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Forum Games and Roleplaying / Re: (SG) SPAMOVERLORD
« on: August 28, 2017, 07:32:50 pm »Plus, is there a reason you wrote "205" in Chinese?It's an expression. It means "halfwit".
I am Chinese, and I didn't know that. Wa.
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Plus, is there a reason you wrote "205" in Chinese?It's an expression. It means "halfwit".
Is B, followed by A but with shotguns, an option we can take?
This is not a matter of "how well can you shoot". I am well aware that evil minions couldn't hit the broad side of a barn. This is a question of "look where you're going, 二百五".
If there is no catch, can we still have the necklace so? That could make our political minions more attached for the cause, while we can still put propaganda and (try to, it never works) blame the rebels for the bombing "They even don't even know how to use bombs safely to make their own troops secure, they *cough* killed our negotiators"
...idiots. You don't just stroll in to unknown territory; you're supposed to be careful. How poorly-trained are these buffoons?
B, clearly. Assuming I can join.
We are a overlord. Morality is a subject matter. If the governor did his job well his wife would have not gone boom. I have played games as a villain protigantist. So morals is not big to me.
B. Gotta check tunnels.
I don't know why the GM has to be so… negative.
Anyway, I think C should be good for now.
We can analyze the shards after we explore the tunnel.
A. The blame can fall on rebels suicide bomb method via pr spinning.
goodbye.
We're a 19th century technocracy based in Antarctica that happens to have a wormhole. We've imposed inspections on iron ore carts so nobody can sneak into our industrial sector with them. A rebellion in a coastline city captured the governor. We sent in negotiators with suicide vests and were forced to remotely detonate them, leveling the governor's mansion and killing the governor and most of the rebels.
I'm torn between A(Blow them up now!), and C. Telling them that the whole building is rigged (w're the empire, and they'll be in too much danger to disregard this even if it is a lie.) As well as our own people, etc. nobody gets out alive unless they co-operate.
*shrugs*
I'm also kinda curious about comparing average dice rolls. If I wasn't on my phone I'd work it out.
Cool. I think we're decided, so I guess we get to wait on Wreth for once?
I suggest that we send out some negotiations and try and figure out why they wanted to kill the governor, for PR's sake, however those same individuals will be strapped with remotely detonatable explosives so that if we can't get them to stand down then we can at least get rid of a few of them with the element of surprise, it will also let us eliminate anyone supposedly from our side that tries to collide with them.
If that fails, then we can starve them out and shoot any that don't surrender immediately.
Well, of course they'd teleport themselves out. There's teleporters for everyone worth assassinating. If the heroes come to the lab, I'll have them test any prototypes I need run through testing. Heroes love testing new stuff, y'know?