Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Neoexdeath

Pages: [1] 2 3 ... 11
1
Roll To Dodge / Re: Roll to Knight (minimalist) - Turn 1
« on: March 26, 2024, 10:46:48 am »
The holy grail is made out of gold, right? And what deals in gathering all sorts of shiny and yellow things in big piles of assorted coins and artifacts? DRAGONS!!! Sir Gallan the Gallant goes on a quest to find the nearest lair housing such a creature.

2
Roll To Dodge / Re: minimalism and milk 4 i guess?
« on: May 07, 2021, 01:04:05 am »
6

You smash the thread so hard that it breaks off into a million fragments of itself, each eventually growing into their own threads spread around this forum and ~1000 others.

>Reboot my old RtD with revamped mechanics that actually make sense.

3
It's been quite some time since I've been around here.

I'm not going to lie, it's been a rough few months. I won't bore you with the full story, but the main reason I haven't rolled is because I was studying to get into a good college.

Unfortunately, I haven't been able to really get where I wanted; I can make do, for sure, although some of my immediate family have been extremely disappointed by this, myself included.

Now, don't go and think that's the reason for what I'm about to do. Not at all. It's just... Well, I realized that for the next few years I'll have my hands very full, so full that I won't be able to find any time to really continue this.

So, rather than try to go on and abandon it later, I'll do it now. I'm killing Estratia. There'll be no more rolls here from now on.

I'm sorry I couldn't have been a better GM. Now that I look back, there are so many things I could've done better, so many mistakes which sprouted due to simple inexperience or laziness. I guess I can use them as a learning experience, if I ever decide to do something like this again.

I don't truly know you people, we never got the chance to talk, but I must say that you've been great players. I thought at first that this'll be a slog yet you actually made it seem fun, plus those little bits of support here and there really went a long way. Extra kudos to those 4 who have stuck around since the beginning, you know who you are.

So, yes. This'll probably be my last post here and that big wall of text above will be the last roll I make for Estratia.

Farewell.

4
Roll 61
----


Mercenary 1

"A nix? Where?!" Ilk suddenly raises his staff, glancing around the room. You're not very good with fish expressions, but he looks nervous.

"A... what? I don't understand..." Daxon falls silent, and they both exchange confused stares. "My partner's name is Nix." he repeats, eventually. The other's eyes widen at this, and then he turns towards you.

"Hrm, what a suspect name." he says, giving your a crimson glare. An awkward silence follows, so you try to break it by making some inquiries towards the fish; Naturally, you use your non-verbal methods rather than simply asking with your magical mouth.

(Roll for clatter-clatter: 98/100)

Surprisingly, Ilk seems to understand every question you just implied perfectly.

"Oh, I do not mean to brag, but I'm a golden Tigo, since, as you can see, my scales are a golden yellow." he says, making some motions in a show-off manner. Although, on closer inspection, you notice only his back, sides and head are fully scaled, as there's a patch of thick pale yellow hide covering his neck, chest and lower side of the tail. "We are also the most magically apt subspecies of tigos." he adds, shaking his staff for emphasis.
"Also, do not dare put me in league with the likes of you, raider!" and just like that, the amphibian's angry again. "I am here because I helped design this pyramid! Well, mostly lay the underground foundation, yet-"

"You're one of the architects?!" Daxon's eyes light up at this. "But that is incredible! You must be at least a millennium old!" he exclaims.

"Oh, eh... Yes, the Grand Vizir of that time has blessed our group, using the Aaghamaniym. It protects against ageing, you see." the fish replies, now looking pleased.

"The legendary rapier that can grant immortality! But tell me, then, how had Vizir Kieiran died if truly had this blade?" the man asks, voice filled with enthusiasm.

"His majesty was assassinated of course, although his heir..." their discussion goes on for a while, and you you have no idea what they're talking about for the most part. Eventually they switch topics to something more 'current'.

"Well then, we two are exploring this place to find ancient texts, artefacts and the like." the fish is about to object but Daxon presses on. "I know it sounds like stealing, but what use do they have gathering dust here?" he asks. Ilk looks thoughtful for a minute.

"Hm, I suppose there is a point to that... So be it then, I shall aid you, but!" this time he looks at you. "If I deem something too dangerous, you won't take it. Also, you may not take any gold from the main vault." he finishes, folding his hands. Your partner glances towards you.

---
Enemies:

Ilk
Spoiler (click to show/hide)
---
Allies:

Daxon
Spoiler (click to show/hide)
---

NRDL
Spoiler (click to show/hide)

Mercenary 2

"N-no, it's fine. You're already escorting me for free, anyway." Vanina gives you a smile before waving. The merchant, who's still an elf (ooops), nods and they both go back the way you came.

Now that they're gone, you pour the potion over the disintegrated parts of your body and complement it with Saaris' Touch. In just a few moments, the concoction and the black magic fully restore your, albeit frail, form, although you notice some grey lines left where the worst of the damage was.

With that over with, you try your hand at tracking the horses...

(Roll for success [INT]: 7 + 3 = 10)

You follow the hoofprints on the main road from the destroyed cart, leading you to some disturbed bushes growing on the edge.

You find the prints again behind the shrubs, and you pass into the forest. Even though the grass and weeds makes the prints harder to distinguish, you still find some broken twigs and even uprooted plants, keeping you on the trail.

Eventually, you find a brown horse with white spots over their belly and head, grazing peacefully. It must be one of the merchant's beasts, judging from the bits of harness still attached to the body.

---
Enemies:

---
Allies:

Vanina (Unavailable)
Spoiler (click to show/hide)

Cordelia
Spoiler (click to show/hide)
--
WunderKatze
Spoiler (click to show/hide)

Mercenary 3

You gently shift yourself up, careful not to disturb the sleeping chick. It takes a minute, but eventually you're on your feet, a hand cupped over the little bird, holding him to your chest. You can feel his rhythmic heartbeat with your palm.

Anyway, you then take careful steps towards Nez'gol and prod him with a leg. His pupils immediately part to reveal his alert eyes, and with a jerking motion he gets on his knees and glances around. He then stands up and turns at you, confused.

"What's going..." he doesn't finish the words as it looks like something clicks in his mind when he sees Sparky nestled at your chest. The lizardman gives you a questioning look.

---
Enemies:

---
Allies:

Sparky
Spoiler (click to show/hide)

Nez'gol
Spoiler (click to show/hide)
---

Rethi-Eli
Spoiler (click to show/hide)

Mercenary 4

Skipped, see Roll 56
---

TricMagic
Spoiler (click to show/hide)

Empire 1

Skipped, see Roll 51.
---
Enemies:

---
Allies:

Fenrir
Spoiler (click to show/hide)

Carola
Spoiler (click to show/hide)
---

Crimson
Spoiler (click to show/hide)

Empire 2

You flail in panic for a second before remembering who you are. You propel yourself and the 'assailant' with a gust, and you hear Saraqael's yelp again as the wind carries you to a patch of naked rock.

You turn around with a graceful motion while drawing your knives and wires, holding one between your wooden teeth, ready to retaliate, yet... Before you only stand the small wolf sprawled near where you first landed, and Brussian, who, like you, looks ready for a fight.

"I don't hear any bandits... What just happened?" the red canine says after a moment, turning towards you. His ears perked up.

---
Enemies:

---
Allies:

Saraqael
Spoiler (click to show/hide)
--

_DivideByZero_
Spoiler (click to show/hide)

Order 1

"... See you around, I guess." Rhunon says as you and Kratin trail behind Dur'toj. The skeleton stops to wave him goodbye then walks beside you.

You can see the edge of the sun shining over from the horizon now, lighting up the sky with a rosy tinge. The trees are blocking most the light, but it's better than the near-complete darkness from earlier.

"So... got anything ya want to share 'bout this fella we're searching for?" your companion eventually asks, his red orbs fixated on the lizardman's back.

"He is a minor demon, but unnaturally powerful, and as far as we know, he mostly uses magic offensively." he replies, then he turns his head and returns the glare. "So try not rushing ahead, unless you want to see where you end up in the afterlife." he adds.

"It's about that spectre fella again, ain't it?! How can ye still be mad when I-"

"It was a fluke." Dur'toj's icy tone silences him. Kratin grumbles something but neither presses the subject.

The next ten minutes pass without any meaningful conversations, and you end up stumbling upon a tree... Well, a charred stump would be more accurate. A look around reveals that the shrubbery in this area has been mostly burnt away, yet oddly enough there's no smell of smoke in the air. Your superior kneels beside the stump, brushing away some ash with a finger.

"Such a complete burn... and the fire barely spread before dying out." he mutters, standing up. "Spread out and search for a trail. We need to find him before someone else does." he says towards you and Kratin.

