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Messages - etgfrog

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1171
Other Games / Re: Bloc: The Glorious U.B.A.
« on: July 31, 2013, 06:27:26 pm »
I had picked stability on the first one, the 2nd one happened about 20 minutes later when i looked back at the news, maybe its because I picked military junta?

1172
Other Games / Re: Bloc: The Glorious U.B.A.
« on: July 31, 2013, 06:07:27 pm »
not sure, there was a message of what military leader should i listen to and i picked the airforce, figured it would help me initially win wars better.

1173
Other Games / Re: Bloc: The Glorious U.B.A.
« on: July 31, 2013, 06:00:44 pm »
So I decided to join to try it out
http://www.bloc.name/stats.php?id=8324 is me
oddly enough a turn went by and got an event that let me get a very early airforce

1174
Other Games / Re: Sword of the Stars II vs Galactic Civilizations II
« on: July 21, 2013, 01:19:20 pm »
That comes with the assumption that the computer would be playing the game at the same speed as a human, for an online game it would have to, but for an offline game, it could run a game in less then an hour if that.

as for the program that identified tanks...i doubt they fully scrapped that as even at 95% accuracy would be useful...but such a project would be on a very high level and kept hidden because it could just be implied that a team identified the tanks instead of it being a computer.

as for the topic...I would have to go with galactic civ because of the modding scene, I could be very wrong and the swots 2 mods took off....

1175
You forgot fusion magic...fire/ice bolt...but...no it isn't infinite money repairing wands, at least not that I remember, they were expensive at first but you didn't use a wand on trash mobs.

Ah...thats right, its infinite money on repair if you keep meditation on while using it, meditation increase the rate of durability loss.

1176
but...but...the omnislash... :D
final hit does the most damage with 2 weapons on a single target...however if you have 5 enemies...then a 2 handed sword is more effective as you can chain knockdown all them. the reason why its effective with a 2 handed sword is because you only do a third the animation of the attack before you teleport to another enemy and hit them, biggest problem is getting camera to cooperate with you.

1177
On the contrary final hit is great with a 2 handed sword on targets with heavy stance  :P
actually what happens is both you and the enemy keep hitting each other in an almost ankle tied knife fight so unless you have some very nice defence you will go down pretty quick, but besides that if your fast at clicking then its good for large spawns where they all are agroed onto you.

1178
Other Games / Re: War Thunder. Casual Dogfighting MMO.
« on: July 06, 2013, 10:17:35 pm »
formations should in theory prevent fighters from getting close by shredding any fighter that gets within 800m...only problem is gunners are a bit derp and don't start shooting untill they succeed in a spot roll...dont know about that for a fact but i do tend to watch for incoming fighters on me and then check the score screen, if they have rockets then start dodging like mad...but it is a bit weird since even after a fighter has fired a couple of rockets it still takes a couple of seconds for the gunners to even start shooting at them

1179
Other Games / Re: War Thunder. Casual Dogfighting MMO.
« on: July 06, 2013, 06:12:23 am »
Don't bother with the US dive bombers and the Catalina. Complete waste of time.
I'll have to disagree with this...the water landing planes are actually the easiest to land places, you can even go land at runways while going 300 if your careful. The main thing is to watch for anyone who has rockets as those will 1 shot you...while the 37mm cannon will also 1 shot you if its armor piercing and hits horizontally through the wing that is a little rare. The only reason i could see of skipping the catalina is if it doesn't have bomb sights...which would be weird as the H6K4 is a very similar plane and does have bomb sights. The main benefit of this type of plane is the wings protect enemies behind you from being able to shoot the cockpit and instantly downing you with pilot unconscious. But there is one interesting thing about these two planes, they are the first that can carry a heavy enough bomb loadout to destroy the enemy base...only really practical in arcade since with about 10+30(expert crew cert with the plane) reload your bombs reload in 55~ seconds which means in about 10 minutes the enemy base is dead unless they dealt with you

ah...nevermind i see why, the Catalina is about 50 km/h slower then the H6K4

Anyways, in game name is etgfrog although I tend to fly bombers and ground attack planes...probably because I find dogfighting to be...almost a waste of time at times...not when the objective is to kill ground forces.

1180
Other Games / Re: War Thunder. Casual Dogfighting MMO.
« on: July 05, 2013, 10:01:38 pm »
had an interesting experience...person rams me with a fighter while i was in a bomber, my wing gets damaged and loses that side's control(reduced turning and a bit of random spinning afterwards) and his wing fell off completely then asked how was i still alive ::)

1181
Other Games / Re: War Thunder. Casual Dogfighting MMO.
« on: July 04, 2013, 10:59:37 am »
well...now i'm just annoyed at the game now since in tier 5+ the 37mm cannon will 1 shot even a heavy bomber...i'd be tempted to try historical battles...but queing for one is next to imposible

1182
Other Games / Re: War Thunder. Casual Dogfighting MMO.
« on: July 04, 2013, 01:22:11 am »
But the reload does help with the speed that you reload on the ground, but Japanese is decent...the H6K3 is a bit crazy for a tier 3...granted I haven't looked too much at others, but this is the first plane I started doing really well with

1183
Other Games / Re: Elona
« on: July 01, 2013, 07:08:06 pm »
then watch, the next 3 times you are about to get a wish from a fountain, nothing will happen...that is more or less how it tends to go.

1184
Other Games / Re: Dota 2
« on: July 01, 2013, 12:05:24 am »
So i have to ask...assuming top lane wards the rune, how is the enemy team expected to go gank the tinker/medusa killing the ancients? buying a smoke at 1:30? then what is to stop mid and top from collapsing to them unless the enemy team brings 3?

1185
Other Games / Re: Dota 2
« on: June 30, 2013, 09:35:06 pm »
So...I recently finished a game that was a little ridiculous, teams were disrupter(me), lina, witch doctor, kunka, and medusa vs pudge, bristleback, slark, nyx, and drow...it starts off oddly with medusa saying that they will go jungle then 3 minutes into the game drow gets first blood then also dies to witch doctor who was solo safe lane, I end up doing ok dispite being vs slark/nyx lane, kunka ended up out csing the both of them dispite me and him dying once...but to make a VERY long game into a short story(1 hour 18 minutes), my side lost all of our towers but kept saving the bottom barraks from the enemy attempts at it untill we managed to wipe them then pushed to win...but i do suspect if any good player was to look at the replay they would be almost pounding their head on their desk asking why...but the real kicker of the game is that medusa jungled...and started by attacking the ancients by using a quelling axe to make a small space that they could shoot the ancient without them being able to attack back

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