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DF General Discussion / Re: PeridexisErrant's DF Starter Pack
« on: October 19, 2020, 12:42:49 am »
Hello everyone, hello Ulfarr,
First, I'm very sorry for the long delay but I wasat the bottom of the mine off home for work, so I haven't been able to test before this last week-end.
Ulfarr said:
It worked perfectly!!! Thanks you very much!
I tried a similar thing before, but I messed up in the directories; I don't know, maybe itwasn't dwarfen enough was too simple and I copy too much things into too much (and wrong) directories...
Whatever, your explanations were very clear and I am now able and ready to have FUN(tm)
Q'Xel
First, I'm very sorry for the long delay but I was
Ulfarr said:
Quote
The fix is rather simple qxel (once you know it that is). I strongly advice you that you do the whole proccess on a fresh install of the Starter Pack.
1) Copy the content from Dwarf Fortress 0.47.04\data\twbt_art in Dwarf Fortress 0.47.04\data\art.
2) Copy the content from Dwarf Fortress 0.47.04\data\twbt_init in Dwarf Fortress 0.47.04\data\init.
3) Copy the content from Dwarf Fortress 0.47.04\raw\twbt_graphics in Dwarf Fortress 0.47.04\raw\graphics.
4) Copy the content from Dwarf Fortress 0.47.04\raw\twbt_objects in Dwarf Fortress 0.47.04\raw\objects.
5) Make sure that in the LNP launcher you have chosen "Print Mode: TWBT" (found in the Graphics tab).
During steps 1-4 merge/overwrite everything when asked. You should be able gen new worlds with the correct tiles now.
It worked perfectly!!! Thanks you very much!
I tried a similar thing before, but I messed up in the directories; I don't know, maybe it
Whatever, your explanations were very clear and I am now able and ready to have FUN(tm)

Q'Xel