---
Enemies:

---
Allies:

Dur'toj
Spoiler (click to show/hide)

Kratin
Spoiler (click to show/hide)
---

Rautherdir
Spoiler (click to show/hide)

Order 2

You make your way back through the same corridor Tyler led your through. The warding rune makes it's presence once again known by stinging you as you walk over it.

Anyway, instead of going up the wide stairs, you take a left and go through a solid dark wood door. Behind it is a long row of stairs, going down this time, although much darker as the torches lining the wall are much more spaced between and some are even unlit.

That may bother other races, but not you. You silently go down until you arrive at the library, a surprisingly spacious room lined up with rows of bookshelves, all crammed with books and even ancient scrolls in various states of preservation. The old feel of the place is so intense that you imagine yourself inhaling the stale, musty air that pervades the area.

You go in inside to begin your search, but instinctively stop in front of a cloaked figure. It... no, she is standing at a desk looking over some yellowed-out pages, and, while the piece of furniture is stacked with documents and various manuals, your eyes trail towards a thick book with a golden pentagram drawn on the green cover.

"Manus. I found the text you asked for yesterday. The master librarian said you may only study it here." she suddenly speaks up, pointing a white finger towards the green book, while still reading over the papers. Her tone is indifferent, but very familiar.

---
Enemies:
---
Allies:
---

randomgenericusername
Spoiler (click to show/hide)

5
Roll 60
----


Mercenary 1

You take off the sandals under the fish's pointed stare and carefully place them at the edge of the pool. He glances at you one more time before swimming up to the sandals.

He hoists himself off the pool and onto the yellowed brick, spraying some water on your legs. The amphibian then grabs one sandal and starts putting his left foot, which has a long membrane in-between the fingers, in it before tying it, following the same process with the other.

Despite the difference between your and his feet shapes, the sandals seem to fit even better on him.

"Hm, yes, I see they're not damaged... At least you are not careless with the belongings you steal, undead." the fish remarks, taking a few experimental steps on the ground.

"Why were you not wearing them if they're truly yours?" Daxon asks, curiosity clear on his features.

"I always take them off before I go in the pool - I can't swim very well otherwise, you see." he replies, now pulling on some straps. "But they are such a boon when I'm walking on this harsh stone! It's no wonder you earth-walkers wear boots so often and-." he raises his head, looking satisfied, but then shock followed by realization flashes over his eyes. "Ah, I so nearly forgot the introductions, what with all the mess! My name is..." he proceeds to utter a bunch of consonants and weirdly accented vowels "... and it's a pleasure to meet you, human."

"Er, yes, I'm Daxon and I share your feelings..." the man trails off for a second. "Would you mind if I called you Ilk? We, uh, humans don't call others by their full name unless we're closely related." he finishes, fidgeting with the collar of his tunic.

"Hm, I suppose that will do." Ilk looks at him thoughtfully then turns towards you. "And you? Do you have a name, or shall I continue calling you undead?"

---
Enemies:

Ilk
Spoiler (click to show/hide)
---
Allies:

Daxon
Spoiler (click to show/hide)
---

NRDL
Spoiler (click to show/hide)

Mercenary 2

As you finish your words, the black steel covering your body begins glowing before mist starts enveloping your form. It dissipates quickly, however your badly damaged skeletal form is laid bare.

"Right! I'll escort Paiho back to that elf village while you and Cordelia look for the horses." Vanina replies, elbowing the elf, who has been staring at you with a mix disbelief and confusion. "And, here's the last potion I have. You probably need it much more than me." she adds, producing a bottle filled with a dark-blue liquid from her bag and handing it to you. You note the concern in her eyes as sand gathers at your feet.

"I-I... uh, I see? I do have a few favours I can rely on back there, I suppose..." he still seems somewhat flustered. "A-although, what about you, Nayrous? The forest still quite dangerous, even here at the border..." he seems to want to add something else, but just sighs. "I do appreciate your help, but are you certain about this?" he looks at you with a sunken expression.

---
Enemies:

---
Allies:

Vanina
Spoiler (click to show/hide)

Cordelia
Spoiler (click to show/hide)
--
WunderKatze
Spoiler (click to show/hide)

Mercenary 3

You blink a few times to get used to the sunlight before raising your head to look over you torso. There, nestled on your belly, you see Sparky curled up in a small ball of orange fluff, his head hidden in one of his tiny wings.

You also note Nez'gol in the background, still sleeping on the leaf bed.

---
Enemies:

---
Allies:

Sparky
Spoiler (click to show/hide)

Nez'gol
Spoiler (click to show/hide)
---

Rethi-Eli
Spoiler (click to show/hide)

Mercenary 4

Skipped, see Roll 56
---

TricMagic
Spoiler (click to show/hide)

Empire 1

Skipped, see Roll 51.
---
Enemies:

---
Allies:

Fenrir
Spoiler (click to show/hide)

Carola
Spoiler (click to show/hide)
---

Crimson
Spoiler (click to show/hide)

Empire 2

"The former." she replies instantly. "Make sure no one's alive." she adds.

As Saraqael runs over to you, with a reluctant Brussian trailing behind, you wonder about your state of mind and how your, albeit brief, stay in this world has affected it. Maybe your interactions with it's inhabitants have given birth to some understanding of 'compassion', as they call it.

Nevertheless, with your two companions lined behind you, you step into the portal. The last thing you remember before it sucks you in is the dragoness' green stare in your back.

A sense of pure disorder follows, like you're being thrown around by snarling hurricanes, before you finally end up sprawled on some dusty stone.

You try to stand up, but Saraqael's yelp is the only warning before you feel a sudden weight on your back, forcing you back down. You hear a louder one followed by a heavy thump a little ways off.

---
Enemies:

---
Allies:

Saraqael
Spoiler (click to show/hide)
--

_DivideByZero_
Spoiler (click to show/hide)

Order 1

"Alright. The clearing I mentioned right the way where I came from, actually. You'll find the burnt trees along the way." the elf points with his thumb behind his back.

"I see, thank you..." Dur'toj already starts walking in the specified direction.

"It's Rhunon." he replies, turning to face him.

"Right." the lizardman glances at you and Kratin. "Let us go." he says simply before continuing into the darkness of the trees.

---
Enemies:

---
Allies:

Dur'toj
Spoiler (click to show/hide)

Kratin
Spoiler (click to show/hide)
---

Rautherdir
Spoiler (click to show/hide)

Order 2

"It's less rigid than flesh, and that's what matters here." Vener replies, seeming to have calmed down. "Anyway, the more... equal your sides are the more unstable you become which, yes, can get you killed." he explains. "Also, I don't have any more time for chatting. Go to the library if you have other questions." you hear Tyler shifting slightly. "Dismissed, acolyte." the dragon adds.

With that, your vision becomes a blur and you feel a sense of weightlessness, after which you're suddenly staring at the wall Tyler led you to earlier.

Since the archbishop didn't give you a mission, it would seem that you have some free time on your hands.

---
Enemies:
---
Allies:
---

randomgenericusername
Spoiler (click to show/hide)

6
Roll 59
----
WunderKatze you had had 2 fire garnets and you tossed one to Vanina during the fight, so you've got 1 left in your inventory.


Mercenary 1

(Roll to motion: 28)

You back away, bumping into the wall with your spine, then try to deliver your agreement to Daxon with some hand gestures; Unfortunately, it appears that your upper limbs' joints have been damaged somewhat, making the finer movement required for such gestures almost impossible...

... So, you just settle with nodding. He flashes you a small smile in reply before turning towards the weird fish, who has been glancing between the both of you, confused.

(Roll perssssuade {INT}: 7 + 1 = 8 )

"I apologize on my friend's behalf for being so, er... careless." the man makes a slight bow. The other seems somewhat mollified by this, although he keeps his guard up.

"You call this undead your 'friend'? How can you vouch for someone who is so quick to rush in and kill, without a second thought?!" the amphibian's tone grows more heated as his words roll of that strange, long tongue of his. You can't help but stare, so it takes you a second to realize he's glaring at you.

"W-well, neither of us were expecting to find anything other than lamias or renevants here, plus..." Daxon inhales sharply, composing himself. "I saw enough to know that your servant has attacked first." he adds.

"That's because it was trying to steal! And look at it, now he's wearing my sandals as well! No shame!" the fish swims towards the man, stopping at the egde of the pool before pointing his staff at your feet. "Tell your 'friend' to give back my belongings, and I will consider forgiveness for his acts." he adds before the other can reply. They then both turn towards you.

