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Forum Games and Roleplaying / Re: Marga Inventor's (Merchant's) Guild HQ
« on: March 07, 2018, 04:57:15 pm »
It seems like a lot to add weight on top of everything.
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I want to ask, what do you think the basic member of a guild should be called? Currently I have it as Disciple. This is not a official ballot kind of more of a casual "putting it out there" kind of thing. What do you think?I feel like it should be up to the guild. Like, for the guards it might make sense to call them Regulars, for Inventors they might be Tinkerers, etc.
If something else preferably one word.
Keep in mind that some long-running players may never go beyond this rank. Also sometimes people that were once high-ranked may retire and become this again. Currently I feel like Disciple almost sounds derogatory or like calling someone a student. Some may be very veteran players.
I'd recommend swords be longer (aka need a SHEETH)I was thinking a sword should be able to just fit in a backpack, since that is a way that they were commonly carried (or rather, wrapped up in cloth in a backpack).
Some other basics
-torch
-pick
-wood axe
-fishing pole
-quarterstaff
-bow, arrows(QUIVER)*
-dagger
*Actually might be too complicated just yet
It will take a little time to seed more ingredients. It is OK if the Inventors "spawn" items, they'll just be more expensive than crafting them.Sounds good. Should be easy enough for players to post an up to date inventory with this system. And I'll start offering pouches for 4 gold and backpacks for 8. Should be a good enough price for now.
I guess we'll want to make a requirement to post your inventor when performing your action for the phase. (If it is too lenient it can be hard to keep track if it is just for changes)
Simpler versionQuote from: I
E: Iron Sword (RH), Wooden Shield (LH), Small Pouch (Belt), Small Backpack (Back)
Pouch
[A|B] A=Iron
[A| ] B=Yellow Crystal
Backpack
[A|A| ] A=Soothed dwarf
[A|A| ] B=Empty bottle
[ | |B]
So held/equipped items are just the list, like you used before?Yeah, an example inventory might look like this:
Are we ready for a vote or Guildmaster decision?
Equipped: Iron Sword (RH), Wooden Shield (LH), Small Pouch (Belt), Small Backpack (Back)Quote from: Pouch[A|B] A=Iron
[A| ] B=Yellow CrystalQuote from: Backpack[A|A| ] A=Disgruntled dwarf
[A|A| ] B=Alcohol to soothe the dwarf
[ | |B]
I would recommend a new symbol for divisors to avoid accidents.Yeah, that looks pretty good to me as is.
[ | | ][ | | ][ | | ]
[ | | ][ | | ][ | | ]
The only thing either way, is a middle divisor. _ and — would use a slot. Underline seems a bit much but possibly acceptable since tt/courrier is already recommended.
Perhaps just avoid middle divisions normally.
Or make a paragraph break.
Cooking!I think if we want to make it an economic thing it should be handled here, but if it's an idle-hands sort of thing the jesters can take it.
I should add that to the Jesters.
(sound reasonable?)
If we're going to give people a reasonable amount of items they can hold, to some extent they're going to need to track it themselves. Even with for use spreadsheet tools, It'd still be a lot of things.So you're saying something like this representing 10 spots:
This gets more challenging when we want to introduce theft later on and so we should probably keep things fairly light for now cus they might need to change again and again.
A simple way of doing the grid, might just be to have it be one row and in simple ASCII with just like bars.
Scratch that, gimme a butcher's knife and a med kit and say hello to your new doctor.Weapons don't come with any ammo when bought besides a single magazine already loaded, so I'll use the remaining 5 for 8 sniper ammo.How can we contribute? I'd love to rack up some points. I want to go harpoon and a second melee weapon. I'm trying to figure out if I should take a second weapon right away, and settle for an ax, or if I should hold out.
You get points for contributing, so you don't ever have to worry about running out of points.
Weapons don't come with any ammo when bought besides a single magazine already loaded, so I'll use the remaining 5 for 8 sniper ammo.How can we contribute? I'd love to rack up some points. I want to go harpoon and a second melee weapon. I'm trying to figure out if I should take a second weapon right away, and settle for an ax, or if I should hold out.
You get points for contributing, so you don't ever have to worry about running out of points.
Best to call dibs if you will do it soon. Otherwise first come first serve.I'd love to claim that reward, but I dislike rolling for the outcomes of actions I've taken, so I'll leave it to somebody else.
And especially with the reward I posted.
Peaceful animal at Trypo Mountain?
Wolpertinger | 3 | Papaj, Rockeater, UristMcChladni
Common resource at Trypo Mountain?
Iron | 2 | roseheart, UristMcChladni
Crystal creatures
Beetles | 2 | roseheart, UristMcChladni
Will-O-The-Whisp | 1 | FakerFangirl
Sorry for double-post, but roseheart asked that the Mage's Guild checks in with you about some magical ingredients.That sounds good to me. Do you have any other magical items that need to be immediately realized? Do you have an idea of how valuable they would be to the Inventor's Guild for crafting, or are they primarily of magical use?
For one, we're thinking of using "mana crystals" as the main spell ingredient -- they come in different colors, which correspond to different types of magic (red, yellow, blue, etc.) Secondly, we're thinking of using "astral dust" -- basically acts as a conduit for mana and spells, also very often used. The Ranger's Guild is working on a yellow mana elemental, which is a sort of living embodiment of yellow magic. When it dies, it drops a yellow mana crystal, 5 units of astral dust, and a 25% chance of an "elemental shell" -- something that can be used for summoning your own elementals. There will be other kinds of mana elementals, again coming in various colors, which correspond to the type of mana crystal they drop and thus the type of magic which can be obtained from them.
What do you think of all this?
Another important thing about items, is how they will be stored and the limits to capacity.Yeah, that's something we could make work. I like those systems over weights, but the graphics would be relatively time intensive to make, and the system is inherently graphical, so that's sort of hard to avoid. I appear to be running a pretty empty ship here, but if I can come up with a way to make and populate grid inventories without driving myself crazy, I'll do it.
I think it would be really cool if we could do some kind of grid system. Like Resident Evil 4/Diablo II.