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Messages - Derpy Dev

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256
Yo!

So, over the past couple of days I've been working on meat brew, and... I dunno what I'm doing wrong. If nobody catches what probably obvious mistake I made, I'll move this to its own thread in the modding section, but... here's the reaction code so far:

Code: [Select]
[REACTION:MEAT_BREW_DERPYDEV]
[NAME:Make Meaty Brew]
[BUILDING:MEATHUT_DERPYDEV:CUSTOM_R]
[REAGENT:M:1:MEAT:NONE:NONE:NONE]
[UNROTTEN]
[REAGENT:C:1:NONE:NONE:NONE:NONE]
[EMPTY]
[FOOD_STORAGE_CONTAINER]
[PRESERVE_REAGENT]
[PRODUCT:100:1:DRINK:NONE:GET_MATERIAL_FROM_REAGENT:M:DRINK_MAT]
[PRODUCT_TO_CONTAINER:C]
[PRODUCT_DIMENSION:150]
[SKILL:BUTCHER]

I've tried a dozen minor variations of that, and every time the result is one of these two:
They take the mountain goat meat and the barrel to the workshop and come out with an empty barrel.
They take the mountain goat meat and the barrel to the workshop and come out with a barrel full of n/a.

Neither of these are acceptable.

257
Creative Projects / Re: Vastaghen12's daily drawing
« on: October 28, 2017, 05:55:54 pm »
Pale green? You must have different monitor settings for colors than I do, because her skin looks fairly normal to me, if not only a bit 'shadowier' than normal Aine's ;v

Oh duh Flux is on. Disregard!

Yeah if any comment I make about the look of an image sounds dumb, remember that Flux is probably on xD

258
Creative Projects / Re: Vastaghen12's daily drawing
« on: October 28, 2017, 05:30:08 pm »
I like how her skin tone is more pale green. Makes her look a bit like a zombie of some kind. Not sure if that was the effect you were going for, but it's awesome either way.

259
I'm glad my meat mod is being put to good use :D

By the way, dwarves have a tendency to use any meat, meaning that instead of the preferred red meat castles you might get purple blocks from guts and an assortment of other less preferable colors. My tip is making a food stockpile, setting it to only accept meat and to not use barrels, and then forbid meat from all other stockpiles. That way you can easily see what meat is which color, and then forbid the colors you don't want to use.

260
Creative Projects / Re: Vastaghen12's daily drawing
« on: October 25, 2017, 08:54:08 pm »
Ooh, who's that guy in the second picture may I ask? He looks desert themed to me, so is he from the same setting as Aine?

261
It would probably be possible to make it so we can brew a drink from their meat or something we get from butchering them, but at that point we would be introducing the transformation meat to the fortress. And I'm not quite sure what the new trees proper density raws are, but I'll try to look into it.
It would probably be possible to make it so we can brew a drink from their meat or something we get from butchering them, but at that point we would be introducing the transformation meat to the fortress. And I'm not quite sure what the new trees proper density raws are, but I'll try to look into it.
brew a drink from their meat



I'll start working on meat wine.

262
Creative Projects / Re: Vastaghen12's daily drawing
« on: October 24, 2017, 09:40:55 pm »
Anyways, I had a drawing for today, but my scanner is acting up, so double feature tomorrow, proven  I figure out what broke.

Hope you figure out what the problem is!

Also, looking back at my own post...

I really think you got the spirit world vibe you were going for?

I have no fracking clue why I used a question mark. So... pretend it's a period xD

263
DF Community Games & Stories / Re: Hall of Legends Torch Passing
« on: October 24, 2017, 07:04:42 pm »
Disqualified.

No (other) questions asked. Elves do not represent Dwarf Fortresses, not unless they're Cacame Awemedinade. Bearskie is, quite clearly, Bearskie, and not Cacame.

I can firmly attest to the fact that Bearskie is not an elf, and is, in fact, a bear named Bearskie

Just like how I'm a derp named Derpy. And Th4DwArfY1 is a dwarf named Dwarfy.

264
DF Community Games & Stories / Re: Hall of Legends Torch Passing
« on: October 23, 2017, 11:21:56 pm »
PTW just because I want to see where this is going.

Also, I kinda abstain.

265
wait, when did this fortress become communist?

When we decided to have fun.

266
Creative Projects / Re: Vastaghen12's daily drawing
« on: October 23, 2017, 09:04:41 pm »
Those both actually look pretty cool. I really think you got the spirit world vibe you were going for.

267
Forum Games and Roleplaying / Re: ZL
« on: October 23, 2017, 08:14:19 pm »
Okay! I edited my post again, and if I'm still getting this wrong I'll probably just jump into a river I can't make.

I cast Lift where I start.

That's what it looks like now. Did I get it right?

268
Forum Games and Roleplaying / Re: ZL
« on: October 23, 2017, 01:30:01 pm »
I cast Lift where I start.

269
Link to context?

There is no one thread for that quote, as the cretinous liberals are everywhere.

270
Forum Games and Roleplaying / Re: Bizarre Magical Items
« on: October 22, 2017, 02:51:32 pm »
Could be good for ensuring minion loyalty; just fire it at the head of everyone who gets in a position to backstab you.

That's the initiation ritual for joining a gang of vicious magical criminals, the Legacy Gun is pressed against your head and fired. Now you are sworn to never betray the leader-or you betray yourself as well.

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