---
Enemies:

??
Spoiler (click to show/hide)
---
Allies:

Daxon
Spoiler (click to show/hide)
---

NRDL
Spoiler (click to show/hide)

Mercenary 2

"I, uh... I do-don't..." Paiho sweats visibly, seeming taken aback by your accent.

"I think he wants to know why did that... woman attack you." Vanilla says, although she looks unsure.

"Ah, yes, I-I see." he takes a moment to compose himself. "I honestly do not know why she has attacked me. All I was doing was travelling to Skotsa in Mt. Zulle to trade goods, Indinera honey is very widely appreciated, after all, when some vines sprout from Azygos-knows-where and push me into the dirt!" he explains, making a face. "I barely get up to see my horses running off, poor things, when that beast appears in front of me and starts rambling something about how I'm stealing from nature..." he shrugs. "She then makes those vines pick up my cart and smash it up and then you two..." the elf eyes Cordelia, who is staring at the sky. "... Well, three came." he finishes, sighing deeply.

---
Enemies:

---
Allies:

Vanina
Spoiler (click to show/hide)

Cordelia
Spoiler (click to show/hide)
--
WunderKatze
Spoiler (click to show/hide)

Mercenary 3

"Perhaps, if you had wished your memories away as well." Edward replies, mulling over your reply. "Nevertheless..." he makes a small gesture towards the stone. "It would seem that, at the moment, the answers I seek are out of reach." you detect a note of disappointment in his tone. "I will continue watching you, however, since I can foresee your choices may lead to the quenching of my curiosity, as insignificant a chance that may be." with a small chuckle, he fades away, and you're left staring at the silent flow of your memories.

The only thing you remember after is the silence. Your eyelids flutter open and you're blinded by the morning light, as you feel a warm bundle sitting on your chest.

---
Enemies:

---
Allies:

Sparky
Spoiler (click to show/hide)

Nez'gol
Spoiler (click to show/hide)
---

Rethi-Eli
Spoiler (click to show/hide)

Mercenary 4

Skipped, see Roll 56
---

TricMagic
Spoiler (click to show/hide)

Empire 1

Skipped, see Roll 51.
---
Enemies:

---
Allies:

Fenrir
Spoiler (click to show/hide)

Carola
Spoiler (click to show/hide)
---

Crimson
Spoiler (click to show/hide)

Empire 2

The dragoness just stares at you for a second.

"Yeah, I guess he didn't." she concedes, although sounding distracted. Eventually she makes that shrugging gesture with her wings she did earlier. "Buuut, you want that potion to turn yourself back to your elf form, don't you?" she cranes her head towards Brussian, who just nods timidly. You can see Saraqael hiding in his shadow. "So, I'll take those herbs you've got and make the potion for you, while you go and help the doll with her task. How's that sound?" she asks, a smirk forming on her snout.

"Er... A-acceptable, I suppose...?" the werewolf answers.

"Good! Then I'll be taking this." the reptile snatches the sack with a foreleg. "Now, as for getting you there..." she makes a gestures you don't quite catch and produces a small crystal from somewhere. It's golden glimmer is very eye-catching.

The dragoness carefully holds it between her talons, the thing looking tiny and fragile in comparison to them, and then draws a straight line in the air with it. Much like when she casted earlier, the motion leaves a thread of light hanging, although this time it's bright yellow.

Anyway, she reaches out with her other foreleg and... seems to slip it inside the line. She then starts pulling and, slowly, the line widens at the middle until it resembles a gouge. An endless expanse of yellow stretches inside, and it feels as if it's pulling you in.

"Here you go." she stands down on all fours again then moves aside. Brussian only stares, transfixed. "Just go in and you'll be right at the mouth of the cave." she adds, puffing her chest with pride.

---
Enemies:

---
Allies:

Saraqael
Spoiler (click to show/hide)
--

_DivideByZero_
Spoiler (click to show/hide)

Order 1

(Roll for your silvertongue: 100)

"Ah, then you must be Hunters." the stranger sights in relief and you get the impression he's lowered his bow as well. Dur'toj nods towards Kratin, who rolls his orbs as he's sheathing his blades.

"Yes. I take it you're not aware of where our target may be?" the former asks, still keeping a hand near his lance.

"Depends on what you're looking for." there's some shuffling before the other walks towards your group. Upon closer inspection you can see that he's, indeed, an elf.

"We cannot go into much detail, but an obvious feature is it's dangerous affinity for fire." the lizardman replies, relaxing slightly.

"Oh." the elf scratches his head. "I've seen some burn marks in a clearing an hour ago, and on some trees around." he finally answers.

---
Enemies:

---
Allies:

Dur'toj
Spoiler (click to show/hide)

Kratin
Spoiler (click to show/hide)
---

Rautherdir
Spoiler (click to show/hide)

Order 2

You examine the altered arm, poking it experimentally. From you can see, it's not really made out of light, like you'd expect a Holy elemental to be, but instead a solid substance that somehow sticks to your relatively low-density shadow body.

In all honesty, it just feels wrong to think of it as a hand, as a part of you.

"I told you that the leftover power from the egg would be given to you." Vener explains, a dangerous note still present in his tone. "Your form is more malleable, so the transfer would be received more easily, and it should have been-" his voice grows in volume at the end, but he cuts himself off. "Anyway, as a side effect your element has been changed, but as long as you don't channel the Holy element your body will stay as it is." the archbishop explains after a few seconds.
"Even if you do that, it'll only cause that white smudge to grow with your mastery, but..." his tone becomes deadly serious. "Don't let it reach half of your form." you sense a glint of fear at the end.

---
Enemies:
---
Allies:
---

randomgenericusername
Spoiler (click to show/hide)

7
Roll 58
----
NRDL Yes, it's alright. Eitherway, I'd be a hypocrite if I got mad at you for leaving unannounced, lol.
---

Mercenary 1

"Wait! We didn't know this creature was in your, erm... your service." Daxon replies as you circle around the pool.

Before the amphibian can even reply, you've already covered some distance and are already drawing your rapiers to take some quick jabs at his exposed flank.

(Nix: 3 + 2 + 2 + 2 + 2 + 2 + 1 + 1 + 1 + 1 - 2 - 1 - 1 = 13 vs 7 = 1 + 1 + 2 + 3 Parry ??)
(Armor protection: 6 - 2 = 4 damage) {Attack nullified}
(Nix: 4 + 2 + 2 + 2 + 2 + 2 + 1 + 1 + 1 + 1 - 2 - 1 - 1 = 14 vs 12 = 1 - 1 - 1 + 2 + 6 + 5 Dodge ??)
(Armor protection: 2 - 2 = 0 damage) {4/4 Armor damaged}

You manage to reach the thing despite him still being in the middle of the pool. Unfortunately, just as you're about to deliver deadly blow at his head, the water in the pool glows and a nearly invisible barrier glows around him, deflecting your attack.

The glow persists as an aura around the tigo, and he turns around just as you deliver your second stab. He manages to twist out of the way with surprising nimbleness, making your second blow only glance his scales somewhat.

"Bah, you thirst for my blood as well?! I shall purge you!" the glare of his red eyes match your orbs for a moment before a bright light engulfs the whole room. For the first time in so long you feel, you actually feel, pain searing your being.

"Aaahh... P-partner, stop it! We'd have more to gain by befriending this one rather than killing him!" Daxon says, stumbling backwards.

---
Enemies:

??
Spoiler (click to show/hide)
---
Allies:

Daxon
Spoiler (click to show/hide)
---

NRDL
Spoiler (click to show/hide)

Mercenary 2

You scream and shout and let it all out- or the verbal part of your rage, at least. You then help Vanina stand up, who shivers a little when she touches your gloved hand.

"Huh? You want t-to kill yourself? B-but you're already... dead?" she trails off, her expression dumbstruck by your words - Cordelia only stares at you with curiosity -. You note her legs have stopped shaking, so you let her stand on her own.

Nevertheless, you notice a small leather book lying in the dirt, and remember that you picked it up during the excursion inside the millipuf nest. You reckon it must've fallen while you were throwing a fit. Picking it up, you open it at the first page. Some of the ink is smudged with blood, so you can only make out:


E  l 's o   na

Kirley Hart

Before you can even flip to the next page, you're startled by the elf running towards you.

"Thank you so much strangers! That-that beast wanted to kill me!" he stops in front of you, looking on the verge of crying. His joy quickly fades, though, as he turns towards his smashed cart. "Unfortunately it's too late for most of my goods, so I don't have anything to repay you with..." he sighs, rubbing his cheek.

"I-it's alright..." Vanina smiles, trying to hide her fluster. "... Even though a healing potion would've been nice." she looks towards you, worry flashing over her eyes.

