Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Doubloon-Seven

Pages: 1 ... 18 19 [20] 21 22 ... 109
286
Forum Games and Roleplaying / Re: A Henshin Hero in an Apocalpse
« on: December 29, 2018, 06:20:37 pm »
Neat. Automata doesn't really make sense as mechs though, considering that would probably be covered by ranged tech. You don't transform into a guy with an assault rifle. You transform into a walker with cannons.

287
Forum Games and Roleplaying / Re: Origin Story (SG)
« on: December 29, 2018, 05:15:44 pm »
If you don't want to have to listen to a lot of history, you can choose another setting if you'd like.

Anyway, here's the podcast. The stuff about the Latin American revolutions is series 5, and should start on that page. The first few episodes are mostly setup, by the way, so I guess I'll sum up some stuff if you'd prefer the TD;LR version.

Quote
Portugal and Spain begin colonizing the Americas, and things go surprisingly well for most of it (Aside from the usual colonial racism) until Napoleon rolls in and deposes the king. Immediately, the latin american elite goes wild, setting up all manner of improvised senate, though nobody's actually started declaring independence yet. This changes (In Venezuela) when the American-born elite start opposing the Spain-born elite, and eventually several politically minded people (Including Simon Bolivar, the Liberator, and Francisco de Miranda, the Precursor), end up getting the city of Caracas to declare independence in 1811. This is immediately opposed by a lot of the other cities in Venezuela, either because they're royalists, or just don't want to be ruled in Caracas. This begins a disastrous civil war, and just as their military forces begin to run low, a huge earthquake levels the city on a holy day in March. People immediately call it divine retribution for the declaration of independence, and the whole thing collapses in June after Miranda tries to steal all of the gold. The republic collapses in late June, and the cycle repeats all over again because Bolivar just got exiled and ended up in a different city to try independence again.

Depending on when exactly in 1812 the story starts, things can be very different, basically.

288
60mm is a bit absurd. 40mm fully automatic on a tripod instead of a gun carriage is already a bit absurd, but it should work. 60mm is funny though.

289
Forum Games and Roleplaying / Re: A Henshin Hero in an Apocalpse
« on: December 29, 2018, 03:18:43 pm »
What's a Henshin?

>Scavenged Alien PDA

>A Decayed Metropolis

>Automata

I assume automata means NANOMACHINES, SON, and a metropolis just offers more abandoned material.

290
Forum Games and Roleplaying / Re: Origin Story (SG)
« on: December 29, 2018, 10:06:14 am »
I'm sorry, but El Libertador is just too cool of a historical figure to pass up. I can recommend a cool podcast on this exact situation if you'd like?

291
Forum Games and Roleplaying / Re: Wands Race 2: The Great War - Abbraccio
« on: December 29, 2018, 12:04:20 am »
Quote from:  Vote Box
Dice Spent
1 Design, 4 dice to revision phase ():
2 Designs. 1 dice to revision phase (7): Frostgiant, Roboson, Jerick, TricMagic, D7, Happerry, NUKE9.13
2 Designs, 1 dice towards Advancing Galilei Lensing (1): Jilladilla

Designs
Spark Ignition, Alchemy Gloves. (2): Jerick, TricMagic
Stone Carvers Rainment. (2): Frostgiant, Jilladilla
Fulcrum Armor (4):Frostgiant, Jerick, Jilladilla, NUKE9.13
Terramanus (1): TricMagic
Translucent Air (3): Chiefwaffles, Happerry, Roboson
Magia Cartuccia Bacchetta (Magic Cartridge Baton) (0)
Thaumic Radio (1): NUKE9.13
Force Gloves (4): Roboson, Happerry, Chiefwaffles, D7

Requisition:
Requisition a Radio system from army command (1): Frostgiant
No requisition (1): Chiefwaffles

292
Forum Games and Roleplaying / Re: And Boldy We Stride (SG)
« on: December 28, 2018, 10:58:42 pm »
Save the space on the vehicle for people. Send materials through a padded crate launched from a railgun.

293
I like the the Coat of Arms, but I'm not a fan of the RAAC. Here's something more like what I'd like as an autohalberd.

Quote from: ARA-1914MG "Bardiche"
The Halberd has served Abbera's armies well in the fight for Harren. Yet the Salviosi still have superior firepower, at least when it comes to machine guns.

