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Other Games / Re: System Shock 3: It's happening. SHODAN-style.
« on: February 18, 2016, 08:19:57 am »
I think the crusader rights got separated somehow, which is why the games never tied together more.
There was some sort of fluff in one of the Crusader games that the teleporters you saw in the late game were based on experimental technology developed on Citadel station... and indeed whats-his-name was rocking a personal teleporter device.
one of those "we shouldn't have introduced this technology" sorts of things, since now its canon and its absence is awkward to explain.
That's the problem with sequels and crossovers, too much shit to keep track of and keep suspension of disbelief. Start a new IP, and you have a clean slate with no baggage like "where are the teleporters" or "if we had energy shields back then, why dont we..." or any other number of throw away references to obscure tech that could trivially solve a problem if a similar tool was in the maintenance locker.
There was some sort of fluff in one of the Crusader games that the teleporters you saw in the late game were based on experimental technology developed on Citadel station... and indeed whats-his-name was rocking a personal teleporter device.
one of those "we shouldn't have introduced this technology" sorts of things, since now its canon and its absence is awkward to explain.
That's the problem with sequels and crossovers, too much shit to keep track of and keep suspension of disbelief. Start a new IP, and you have a clean slate with no baggage like "where are the teleporters" or "if we had energy shields back then, why dont we..." or any other number of throw away references to obscure tech that could trivially solve a problem if a similar tool was in the maintenance locker.
You get a credit card early in your life, and keep it paid off so you'll build up a credit rating. Doesn't really get up there until you have a mortgage, though.