"The bottles would've been the first to go, miss..." the elf shakes his head.

"Oh, right. I'm Vanina, and this is Naryo- I mean, Nayous." the woman glances between you and him for a second. "Nayrous... I think that's what it was?"

"A-anyway, my name's Paiho. It's nice meeting both of you." he finally says, shaking Vanina's hand then extending his arm towards you.

---
Enemies:

---
Allies:

Vanina
Spoiler (click to show/hide)

Cordelia
Spoiler (click to show/hide)
--
WunderKatze
Spoiler (click to show/hide)

Mercenary 3

"It is not the carving itself that attracted me, but it's user." the being replies, giving you a piercing look. "And, although I am here to learn more about you, I suppose I will give you some 'tidbits' about it; In exchange I want you to answer my questions." he adds, then continues as if you agreed to his words. "This sigil is but one of eight, each representing an aspect of the universe and it's philosophy. Dako is darkness, unknown, deceit, fear and what is forbidden. It teaches it's followers to understand the primal instinct of fear, to perceive and avoid dangers. In itself it can mask or conceal nearly anything, even one's power from themselves." you realize that during his lengthy explanation the man hasn't taken a single breath. It makes sense, since you don't feel the need to breathe here either, but it's still strange.
"Now, then, why did you use the Dako on yourself?" he finally asks.

---
Enemies:

---
Allies:

Sparky (Unavailable)
Spoiler (click to show/hide)

Nez'gol (Unavailable)
Spoiler (click to show/hide)
---

Rethi-Eli
Spoiler (click to show/hide)

Mercenary 4

Skipped, see Roll 56
---

TricMagic
Spoiler (click to show/hide)

Empire 1

Skipped, see Roll 51.
---
Enemies:

---
Allies:

Fenrir
Spoiler (click to show/hide)

Carola
Spoiler (click to show/hide)
---

Crimson
Spoiler (click to show/hide)

Empire 2

"Your ring makes the process significantly easier." Amarethon notes, an unknown emotion in his tone. "Moving on, this... Hmpf, dragons, is that truly what they call themselves now? Have they truly lost their sense of pride?" he rambles. "Anyway." he makes a grand gesture towards the dragoness with a wing.

"The dragon's request is utterly ordinary, and of no concern to me. The location, on the other hand..." the god fixates you with his beady eyes. "You will most probably feel enticed to remain in that place; By all means, do not." he adds, seriousness lacing his voice. "I would find it surprising if these thieves will still be sane when you get there, frankly." he finishes, his form quivering and turning into smoke, dissipating in the air.

It takes a minute but you eventually realize time has resumed.

---
Enemies:

---
Allies:

Saraqael
Spoiler (click to show/hide)
--

_DivideByZero_
Spoiler (click to show/hide)

Order 1

"Guess we'll find out." Kratin whispers back, looking ready to parry the next arrow. If it comes.

"Who are you? Why did you... a-appear here?" the voice is male, and you can hear the faint noise of his bow being drawn. Dur'toj carefully walks towards him in the darkness.

"We don't mean any harm to you. Let us go and we'll go do our business and leave." he says, a note of calm in his words. "We'll just-"

"And what 'business' you've got here?" he asks and the lizardman still at this. He glances towards you and Kratin; The latter just shrugs.

---
Enemies:

---
Allies:

Dur'toj
Spoiler (click to show/hide)

Kratin
Spoiler (click to show/hide)
---

Rautherdir
Spoiler (click to show/hide)

Order 2

You start mumbling nonsense in a fit of panic but then instantly calm down.

"It's Archbishop Vener, Acolyte." the dragon growls then sighs. "The ritual wasn't meant to sacrifice you, but rather add the power that remained in the hatchling to you." his expression immediately contorts in rage after. "But your interference nearly REVERSED THE WHOLE RITUAL, WHICH WOULD'VE STOPPED IT ALTOGETHER WHILE KILLING YOU, IF LORN HADN'T STOPPED YOU!" he roars, then spews a wave of fire towards you.

It hits the spot to your left, fortunately, incinerating a torch stand. A few moments of deafening silence ensued, only interrupted by the archbishop's loud breathing and the fire.

"Perhaps we should leave." Tyler says eventually, only slightly shaken; Or perhaps he's hiding it well.

"No." Vener half-growls, then turns towards you. "I'll finish my explanation first: that white arm you've got is the energy you gained. Even though your dominant element is still darkness, it's no longer the only one; You're now a mix of both Darkness and Holy." he says, anger slowly leaving his features. "Your combination is called Contrast."

---
Enemies:
---
Allies:
---

randomgenericusername
Spoiler (click to show/hide)

8
I've got some time to spare at the moment, and since only three people posted so far, I suppose it's time for a gaiden Roll!
(Yes, that's what these will be called from now on, and yes, I realize the word 'gaiden' isn't fitting for what these rolls represent)

Mercenary 3
"Well, that sounds rather harmless, so I suppose I'll humor you. That sigil... I know not what it is... thou'rt not expecting me to know about it, I hope? My memory is foggy at best, so much so that my very vocabulary has only recently progressed from using archaic terms. If there's anything that you know about it, though, I would love to hear such. The pursuit of knowledge is an endeavor I have always respected. Mayhaps you could even tell me why this sigil attracted your attention?"

Ask Edward about the sigil, and why it attracted him.

"It is not the carving itself that attracted me, but it's user." the being replies, giving you a piercing look. "And, although I am here to learn more about you, I suppose I will give you some 'tidbits' about it; In exchange I want you to answer my questions." he adds, then continues as if you agreed to his words. "This sigil is but one of eight, each representing an aspect of the universe and it's philosophy. Dako is darkness, unknown, deceit, fear and what is forbidden. It teaches it's followers to understand the primal instinct of fear, to perceive and avoid dangers. In itself it can mask or conceal nearly anything, even one's power from themselves." you realize that during his lengthy explanation the man hasn't taken a single breath. It makes sense, since you don't feel the need to breathe here either, but it's still strange.
"Now, then, why did you use the Dako on yourself?" he finally asks.


Order 1
"True, revealing our position might bring the demon to us, but it also has a good chance of bringing other elements into play that would be useless or actively harmful to our goal. Besides, even if we do decide on using that strategy or something similar, it would be better employed once we're in the right area to begin with. Chaplain, show the path and I will take it."

Follow Dur'toj to the correct location.

"I'm glad you have some sense." Dur'toj remarks, eliciting a groan from Kratin. The former ignores this and kneels, his forked tongue slipping out between his lips to taste the air. Wordeslly he makes a small motion for you to follow and walks off towards a thicket of trees and bushes.

But just as you get to the edge of the clearing, a single arrow whistles through the air and grazes the chaplain's snout. He stops dead in his tracks for just a second before turning around and hurling a ball of light blue, leaning towards white, towards the darkness. It only impacts a tree, but for a moment it's light reveals a silhouette hunched behind some low brambles.

"For Azygoth's sake..." the skeleton mutters, forgoing his shield and drawing his two blades. "On how much ya wanna bet it's an elf?" he says towards you.

9
Order 2

You start mumbling nonsense in a fit of panic but then instantly calm down.

"It's Archbishop Vener, Acolyte." the dragon growls then sighs. "The ritual wasn't meant to sacrifice you, but rather add the power that remained in the hatchling to you." his expression immediately contorts in rage after. "But your interference nearly REVERSED THE WHOLE RITUAL, WHICH WOULD'VE STOPPED IT ALTOGETHER WHILE KILLING YOU, IF LORN HADN'T STOPPED YOU!" he roars, then spews a wave of fire towards you.

It hits the spot to your left, fortunately, incinerating a torch stand. A few moments of deafening silence ensued, only interrupted by the archbishop's loud breathing and the fire.

"Perhaps we should leave." Tyler says eventually, only slightly shaken; Or perhaps he's hiding it well.

"No." Vener half-growls, then turns towards you. "I'll finish my explanation first: that white arm you've got is the energy you gained. Even though your dominant element is still darkness, it's no longer the only one; You're now a mix of both Darkness and Holy." he says, anger slowly leaving his features. "Your combination is called Contrast."

---
Enemies:
---
Allies:
---

randomgenericusername
Spoiler (click to show/hide)

10
Roll 57
----

Mercenary 1

As you tie the last of the sandals' soles the runes light up in a yellow flash for a split-second, and you suddenly seem considerably lighter than usual. You notice you're able to move more easily and quickly than normal.

Nevertheless, you ignore this incident for now and start gesturing in front of Daxon, trying to convey your inquiry about what he found on the table.

