they exist they're usually under a dry river bed, buried in the sand.  Though this place is hellish I already feel lucky that it had an easy to access water source.  Anyways the sun is setting and I still need to do some work on this wall.

---------

(How was that? hope it wasn't to wordy and didn't screw things up.)

[ March 12, 2008: Message edited by: Kaelem Gaen ]


535
DF Community Games & Stories / Re: Luror Kalur: The Cruelty of Thrones
« on: March 11, 2008, 08:21:00 pm »
(woo! Finally a Community dwarf of mine doing something important!)

Also what exactly are exploritory shafts, they way I do it is straight lines on the same level extending out.. or are shafts more like downward  and Up/down stairs?


536
DF Community Games & Stories / Re: Luror Kalur: The Cruelty of Thrones
« on: March 11, 2008, 05:04:00 pm »
Love the narrative so far.   I can't wait to read more.

537
DF Community Games & Stories / Re: Luror Kalur: The Cruelty of Thrones
« on: March 11, 2008, 06:55:00 am »
Name: Lorgrem (Male) or Zorne (Female)
Job: Mason/Architect
Background:  He/She was one of the prior nobility before the switch over, his/her support ran not with the old king, but with the other prince (Possibly with a crush if female, or looked up to him if male.)
He/She took on anything to get from the dungeons in hopes of regaining his/her formal glory.

[ March 11, 2008: Message edited by: Kaelem Gaen ]


538
DF Community Games & Stories / Re: The Tale of a Sensible Dwarf
« on: April 09, 2008, 09:27:00 pm »
The Dungeon master friggin Rocks.  And still Mosus has yet to seen he stepped beyond Sensible after his first kill.

539
DF Community Games & Stories / Re: The Tale of a Sensible Dwarf
« on: March 26, 2008, 10:53:00 pm »
Ooo,  betrayal, drama... crazy dungeon masters who plan to destroy the fortress.

540
DF Community Games & Stories / Re: The Tale of a Sensible Dwarf
« on: March 20, 2008, 05:53:00 pm »
Come on Dungeon Master! Peg Mosus down to size!  And yet I still love the Mosus character, though Senseability only gets you so far, then you just start hurting. 'specially when you're constantly trying to stay in power.

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