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« on: March 26, 2012, 11:55:50 am »
Usually I just rely on migrant specialists for anything beyond the starting tasks like mining/mason/carpentry/farming. Find a dwarf whose good at what you want done and turn off his other jobs, usually you only need a few specialists to get a ton of production done. 2-3 metalsmiths working full time with 4-5 furnace operators smelting will rapidly deplete all of your metal . It's a similar situation for any wood-related jobs. Usually you'll run out of resources way before you need more specialists to work with. As for food - just assign 3 farmers, a cook and 2-4 brewers, done.