(Roll for mute speech: 8 )

After a few moments of pointing and motioning you think you've sent a pretty clear message to your partner. As he tries to piece together what you mean, you decide to continue exploring, but just as you take your first step towards the room's entrance, a large 'Splash!' comes from the pool.

(Yellow Tigo: 3 + 2 + 1 + 1 + 1 + 1 + 1 - 1 = 9 vs 8 = 1 - 1 - 1 + 1 + 1 + 1 + 5 + 1 Dodge Nix)

A ball of water erupts from the surface and sails through the air towards you. With a burst of speed you manage to dash out of the way, mostly, but part of it impacts your left arm, damaging your bone a little bit. Before you can recover, an amphibian head covered in yellow scales rears up from the water, staring at you with bloodshot red eyes.

"Begone, evil skeleton! You shall pay for slaying my servant!" it - or he, as the voice sounds male - hollers, spitting water towards you.

---
Enemies:

??
Spoiler (click to show/hide)
---
Allies:

Daxon
Spoiler (click to show/hide)
---

NRDL
Spoiler (click to show/hide)

Mercenary 2

The stranger locks her eyes with your crimson red orbs in a glare as mist swallows you whole, before dissipating and revealing an imposing figure clad from head to toe in black steel where your frail skeletal body once stood.

In a simple motion you reach for your pouch, producing a small crystal glowing with a fiery orange and tossing it to Vanina, who catches it with her free hand. You then gesture with a gauntleted hand to Cordelia to attack your opponent first...

(Cordelia: 4 + 3 + 2 + 1 = 10 vs 12 = 2 - 1 + 1 + 1 + 1 + 2 + 2 + 6 Dodge ??) {1/2}

She dodges the bolt of darkness conjured by your companion, although you note the aura did not appear around him when he casted the spell.

You then unsheathe your broadsword and follow up by charging towards the stranger and bringing down your blade to cut her down...

(Nayrous: 6 + 8 + 3 + 3 + 1 + 1 - 4 - 1 = 18 vs 6 = 1 + 1 + 1 + 2 + 1 Dodge ??) {Punished}

Your weapon slices easily through her flesh, leaving a gaping wound across her arms and torso. She is thrown back by the force of the blow as blood erupts from the gouge, but when she impacts the ground her flesh deforms and weaves into itself, dressing the wound somewhat and stopping the bleeding.

"You have succeeded in wrestling a few more moments for your unnatural existence." she says, her voice returning to the eerie echoing from earlier. "But I also do know my time to pass on hasn't come, yet." just as the abomination before you finishes the sentence you step forward and try to finish her off, but the flesh parts as if it were water, letting your blade slice through air.
"If you persist in this state until then, on our next encounter you will not find my power so subdued." the thing finishes, crawling under the discarded cloak and taking a humanoid shape again before running straight into the woods and out of your sight.

Victory? Nayrous levels up!

Cordelia cocks his head and makes a short humming sound before flying up on your shoulder; Vanina, however, isn't as unfazed: She kneels down and starts throwing up onto the dirt, her blonde bangs obstructing her face.

---
Enemies:

---
Allies:

Vanina
Spoiler (click to show/hide)

Cordelia
Spoiler (click to show/hide)
--
WunderKatze
Spoiler (click to show/hide)

Mercenary 3

"You can never know if you do not even try." Edward replies, placing his thumb and index fingers on his chin. "As for my reasons, I will admit it was simply curiosity that brought me to you." he then answers, glancing at the stone. "Some elements of your past have caught my interest. That sigil especially; It has led me to you." the apparition adds, lowering his hand and looking back at you.
---
Enemies:

---
Allies:

Sparky (Unavailable)
Spoiler (click to show/hide)

Nez'gol (Unavailable)
Spoiler (click to show/hide)
---

Rethi-Eli
Spoiler (click to show/hide)

Mercenary 4

Skipped, see Roll 56
---

TricMagic
Spoiler (click to show/hide)

Empire 1

Skipped, see Roll 51.
---
Enemies:

---
Allies:

Fenrir
Spoiler (click to show/hide)

Carola
Spoiler (click to show/hide)
---

Crimson
Spoiler (click to show/hide)

Empire 2

"Alright, good." the great reptile replies, exhaling loudly. "A bunch of thieves have made a bad habit to use the Athernum Caverns as their hiding place. I want you to go there and kill all of them." she explains curtly.

"Th-the Atenum-" Brussians starts, still a little shaken.

"Aethernium." she corrects, pressing each syllable.

"Y-y-yes, of co-course. I, uh... I doubt any of us know where that is." he finishes, his hair standing straight up again. She only snorts at this.

"Don't worry about that, I'll get you there." the dragoness replies, but just as she finishes the phrase everything starts to rapidly slow down to a halt. Familiar dark nuances creep at the edges of your vision.

"It is only half the span of a day since our first meeting and you are already arranging an alliance with one of the... dragons. Impressive initiative." Amarethon is suddenly by your side, although it's beady black eyes are fixed on the large creature in front of you. "Although some of the details of this task she has requested of you are rather disturbing." it adds.

---
Enemies:

---
Allies:

Saraqael
Spoiler (click to show/hide)
--

_DivideByZero_
Spoiler (click to show/hide)

Order 1

You accept the knife and make a shallow cut on your arm, then hold it out over the paper. Blood pools into the wound and a few droplets land on it, turning into white smoke and dissipating on contact. Dur'toj bats your arm away before any more could fall on the page.

Soon enough a single stylized capital 'I' materializes on the material in a pale purple which grows in intensity as seconds pass by. The colour of the letter eventually settles on a vibrant violet, which earns a confused stare from Kratin and a raised eyebrow from the lizardman.

"It has classified you as a beginner lightning mage, but with a considerable amount of potential." he squints his reptillian eyes at the paper. "And it seems you only have two spells in your arsenal." he adds after a moment.

"Weird. For me it was a bunch of pale black and orange circles." the undead comments, watching over your shoulder.

"That is because your affinity is... different, not to mention it was not the same ritual as this one." Dur'toj replies, a glint of contempt in his tone.

"Feh, whatever ya say." he shrugs. "Anyway, I'm ready to go!" he adds as the other folds the paper and puts it in his bag.

"I know, but I'd rather have you in working condition before we begin." he fishes out a spherical bottle filled with a dense blue liquid. "You should take this-" the lizardman is interrupted by Kratin nabbing it from his hand.

"Yeah, I know how to use a damn potion." he mutters as he unplugs the cap and starts spilling liquid on the zones where his bones are cracked or broken. The chaplain only huffs in response. "Done." he then tosses the empty bottle back at him, as the concoction finished mending his skeleton.

"Now let us get out into the forest; There we'll have to travel to where our demon was summoned and start tracking him." Dur'toj then says towards the two of you, tilting his head towards the large circle in the middle of the room.

The teleportation circle s filled with an intricate pattern carved into the floor itself and painted over, undulating into many more circles just big enough for you to stand inside of. The chaplain mutters a string of words foreign to you, then a soft blue light fills your vision and you again feel like you're hanging in mid air for a second.

And again you find yourself sitting in darkness, although this time you don't feel the harsh rock of a cave under your feet but rather thick grass and mud. Kratin helpfully summons his flame, revealing the tiny clearing you're in.

"Turn that off!" your superior snaps in a whisper. "Do you want to reveal us to the whole forest?!" he adds. Your companion grumbles something and lets the fire die out, letting the darkness engulf you three again.

---
Enemies:

---
Allies:

Dur'toj
Spoiler (click to show/hide)

Kratin
Spoiler (click to show/hide)
---

Rautherdir
Spoiler (click to show/hide)

11
Roll To Dodge / Re: (Roll 56x) Roll to thressia: Estratia (Waitlist Open)
« on: December 16, 2018, 02:28:57 pm »
Mercenary 3

"Hmm... I must admit, it looks strangely familiar... but I'm not worried about some stone right now. Who is it that has the audacity to intrude in my own mind without my permit? I don't suppose there's much a name would avail me, but... hospitality comes first, even in what I can only assume is my own dream."

"You can sense me? Interesting." you feel a note of surprise enter the intruder's tone, and right after they finish the sentence a tall man appears before you, the stone floating between you two. His thin figure's attire, from the close-fitted robe and the long cloak draped over his shoulders to the simple pants, is completely black, although you note he is barefoot. His features are plain, save for his curly chocolate brown hair, somewhere between long and short. "This form should make discussion easier for you." he states, giving you a small smile. "And although I know this tells you nothing, I will still give my name: Edward." he adds, making a simple bow.


Empire 2

"I think it is pretty obvious that I am only trying to kill him," Cyfraith said with a contorted expression. "It seems that he is unpopular in some circles. Of course I cannot pass up an opportunity for an ally, but it seems you've your own business to attend to."