The time has come to change this.

As a machine gun, the Bardiche sports a firing mechanism in the vein of the Scythe, yet scaled up to handle the increased size of the 40mm round, now found in belts of 75 rounds. Due to the increased firing rate, we have persisted in our use of the K-Wool recoil reducing pads, despite the fact that the Bardiche is not intended to be man portable.

Instead, it rests on a wide elevated tripod, with rails so that the weapon can be racked up to aim higher than would normally be possible. On a leg of this tripod comes a small Prometheum battery, just enough to power the electrified barrel that still remains from the Halberd, now cooled by a shroud in which nodules hold D-Prometheum dust mixed into gelatin.

Indeed, not much remains, for the gravitic weight reduction of the Halberd has been stripped out, to make room for the firing mechanism and to ensure accuracy of the rounds fired.

As accessories, the standard iron sights can be screwed out and replaced with aperture sights, or a gun shield can be fitted to protect the operator.

Quote
DESIGN
ARA Model 1914BMB "Colossus" ():
Uniforms for the Massed Infantry v1.2 ():
RSN 191X “Icarus” Combat Superiority Flier (): Happerry, Jerick, Frostgiant
Minotaur ():
Hardened K-Wool ():
Ceramic Plates ():
Modern Composites ():
Gandiva Assault Gun (2): Kashyyk, Doomblade187
Bardiche (1): D7

NOTE: For the purposes of this Votebox, usernames, when placed in bold, will count as the intent to use the Research Credit on the selected design.

294
Forum Games and Roleplaying / Re: Origin Story (SG)
« on: December 28, 2018, 09:25:44 pm »
Caracas, 1812
We are Ferdinand Romero, one of the urban poor in a city beset by tumult as the colonial empire of old Spain collapses.

295
Forum Games and Roleplaying / Re: Wands Race 2: The Great War - Abbraccio
« on: December 28, 2018, 08:01:34 pm »
Quote from:  Vote Box
Dice Spent
1 Design, 4 dice to revision phase ():
2 Designs. 1 dice to revision phase (5): Frostgiant, Roboson, Jerick, TricMagic, D7

Designs
Spark Ignition, Alchemy Gloves. (2): Jerick, TricMagic
Stone Carvers Rainment. (3): Frostgiant, Roboson, D7
Fulcrum Armor (4):Frostgiant, Roboson, Jerick, Chiefwaffles
Terramanus (1): TricMagic
Translucent Air (1): Chiefwaffles
Magia Cartuccia Bacchetta (Magic Cartridge Baton) (0)

296
Forum Games and Roleplaying / Re: And Boldy We Stride (SG)
« on: December 28, 2018, 08:00:00 pm »
Could we maybe, I dunno, turn on the portal for a millisecond linked to a high speed camera to get a snapshot of the arrivals area?

297
Forum Games and Roleplaying / Re: Wands Race 2: The Great War - Abbraccio
« on: December 28, 2018, 05:47:57 pm »
...why are people voting to both not spend any dice and for a revision?

298
Forum Games and Roleplaying / Re: Wands Race 2: The Great War - Abbraccio
« on: December 28, 2018, 01:57:00 am »
That still rules out any use for the Galilei Lensing with it, since that needs you to look through the binocs as a focus so you can't see the paper.

299
Forum Games and Roleplaying / Re: Wands Race 2: The Great War - Abbraccio
« on: December 28, 2018, 01:14:27 am »
How exactly is the paper supposed to produce an image when the eye that its in front of can't actually see anything besides the paper?

300
Forum Games and Roleplaying / Re: Wands Race 2: The Great War - Abbraccio
« on: December 27, 2018, 11:47:53 pm »
Soaring Memory of Crystal Mind, Version 4
The original structure of the Version 3 spell remains mostly unchanged, except for one aspect -- where the image is saved onto. By painting the monocle with a clear resin, and adjusting some of the spellwork, the image taken by the caster can be printed onto the monocle by changing the chemical makeup of the resin to create colors. To refresh the resin, just wipe it off with an alcohol-soaked rag and paint on more resin with the included applicator and bottle.

We suggest using this for spotting, considering the caster can actually show the image to others now. In combination with the Galilei Lensing spell, artillery officers can be given essentially photographs of the area they need to target.

Pages: 1 ... 18 19 [20] 21 22 ... 109