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Messages - bloop_bleep

Pages: 1 ... 193 194 [195] 196 197 ... 238
2911
Forum Games and Roleplaying / Re: Twenty Below (SG)
« on: October 14, 2017, 05:15:12 pm »
Take out the Wedjat Eye, grab something pointy and/or heavy, and walk into the basement.

2912
Forum Games and Roleplaying / Re: Kill the Godmodder!
« on: October 13, 2017, 11:18:30 pm »
Summon various demonic angels from the underworld and let them help me collect zombies.

Sorry, Puppyguard, I just realized I basically took your forks from you, gave them sentience and released them.  :P

Help Puppyguard in summoning the forks as compensation.

2913
DF Dwarf Mode Discussion / Re: Giant goblin siege!!!Battle tactics?
« on: October 13, 2017, 11:11:48 pm »
I find dropping the goblins down a few dozen z-levels helps a lot with melee combat.

He would have to build it if he doesn't have it already; the siege will probably end before he could finish it.

2914
Forum Games and Roleplaying / Re: You are a penumbral Bane
« on: October 13, 2017, 09:45:31 pm »
E)
Heart Grasp: The ability to reach into the physical world in such a way as to grasp the heart of a living thing, if physically close enough. This can be used to harm, or to leave behind a fragment of our own essence in the creature's heart.
+1

2915
Forum Games and Roleplaying / Re: Kill the Godmodder!
« on: October 13, 2017, 09:43:56 pm »
Greet my new comrade with open arms. Not really though, since that would be a gaping hole in my defense should he decide to kill me.

2916
Forum Games and Roleplaying / Re: Kill the Godmodder!
« on: October 13, 2017, 08:16:05 pm »
Remove the forks from the ZOMBIETRON, profusely apologize, and release them into the wild.

Fly ZOMBIETRON 3000 to Washington, D.C., eating popcorn on the way there. Raise a whole lot of zombies at the Arlington National Cemetery to add to ZOMBIETRON 3000 (hoping to increase its max HP.)

2917
Forum Games and Roleplaying / Re: Castle party (updet)
« on: October 13, 2017, 05:35:49 pm »
Fine then.

bloop_bleep builds a trebuchet.

2918
Forum Games and Roleplaying / Re: Castle party (updet)
« on: October 13, 2017, 05:02:48 pm »
bloop_bleep orders the trebuchet to be loaded and fired down at Mariner and Malk.

2919
Nah, they're going up to the ever-growing corpse pile upstairs.

2920
DF Gameplay Questions / Re: Mass pitting issue
« on: October 13, 2017, 01:58:40 pm »
Dump the (unbuilt) cages right next to a floor hatch above the pit zone. They should just be thrown into the pit without escaping.

If that doesn't work, what Fleeting Frames said.

2921
Forum Games and Roleplaying / Re: Weaponize it.
« on: October 13, 2017, 11:14:07 am »
Make him spread large amounts of misinformation to a vast audience of pe -- oh wait he's doing that already.

A soccer ball.

2922
Other Games / Re: Games you wish existed
« on: October 13, 2017, 10:42:36 am »
Though.... how would that be a game? It just seems like a first-person narrative to me.

2923
DF General Discussion / Re: One hidden fun stuff area (Spoilers maybe)
« on: October 13, 2017, 10:31:12 am »
I'm not saying the function was commented out -- I'm saying the line *calling* the function was commented out.

Though actually, the compiler might optimize the function away if it isn't referenced anywhere else in the code...

I don't actually know much about disassembling, but I suppose you'd be able to at least see all the names of the functions in the code?

So we could do a few searches and we might be able to find out if it remained.

2924
No, really, I am. I just responded to the first part of your post, and neglected to read the rest.

2925
Oh, sorry. I either didn't read the rest of your post or forgot about it.

I'll try to do that with the rest of the scaffolding I build.

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