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DF Modding / Re: [MODDING] 0.40.x QUESTIONS THREAD
« on: February 17, 2017, 06:17:18 am »
Is there a way I can make custom containers that will automatically hold certain items in adventure mode similar to how ammo always goes into a quiver. I'd like to make an herbalist pouch, toolbox, lunchbox, ect. I can't find the raws for any containers. The pouches that humans carry are in the item_tool.txt, but those don't seem to work the way I'd like anyways.

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DF Modding / Re: [MODDING] 0.40.x QUESTIONS THREAD
« on: February 16, 2017, 09:56:44 pm »
Is it possible to define a reagent as being ANY wooden item? The idea being the adventurer burns his wooden training sword or other trash wooden equipment/craft/whatever to, say, cook or forge something?

EDIT: figured it out [REAGENT:100:1:NONE:NONE:NONE:NONE][ANY_PLANT_MATERIAL] has worked for me.

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