1) Are you planning to build upon existing tileset or do it completely from scratch?
2) Your recent pictures are very nice but it is hard not to notice that these goblins looks like men in costumes (wrestlers possibly
).
I assume that is due to reusing generic parts of the body on different base. Is modularity the catch phrase of incoming tileset?
1) From zero, with an eye to the graphic possibilities of Steam DF and only for Steam DF.
Completely standalone custom tileset by my hand with own tiles.
2)
Goblins looks like men....don't know what you talk about. Any humanoid with couple legs and hands always looks like a human. See pic.
I try to use some kind of the modular principle, but I don't hold on to it straight.
The only thing that really unites my humanoids is the position of their hands, so it allows to use the same weapon tiles.
I would say, even so, what you take for a kind of modularity is just the result of drawing tiles by one person, who trying to keep tiles in one projection - there is no unique feature here.
Here also a picture that I have already posted on
Reddit - outdated design of dwarven armor.