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Topics - BrythonLexi

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Edit: As it turns out, I was mistaken in my findings.  I was merely misinterpreting Dwarf Therapist data.  Attributes do not change post-embark.

This afternoon, I just came across an interesting discovery with Dwarf Therapist and embarks / embark profiles.  As it turns out, the attributes of dwarves post-embark is influenced by the labours selected in the embark menu by the player / embark profile.  What I mean by this is that a dwarf who is weak pre-embark, but given (ex.) the mining labour, will embark as a strong dwarf suited for mining.

If you look at the pre-embark overlay of Dwarf Fortress; specifically Medtob and Minkot's "Mining" skill:

Medtob and Minkot's numbers are 52 and 47.

Post-embark, now look at their "Mining" skill:

Medtob and Minkot's numbers are 100 and 99.  They changed post-embark!

I'd love help to see what else changes, be it personality or if its just physical attributes.

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DF Suggestions / Moddable IMAGE Improvements
« on: June 23, 2020, 02:32:32 pm »
For the longest while, i've had a modpack for Adventure Mode reactions, so that my adventurers can do wood/stone crafting as well as the vanilla bone crafts.  My mod has improvements implemented, but I could not add IMAGE style improvements "On the item is an image of Urist McImage in malachite"; modding an improvement reaction with those resulted in nothing.

I hope we can get IMAGE improvements before Steam release so that, after a long while, I can finally "complete" my mod and have full control over the items my adventurer creates.  The IMAGE prompt already exists for figurines in adventure mode, so why not IMAGE improvements?

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DF Suggestions / Third-Person "They" For [CAN_LEARN] Asexual castes?
« on: June 27, 2018, 01:15:05 pm »
I think it would be good to have third-person they pronouns for [CAN_LEARN] or civilized creatures.  Why?  Well, I can only imagine a non-binary person wanting to mod in a non-gendered adventurer/species/etc. but be upset that "it" is currently used for all asexual creatures.  Why "they"?  It'd be the simplest option without enraging more conservative DF players and Toady not having to mod in, say, a [PRONOUN] caste tag for "xe", "ze", and all those odd new pronouns.

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DF General Discussion / Elven Forest Retreats: 2002 - (Next Update)
« on: May 28, 2017, 05:28:51 pm »
From 2002 to 2017, the Elven Forest retreats stood strong. Until the next update comes out. In it, our dwarves can go out into the world and fetch artifacts or cause trouble. Knowing this community, the first targets will be the hippies Elves. Their retreats will be ransacked and destroyed, until not a single plant stands.

Long live Armok, God of Blood

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