At your words the dragoness regards you with disbelief and another feeling you don't really understand.

"Yeah, you did imply it, but..." she gives you another look-over, deep in thought. "You were right earlier, his Order has started stealing drake eggs lately, and I can't just let that pass." she says eventually, lifting her head. "But before we start working together, I need to know how powerful and trustworthy you are." the reptile adds.

"Well, how'd you like us to prove that to you, if I may ask?" Brussian replies, walking besides you with Saraqael coming right behind him.

"I guess you can do a task for me." you're not really good at interpreting a dragon's facial expression, but you swear she's smirking at you right now.

12
Roll To Dodge / Re: (Roll 56) Roll get zapped: Estratia (Waitlist Open)
« on: December 09, 2018, 07:27:21 pm »
Order 2

You begin rambling and screaming about dying, immortality and some Aldric person before focusing the last of your energies and launching a shadow fragment towards the base of the stone foundation supporting the stand because that's where the strings look like they're coming from.

(Manus: 4 + 2 + 1 + 1 + 1 + 1 = 10 vs 1 = 1 Null Stone)

The spell causes a significant explosion, although it seems to have only destroyed a chunk of the chiselled rock, the white strings now going over the small crater you made, much to your further despair. Before you can try anything else, though, you hear some words before blue flashes across the room...

(Old man: 3 + 3 + 3 + 2 + 1 + 1 + 1 - 1 = 13 vs 10 = 1 + 1 + 1 + 1 + 2 + 4 Dodge Manus)

Blue lightning hits you right in the center of your being, throwing you onto the floor. You don't seem hurt, but your body of shadows is unresponsive.

"Is he...?" Tyler asks, walking over to you.

"No. I only immobilized him." an unknown voice replies, probably the silent man's. "It won't last long, however." he adds.

"It will do." Vener rumbles. For a minute the silence falls upon the room, save for the occasional scraping of the dragon's talons or scales on stone. Eventually you hear a loud huff before the sound of something falling heavily on the floor.

"Can you get up, acolyte?" the armored human says, leaning over you. You realize that you now can, so you get back on your feet. A quick inspection reveals that the white string are completely gone, although an airy feeling lingers in your body, but also that now your left hand is enveloped in some sort of white-gray substance from elbow to the tip of your fingers.

---
Enemies:
---
Allies:
---

randomgenericusername
Spoiler (click to show/hide)

13
Roll To Dodge / Re: (Roll 56) Roll to get zapped: Estratia (Waitlist Open)
« on: December 09, 2018, 07:26:54 pm »
Roll 56
----

Mercenary 1

"A mimic, here?" Daxon looks taken aback as he stares at the dead monster. "That is quite odd." he mutters as you rifle through it's maw, pulling out a small flower with large, translucent turquoise petals and a pair of well-made sandals with blue runes drawn all over them. The latter is unfortunately drenched in the mimic's saliva, if the stench is anything to go by.
---
Enemies:

---
Allies:

Daxon
Spoiler (click to show/hide)
---

NRDL
Spoiler (click to show/hide)

Mercenary 2

"Empty words uttered by an equally empty husk." her voice is now a perfect copy of Vanina's, although the echo is still present. Her expression shows nothing but contempt as you take out your rod and begin casting.

(Nayrous: 3 + 2 + 1 + 1 + 1 - 1 = 7 vs 9 = 2 - 1 + 1 + 1 + 1 + 2 + 2 + 3 Dodge ??){1/2}
(Nayrous: 1 + 2 + 2 + 1 + 1 - 1 = 6 vs 9 = 2 - 1 + 1 + 1 + 1 + 2 + 2 + 3 Dodge ??){2/2 Judged}

She evades both spells rather easily, the Saaris' touch dissipating in the air and the bolt hitting the ground near the elf, startling him. Curiously, on your second attack a yellow aura flashed around you, somehow weakening you momentarily.

Nevertheless, Cordelia spreads his wings from atop your skull and lets out a shrill cry. You feel energy gather in the bird's body, but to your surprise, instead of casting it in an attack towards your enemy, he directs all of it towards you.

(Cordelia: Shadow Rage roll 3 damage)

Your runes glow with an intense red as pieces of your bones begin to dissolve in pure blackness, before dissipating into nothingness as a result of your companion's enchantment; However, you also feel greatly empowered, raw energy surging through your being, begging to be let out.

The impersonator sneers at the display and launches two fireballs at you!

(??: 2 + 2 + 2 + 2 + 1 + 1 = 10 vs 11 = 1 - 3 - 4 + 1 + 1 + 1 + 1 + 1 + 2 + 4 Parry Nayrous){1/2}
(??: 2 + 2 + 2 + 2 + 1 + 1 = 10 vs 10 = 1 - 3 - 4 + 1 + 1 + 1 + 1 + 1 + 2 + 3 Parry Nayrous){1/2}

But your magical defenses endure both blasts, their flames flying around you harmlessly before dying out.

"Ju-just what is your problem?!" Vanina asks, looking just about to launch her own fiery punishment.
"His" she almost spits out the word "continued existence is an abomination to nature itself."
"Why do you-" the other begins.
"Enough." the stranger's grave tone silences the woman. "If you wished to consider my point of view, you would not be standing by that echo of a man." at this, Vanina just grimaces then launches a blinding flare followed by a fireball...

(Vanina: 6 + 3 + 2 + 1 = 12 vs 12 = 1 - 1 + 1 + 1 + 1 + 2 + 2 + 5 Dodge ??) (Punished)
(Vanina: 6 + 2 + 1 + 1 - 1 = 9 vs 10 = 1 - 1 + 1 + 1 + 1 + 2 + 2 + 3 Dodge ??) (Punished)

But yet again she pivots out of the way of both spells, although you notice her having to distort her body a little to avoid the flare. In the meantime, though, you notice the same aura from earlier around Vanina and it doesn't look like it's going away as quickly this time.

---
Enemies:

??
Spoiler (click to show/hide)
---
Allies:

Vanina
Spoiler (click to show/hide)

Cordelia
Spoiler (click to show/hide)
--
WunderKatze
Spoiler (click to show/hide)

Mercenary 3

Many images fly around you, and you can only catch glimpses of them. Some are of events or even people you feel a distant connection to, even someone you unconsciously label as 'rival'. You don't have the energy to dwell on it, though, as all these floating images are only making your headache worse.

After what seems like an eternity, but most probably is actually just a few minutes, an object comes into your view. Unlike the rest of this place it isn't blurred, and you can clearly see it's features: it looks like a polished stone with a white O and a vertical line going right through the middle carved in it.

The realization comes to you immediately: it's the artifact you used to get rid of your power and immortality.

"So you used the Dako sigil. Hm." a thoughtful voice echoes in your head suddenly.

---
Enemies:

---
Allies:

Sparky (Unavailable)
Spoiler (click to show/hide)

Nez'gol (Unavailable)
Spoiler (click to show/hide)
---

Rethi-Eli
Spoiler (click to show/hide)

Mercenary 4

You inhale, then exhale, reaching a higher state. At first there is only a smoky blackness, seemingly veiling your senses, but then a small spark appears. A life, insignificant compared to yours, burrowing in the dirt below you. A worm, perhaps, or some small critter.

You inhale and exhale, focusing. You feel your perception broaden, and in just a few moments the black veil is filled with many, many lights. Some close, most away. Small ones cluster together like fireflies, with a few wayward sparks zipping around, aimlessly. The bigger are remote and alone, or in small groups. Two catch your attention; They clash against each other, trying to consume the other's shine. You watch until the second's spark starts fading, slowly at first, but it clashes again with the first and it is extinguished.

You continue this observation, utterly oblivious to the flow of time, until a wave of energy washes over you. It completely blinds your vision and the feel of a vengeful flame overwhelms your senses. The surprise that comes makes your concentration slip.

You find yourself back in the cave you call home, sitting cross-legged on the cold stone. You lay there, still shocked. You distantly register the sound of the waterfall close-by.

---

TricMagic
Spoiler (click to show/hide)

Empire 1

Skipped, see Roll 51.
---
Enemies:

---
Allies:

Fenrir
Spoiler (click to show/hide)

Carola
Spoiler (click to show/hide)
---

Crimson
Spoiler (click to show/hide)

Empire 2

The dragoness' features contort in what you guess is irritation as she curls her upper lip, revealing her teeth.

"Answer my question first." she says, her tone even more suspicious. "Otherwise you're getting no reply from me." she adds.

---
Enemies:

---
Allies:

Saraqael
Spoiler (click to show/hide)
--

_DivideByZero_
Spoiler (click to show/hide)

Order 1

At your words Dur'toj gives Kratin and Rosa an inquisitive stare. After a moment the former speaks up.

