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Forum Games and Roleplaying / Re: Gridhood: Bay12 edition
« on: April 05, 2018, 11:04:29 pm »
Three members of the Horde forage at H9, and two forage at I8.
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There is nothing stopping you from doing more than 5 different kinds of actions in a turn. There's just random penalties for doing so.Yes, but I mean in regards to population. Can I use all five actions allowed by my logistics even if I don't have the population to support it?
Your logistics can be increased by various science projects.
How is being specific a bad thing? In fact, because of its specifications, it means is they will fight a few weak mooks, and considering they are together, which I should add is a major bonus to their combat effectiveness, they should be able to deal with said mooks without getting too injured.Operation Dark Klaw doesn't have Harvestman in it, which is why I suggested Dark Hand gathers favors while Harvestman is deployed in an unrelated deployment and takes down some generic mooks to level up.
Besides, the reputation we will get can be used to get more and better villains in the future, part of the plan is to make Darkhand and Harvestman infamous enough that we can get more people on our side. As more villains means more actions, and more actions means more resources.
And on top of all of that, if Operation Beatrix doesn't get Darkhand and Harvestman mooks to fight, what makes you think Operation Dark Klaw will? Its basically Dark Klaw + Harvestman getting some revenge and both of them helping each other get revenge.
Cool lore.(((As of yet, no. They don't even possess knowledge of Rasp's existence at the moment, so their current religion only worships three deities. Though that could change if, oh I don't know... a certain few annoying catnip fields turned to deserts...?)))
((Does Rasp have a place in Sylva mythology?)
((Now that I'm on flatter terrain, there isn't too much need for mining just now, but we could use more food production. Also, where are all the cold tiles at?))According to the Civilizations list, you only have the theoretical concept of Agriculture. You've only got one research point invested in it.
Orassan Empire
Have 2 people farm K10, 1 person farm k11, 1 person pray to Felius, and 1 person research structure construction.
Also, we have agriculture, can't we start making farms ourselves?
Operation Dark Klaw (1): thatroleplayergal
Basic Deployment (Harvestman) (1): thatroleplayergal
Operation Beatrix (1): piratejoe
The rules regarding population can be found on the first post.I mean, I suppose so, yeah. So maybe turning an ocean hot just converts it to a desert?
Also, wouldn't a bed of sand basically just be a desert?
I made this as a resource for what tile temperature changes would be called, if you're interested.Idea for hot ocean: Sandbed. Y'know, because if an ocean dries up, it would just be a bed of sand on the ocean floor. Alternate name: Ocean Floor.