Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Tyrant Leviathan

Pages: 1 ... 104 105 [106] 107 108 ... 144
1576
Pangaea: One super continent with thirty islands on edges with north and South Pole. Technology level is Stone Age with capacity for smith work. No cities or towns yet. Just nomads/Stone Age people trying to survive to get enough numbers to make towns, which become cities, which become nations.


Also fantasy creatures, magic, and prehistoric crittersexist.


Super power stuff

Ultimate Weapon: Either your weapon x in hunting down rogue elements or escaping the program and on the lamb.


Aegis Program: Augmented humans defending humanity from monsters.


Project Titans: Augmented humans fighting war against aliens.


Anime themed rpg


Tower of Fate: A tower appears. People go in and battle/ explore attempting to reach the top. Rogue like with anime themes and no perma death due to plot.


Battle World: Like kill the God modder except instead of targeting god modder you just fight amongst yourselves, for fun. Can bring in any characters you made for fun, though rules change on a turn basis.

1577
Forum Games and Roleplaying / Re: Imperial Commander: Rise from the Shadows
« on: November 21, 2017, 04:32:06 pm »
So you and Mad Man doing that, Fox doing Distress signal. Two commanders to place and six npcs to add on as additional help. Hmmm.

First revise is up. Npc comes latter. Dice here is 6 sided, keep it simpler.

1578
Thinking of following:

A sand box kingdom game set in Pangaea ( Fantasy Conan style Stone Age with fantasy things and prehistoric life forms.)


A couple SG adventures or a attempt at a group adventure. Thinking military/super powers. Like a Weapon X Affair. ( In one case just as bad, in other cases are the good guys.)

1579
Forum Games and Roleplaying / Re: Imperial Commander ooc/ sign up.
« on: November 20, 2017, 05:46:38 pm »
Decided to finally update. So sorry all. Last month was rough.

1580
Forum Games and Roleplaying / Re: Imperial Commander: Rise from the Shadows
« on: November 20, 2017, 05:46:06 pm »
Results.

Foxbat: 8

The research and engineer team got to work with the bold new idea of a superiority air craft. It worked. Thanks to AI programming it only needs two, even then can do some maneuvers on its own and a multi role machine. Capable of fighter, bomber, or both. Also learned methods to scrap a weapon array to fit additional persons onboard for a strike Craft that can air drop or lift people. A miraculous occasion. They are working to mass produce these.



Killer Lion: 8

Though some saw as a waste of time. The results show otherwise. These grown beasts can be equipped with any Cyberware a human can have, have neural boosters and with the Noosphere network antenna, can wireless communicate, change battle plans and coordinate. They are looking to appply the mental Cyberware to humans for a more armed countered part. Still good results as they exist as units.


Spartans:6

It worked. Though not everyone tested responded, the results are good and have our own super soldiers. Just in small supply, maybe apply cloning to the successive hosts to farm them? Up to you but still good work.


Combat Stims:6

They work and do their job. Voltuneers mainly use them. Super addictive and can cause neural damage in slow down unless a new fix, it does keep people pushing forward. Maybe a new cock tail to counter the nastier effects. 1 in ten people get strange visions.

Sniper Rifle: 5.

It works. Line it up and it fires. Though discharge of explosive tips do not always work, but the billets make it and easy enough to maintain.

Carapace Armor: 5

A embarrassment to the unities efforts of the battle commanders and promise to never have all sources on one project. All the constant bickering and design wars did make a new suit, good against kinetic damage, it protects against energy to a degree (tiny) and is flexible. That's it though. Can replace flak vests for standard armor.

Next: Revision: Take a item from sign up post and tweak it or your own or revise your doctrine/speciality gear to get more bang for the buck. For me the npc commanders either learn new doctrine to be useful or revise ( not make up new doctrine. Just adopt another's prevexisting thing.)


Also after revision do the official mission tags ( if not Commander like void or fallacy in which case I will assign them.) then the blood begins.

1581
Scraping Dragon Space. If time next week finally updating the Commander thing.


Inspired still by SpaceyStory by Kittytrac.

Thinking now of reviving my fallen Pangaea world but multiple clans/player sides. Still with whacky animals, magic, non humans and such though.

1582
Forum Games and Roleplaying / Re: Fading Empire (SG)
« on: November 08, 2017, 01:37:43 am »
Fading Suns!!!! Awesome! Ptw!

1583
Hmmmm... society must have war to go and laws to be made. Maybe, can they be without blood?


Hear me my fellows I have a idea! We can have war, as a sport! Champions of people representing their tribe and interests. Under honorable non lethal contests they play, winner gets it their way. If one kills another, that one must pay for their family's lost.


: He is a war god. So needs it to function. Aside other domains.

1584
Forum Games and Roleplaying / Re: The Eternal Saga - OOC - Waitlist Open
« on: November 01, 2017, 02:18:27 pm »
My bad. Adjust how you like. In truth it is a solar powered flashlight shield. Not a death ray thing or anything of sort.

1585
Forum Games and Roleplaying / Re: Imperial Commander ooc/ sign up.
« on: November 01, 2017, 01:08:50 pm »
For the record here are the rolls. Description come latter

Lion: 8
Foxbat: 8
Spartan: 6
Combat stimulates: 6
Shadow Sniper Rifle:5
Carapace Armor: 5.

Now going to write up stuff when given the chance.

1586
Lu was horrified and angered by the revelations of what he had learned. The trickster Limikarrat had lied and twisted the children of the titan! He had corrupted these mortals, uncaring about their future and their personhood. Lu was saddened and angered that such an evil action had be expounded upon the mortals he had grown to love.

Akrathh! Answer for the crimes of your servant and return these mortals to the way they were before your servant tainted them against the gods. I cannot allow this dishonor to plague mortality so early in its infancy. Undo this harm, fully and completely, or prepare for war.

His eyes peek up as he spoke.

Need a hand? How about four?"


He was a God of War and had favorites. Preferred the more noble brethren to the Others, who seem so twisted, foul, and unearthly.

1587
After enjoying the reality of being alive in his realm Baal incarnates into the mortal realm. His figure was fear inspiring.

As he appears he speaks. " I  a living testament to the conflicts of the past, the present and the future. I am not a God of chaos though. But of order and justice." Besides, had other things aside war going for him.


5 Power for a big act

He then glows as brilliantly as the Sun as he shines a destructive light into space. Far from Titan moon, sacred Sun and the planet, carving a new constellation of a serpent into the Heavens. Then stops and takes a seat.

1 minor act

Now he decides to summon a metal object and begins to craft into it. The result?



Helios Shield: A shield that absorbs Sun light to release it latter.



1588
Forum Games and Roleplaying / Re: Imperial Commander ooc/ sign up.
« on: October 31, 2017, 02:41:14 pm »
Ok yesterday was a bust due to bad luck. Like really bad luck. Damn time. When I do not have to update, I get free time. Now I need to and no time! Double damnit.

1589
Thinking of Deagon Space having 18 points and players can have two sides. Galaxy is big enough. Found file on it. Wolill post in future.


As for Archins SG adventure, I found file of the Piwers and will post that next update.

1590
Forum Games and Roleplaying / Re: Imperial Commander ooc/ sign up.
« on: October 28, 2017, 12:13:50 am »
Great stuff everyone. Will update Monday (as I try to update three times a week) for rolls, update info. And missions.

Will try to have grammar pants on too.

Pages: 1 ... 104 105 [106] 107 108 ... 144