"Ya heard the fella. We two went and took my scimitar from some fairy thief in a cave and found this girlie there as well." the skeleton explains, gesturing towards the nereid, who is trying to seem as small as possible. "We brought her here 'cause the cave started collapsing."

"... Yes, I think I understand." the lizardman replies slowly. "Lady, go down those stairs one level and seek the third room on the right side." he says towards Rosa, which makes her yelp, pointing his thumb over his shoulder towards the entrance. "There you'll find someone who can arrange your stay." he sounds confused at her reaction. The girl stammers something before flying away. As her tiny figure disappears down the stairs, Dur'toj looks at Kratin expectantly.

"I promised the fella that I'd help him with the task he needs to do now." the undead responds after a moment. "... With ye, I guess." he adds.

"Fine." the chaplain says curtly and turns towards you. "Before we go, I need to know more about your magical capabilities." he takes out a blank scroll holds it out to you. "This is a mage vel, if you put a drop of your blood on it it will measure your current mastery of Magicka in general." he explains, handing you a small knife.

---
Enemies:

---
Allies:

Kratin
Spoiler (click to show/hide)
---

Rautherdir
Spoiler (click to show/hide)

14
Roll 55
----
Well, that didn't take long at all. *sigh*
But, hey, at the very least I got around to adding TricMagic to the roll!

---

Mercenary 1

You manage to shake off the purple prose that suddenly, as in, out of no where, which only- *ahem*. Yes, now you manage to get rid of the purple prose that infected your last roll with a plethora of worthless details.

You then go ahead and try to stab the mimic that nearly chewed your arm off.

(Nix: 5 + 2 + 2 + 2 + 2 + 2 + 1 + 1 + 1 - 1 = 17 vs 10 = 1 + 1 + 3 + 5 Dodge Mimic)
(Armor protection: 7 - 2 = 5 damage)

Both of your rapiers pierce through the wood covering the mimic and cut into it's flesh, making two deep holes in it's body. It squirms a little with whatever life it has left, but when you take out your blades a dark, ichorous blood comes out of the wounds, and it doesn't take long for the mimic to bleed out.

Purification complete. +8 Exp

"Are you alright, friend?" Daxon says as he runs next to you, weapons drawn. "What happened here?" he asks after reaching you, staring at the dead mimic. Before you answer, you notice something sticking out of it's mouth.

---
Enemies:

Toothy chest
Spoiler (click to show/hide)
---
Allies:

Daxon
Spoiler (click to show/hide)
---

NRDL
Spoiler (click to show/hide)

Mercenary 2

"Self-righteous as well. How ironic." the stranger replies, a note of contempt in her tone. "Your simple existence is a testament to your kind's limitless arrogance." she adds, slowly hovering... slithering towards you. "That frail frame you call immortal is nothing more than borrowed time - and yours is over." with that, she jumps into the air and lands in front you and Vanina.

She doesn't immediately attack however, and, as you and the girl draw your respective rods, she extends her left hand towards you. It looks human enough, but it then starts to deform, the flesh melting before your eyes. You see bulges under the cloak and in just a moment it seems to gather into itself and adopt a familiar shape.

"Even cloaked in this form my superiority will be clear." she says before throwing aside her cloak. Before you now stands a perfect replica of your companion, Vanina, save for the eyes, which are only two black beads.

"W-Wha... How?!" the Vanina beside you exclaims, stepping back while holding her rod out.

---
Enemies:

??
Spoiler (click to show/hide)
---
Allies:

Vanina
Spoiler (click to show/hide)

Cordelia
Spoiler (click to show/hide)
--
WunderKatze
Spoiler (click to show/hide)

Mercenary 3

"Alright." Nez'gol yawns again before huddling on the leaf bed - it actually looks more like a large nest now that you look at it. Nevertheless, you follow his example and, as you lay down on yours with Sparky, you hear him mutter something in lizardmen tongue. Without putting any thought on it, you put your head down and the exhaustion from all the adventuring you've done today washes over you, making you fall asleep instantly.

You suddenly open your eyes, finding yourself in an unknown place. Something about yourself seems off, but, although you don't feel tired anymore, there is a pressing sensation in your head, making it hard to really focus on anything. You struggle to get up, your limbs feeling like they're weighted down with lead, and when you eventually get up, you notice that everything is blurred.

Despite the lack clarity, the place around you gives you a strong sense of nostalgia. It brings back memories of something distant, faded, of combat coated in pride and glory...

Of a life you left behind.

---
Enemies:

---
Allies:

Chick
Spoiler (click to show/hide)

Nez'gol
Spoiler (click to show/hide)
---

Rethi-Eli
Spoiler (click to show/hide)

Mercenary 4

You inhale, then exhale, reaching a higher state. At first there is only a smoky blackness, seemingly veiling your senses, but then a small spark appears. A life, insignificant compared to yours, burrowing in the dirt below you. A worm, perhaps, or some small critter.

You inhale and exhale, focusing. You feel your perception broaden, and in just a few moments the black veil is filled with many, many lights. Some close, most away. Small ones cluster together like fireflies, with a few wayward sparks zipping around, aimlessly. The bigger are remote and alone, or in small groups. Two catch your attention; They clash against each other, trying to consume the other's shine. You watch until the second's spark starts fading, slowly at first, but it clashes again with the first and it is extinguished.

You continue this observation, utterly oblivious to the flow of time, until a wave of energy washes over you. It completely blinds your vision and the feel of a vengeful flame overwhelms your senses. The surprise that comes makes your concentration slip.

You find yourself back in the cave you call home, sitting cross-legged on the cold stone. You lay there, still shocked. You distantly register the sound of the waterfall close-by.

---

TricMagic
Spoiler (click to show/hide)

Empire 1

Skipped, see Roll 51.
---
Enemies:

---
Allies:

Fenrir
Spoiler (click to show/hide)

Carola
Spoiler (click to show/hide)
---

Crimson
Spoiler (click to show/hide)

Empire 2

An unknown emotion flashes over the dragoness' eyes at your first statement, she exhales loudly and seems to bring her wings closer to her body. She doesn't sit like that long, however, because your question intrigues her.

"The leader of the Order." she states, leaning her head closer to you. "Yes, I do. He's pretty ambitious for a mor-... erm, for a... humanoid?" at the last part the reptile glances at Brussian, who seems to be helping Saraqael with something. "Eitherway, what business do you have with someone like him?" she finally asks, fixating you with her large, green gaze.

---
Enemies:

---
Allies:

Saraqael
Spoiler (click to show/hide)
--

_DivideByZero_
Spoiler (click to show/hide)

Order 1

"I... We-well, that i-is, I..." Rosa is taken aback by your question. She pauses and spins around to glance at Kratin. "I su-suppose I'll s-s-stay here for no-now... If i-i-it's no-not a problem, I-I mean..." she stutters, looking between the two of you.

"Doubt it'll be problem. Don't worry yerself." the skeleton replies with what, you assume, is a reassuring tone.

"Acolyte, thanks for waiting for me-" you're startled by a familiar voice, and turning towards the entrance you see chaplain Dur'toj standing in front of the door. "Acolyte Kratin, what's your bussiness here?" he asks before turning towards the fairy. "And who is this?" his slitted eyes flash with suspicion as they go over her tiny frame.

---
Enemies:

---
Allies:

Rosa
Spoiler (click to show/hide)

Kratin
Spoiler (click to show/hide)
---

Rautherdir
Spoiler (click to show/hide)

Order 2

You get short-term amnesia and, in your confusion, you try to channel the Magicka in the white strings and absorb it.

(Roll to succeed {INT}: 1 + 1 = 2)

It seems that the harder you try the worse the situation gets, because now the strings are starting to envelop your form and cause actual pain. To top it all off, you're starting to feel less and less in touch with your senses, the room around you becoming blurry.

"Whatever you're doing, stop." the dragon's strained voice sounds distant, although you make out a few more orange patterns lighting up on his body. "Or you'll be gone for good, this..." you can't quite make the last part out.

---
Enemies:
---
Allies:
---

randomgenericusername
Spoiler (click to show/hide)

15
Roll To Dodge / Re: (Roll 54) Roll to troll: Estratia (Waitlist Open)
« on: September 10, 2018, 12:17:32 am »
Roll 54
----

Mercenary 1

Without hesitation you walk to the corner of the room and put your hand on the chest. You briefly note that despite the lock on the front it is actually unlocked already. Nevertheless, you proceed the lift up the lid, and...

(??: 1)

This receptacle is impure!

