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DF Community Games & Stories / Re: Modded Hell: a hectic collection of conflicting mods (players possibly needed)
« on: October 28, 2017, 09:20:15 pm »
Yo!
So, over the past couple of days I've been working on meat brew, and... I dunno what I'm doing wrong. If nobody catches what probably obvious mistake I made, I'll move this to its own thread in the modding section, but... here's the reaction code so far:
I've tried a dozen minor variations of that, and every time the result is one of these two:
They take the mountain goat meat and the barrel to the workshop and come out with an empty barrel.
They take the mountain goat meat and the barrel to the workshop and come out with a barrel full of n/a.
Neither of these are acceptable.
So, over the past couple of days I've been working on meat brew, and... I dunno what I'm doing wrong. If nobody catches what probably obvious mistake I made, I'll move this to its own thread in the modding section, but... here's the reaction code so far:
Code: [Select]
[REACTION:MEAT_BREW_DERPYDEV]
[NAME:Make Meaty Brew]
[BUILDING:MEATHUT_DERPYDEV:CUSTOM_R]
[REAGENT:M:1:MEAT:NONE:NONE:NONE]
[UNROTTEN]
[REAGENT:C:1:NONE:NONE:NONE:NONE]
[EMPTY]
[FOOD_STORAGE_CONTAINER]
[PRESERVE_REAGENT]
[PRODUCT:100:1:DRINK:NONE:GET_MATERIAL_FROM_REAGENT:M:DRINK_MAT]
[PRODUCT_TO_CONTAINER:C]
[PRODUCT_DIMENSION:150]
[SKILL:BUTCHER]I've tried a dozen minor variations of that, and every time the result is one of these two:
They take the mountain goat meat and the barrel to the workshop and come out with an empty barrel.
They take the mountain goat meat and the barrel to the workshop and come out with a barrel full of n/a.
Neither of these are acceptable.