(Toothy chest: 1 + 3 + 2 + 2 + 1 = 9 vs 10 = 1 - 1 + 1 + 1 + 1 + 1 + 6 Parry Nyx)

What you originally thought to be a mere simple wooden device created for with the sole intention of storage in mind, and subsequently intended to plunder for articles of questionable value, is quite shockingly revealed to be a most devilish, perhaps even, if we are to assume that this so-called storage facilitating object would posses some form or another of sentience, conniving, due to the fact that the moment the tip of your phalanges as much as merely touched the material of this would-be ingenious object holder, which can clearly be classified as organic of origin, it snapped it's upper part, which would of course normally be called a lid, although such a term cannot be applied with the primary meaning accurately in this situation, open, revealing numerous rows of razor sharp, white teeth; Well, white in majority at least, considering that you notice in the 'heat of the moment' so to speak a few yellowing ones and even a small, awkward empty spot which can be easily deduced without much need of other evidence that it is a missing tooth.

Nevertheless, this false receptacle uses the set of teeth described just now and the deadly momentary advantage of surprise to launch itself forwards and snap it's 'lid', the term being used in only a figurative way, shut at the two bones of the designation radius and ulna of your left upper limb, near the elbow; You manage, however, in an absolutely impressive display of fast retaliation, to unsheathe both the ancestral inheritance you gained from your late father and the weapon of similar design you have recently found inside this ancient construction from their respective sheaths and place their blades between you and the storage-device-impostor all the while instinctively, a word which is also used figuratively because acquired instincts are stored inside the cerebral cortex, not the matter which comprises your phantasmical self, adopting a solid stance, effectively bracing yourself against this underhanded surprise attack! With all of this, you manage to repel your opponent of questionable appearance's crude attack, pushing it into the opaque soft blue tall pots which concludes with said painted clay objects being shattered with an aggravating sound.


(Just so you don't think I've gone insane: because the dice has rolled a 1, instead of making the mimic more powerful, I decided instead to give your roll one of the terrible writing sins)
---
Enemies:

Toothy chest
Spoiler (click to show/hide)
---
Allies:

Daxon
Spoiler (click to show/hide)
---

NRDL
Spoiler (click to show/hide)

Mercenary 2

Your sarcastic remark startles both the elf and the hooded figure.

"E-excuse me, wh-who...?" he looks towards you and Vanina, clearly confused, while the the other remains still as a statue. "O-oh..." he then yelps when the cloaked stranger pushes him onto the dirt. They then chant something with an eerie, echoing voice and the tree roots start retreating into the earth, letting the cart, or whatever remained of it, fall down.

The stranger then turns towards you, and fixates you with a cold glare from under the hood. The only feature not covered by the cloak is the lower part of their face, which seems rather feminine with the thin lips and small chin.

"What a truly odd coincidence." for some reason her voice has a quieter version of the echoing from when she was chanting, and you can hear a softer, female overtone in it. "Exactly when I wondered if there is anyone more corrupted than this fool, you appeared." what should've at least come off as snarky is instead said without a hint of emotion; You can feel, however, aggression emanating from her.

Vanina seems to get the same impression, because she clutches her rod, unease written on her face.

---
Enemies:

---
Allies:

Vanina
Spoiler (click to show/hide)

Cordelia
Spoiler (click to show/hide)
--
WunderKatze
Spoiler (click to show/hide)

Mercenary 3

"Hey, you pronounced my name correctly! I've never met an outsider that did that on the first try!" Nez'gol remarks, grinning. "Anyway, I guess it's as good an idea as any, to explore the ruins." he then says. "Metrolia, I think?" he adds, then gestures towards the night sky. "But still, it's probably better to wait and explore during the day. Plus, I feel spent after all the fighting we've done today." the lizardman stretches his arms and yawns, revealing his white, pointed teeth. "So, we rest for now and scour those ruins tomorrow. What do you say?" he finally asks.
---
Enemies:

---
Allies:

Chick
Spoiler (click to show/hide)

Nez'gol
Spoiler (click to show/hide)
---

Rethi-Eli
Spoiler (click to show/hide)

Empire 1

Skipped, see Roll 51.
---
Enemies:

---
Allies:

Fenrir
Spoiler (click to show/hide)

Carola
Spoiler (click to show/hide)
---

Crimson
Spoiler (click to show/hide)

Empire 2

"Actually, if you had just taken it with you I would've been in a better mood right now." the dragoness replies towards you before glancing at the two canines. "Slightly." her eyes narrow at them. She appears to contemplate something for a moment before making a shrugging gesture with her wings and then making a slight motion with a claw. The vines that have been restraining all three of you untie themselves and slowly recede into the ground, leaving you floating in the air.

"And anyway, I doubt ripping your head off would've killed you, since you're possessing a doll and all." she adds as you land next to your discarded dress in front of her forearms. Brussian, who was nosing his joints before that while Saraqael seems to want to come over to you but is hesitating, suddenly raises his head and looks at you wide eyed.

"A... doll? As in, a wooden doll?" he asks, his ears and fur perked up in surprise.

"Yep. I think she wears clothes too, if that's her dress lying in the dirt." the mighty reptile adds indifferently.

"I, uh... I see." the were wolf stutters, turning his back at you. You have no idea what has come over him to act like that. "If-If I..." he coughs and shakes his head before turning towards the great reptile. "If I may ask, what exactly happened after your seed was buried?" he finally says.

"Well, planting it somewhere without any runes to guide it's growth will just make the energy kept inside to disperse..." she explains but stops at the red canine's puzzled look. "Basically, it made a lot of weeds grow quickly and that almost strangled the smaller plants I've been growing." she says after taking a moment to compose herself. "Plus having to remove the weeds without damaging the plants, but I've had a few patterns ready for that." she adds, more to herself.

---
Enemies:

---
Allies:

Saraqael
Spoiler (click to show/hide)
--

_DivideByZero_
Spoiler (click to show/hide)

Order 1

"F-first shrine...?" Rosa seems to be even more confused by your answer.

"The fella's saying that we're in an Order hideout." Kratin explains as you try looking around for a bench but find none in the room, so you settle with leaning against the wall.

"Wha-What?!" she yelps in surprise. "B-but isn't t-t-t-the Order evil...?" she finally says.

"Nah, they just wanna fix some big wrong that got done a long time ago or... something like that." he replies. "Nothing to worry yerself about." he adds as he walks up to you before taking his ebody scimitar which you picked up earlier.

"Ah, uh... I-I-I mean... um... you d-did s-save me, so... uh..." the fairy stutters, hesitating. Eventually she flies over to you and the skeleton and hands you a white pebble, a piece of the strange stone she made Diana drop, you realize. "For h-helping me... I-it still has s-s-some power." she explains shyly as you take it.

The moment you hold the fragment in your fingers it starts to shine, and you feel a new power surge into you.


Choose one of these upgrades:

- Rush (Electric dash now gives you a buff of +3 speed after use which expires at the end of the next round)
- Lightning fast (Casting overcharged bolt on the first round of a fight costs only 1 major action and doesn't activate the cooldown)
- Thunder-struck (The bonus attack, and attack decay, of Quick Skirmish is doubled for any lightning attack)
---
Enemies:

---
Allies:

Rosa
Spoiler (click to show/hide)

Kratin
Spoiler (click to show/hide)
---

Rautherdir
Spoiler (click to show/hide)

Order 2

Your mind flies off again, thinking about whether you have amnesia or not. You believe that you've been around for a while, despite Tyler calling you 'new', so maybe you were staying in some other Order shrine before being transferred here...?

Not to mention that you can't remember anything at all that was before that night many years ago when you woke up in that underground library.

"Good." Vener's voice wakes you from your reverie. "All you need to do is put your hands on the egg and keep them there. I'll be doing the rest." he explains and you do as he says. Before he begins, however, you ask why you were chosen for this ritual.

"We believe that your lack of... substantial body would ensure the ritual's success." Tyler replies from behind you. You note that he put his helmet back on and is now standing a little further from you.

"Yes. Now, stand still." the dragon orders with a heavy tone. You watch him as he raises his forelegs and starts drawing some sort of large pattern in the air, the tip of his claws leaving an orange glow that lingers in the mist. Before long some other patterns which you didn't notice until now start lighting up with the same orange glow.

It is then that you notice white, ethereal strings coming up from the base of the pedestal the egg is standing on, slithering up on the stone and then it's shell and finally your shadow-y hands. This gives you an uncomfortable sensation, which worsens as the strings start crawling over your arms and reach your chest and neck.

---
Enemies:
---
Allies:
---

randomgenericusername
Spoiler (click to show/hide)

Pages: [1] 2 3 ... 11