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Messages - mightymushroom

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631
[Mushroom, Pig is the last Saga. I'm not quite certain what your intent is.]
What resources would we need? They are plants and minerals, they are their own resources. The storage will grow as they do.
I am starting construction in the Saga of the Rabbit.


((Sorry, mixed up names. It should be Rat.))

"Then I am not sure I understand your plan in the slightest. Do you want no framework, no organization? These things will be easier to make if we use what other gods have left behind, rather than creating from nothing."

632
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: April 03, 2020, 08:31:47 am »
Now I'm thinking about vicious guidebooks, like a map to famous stars' houses in Hollowmined that repeats all the trashiest gossip. Could be quite entertaining for a certain crowd.

633
Age 2, Saga of the Pig Rat, home room
Koaring does not know whether the nameless mechanical god takes time to sleep. If they do, Koaring's nervous energy has him up and about early enough in the saga to awaken his classmate with a pounding on their chamber door. When the god objects that the Saga of the Rabbit is logically better suited to working together on a project, Koaring glances at the storage pit, now illuminated by the baleful glow of the Gourd. "I am loath to put off this task any longer than necessary. No, I intend to set out now regardless of Saga. Won't you join me? We could discuss any plans you have for the design, the better to refine our search."

634
Ah, since this is the same first post as last time, I am going to copy-paste the same selection as last time! :P
I think it still fits the character perfectly well! :D

Nice to see this back again, let's hope it has even more intricate details than before! ;)
(I've been PMing with High Tyrol about refinements on the suggestion mechanics.)


635
Turn 2 Actions

Saga of the Rat

First thing, Koaring brings the Gourd of Corruption out to the common storage. (It may be moved again later, depends how things go.)

Thinking carefully about the requirements of his collection for Resource Acquisition Lab, Koaring decides to concentrate on storage conditions and presentation; size and diversity will mostly depend on luck for now. At the same time, it seems very likely that someone else in the long history of the Academy has had the same or similar ideas. He's been meaning to explore the place a bit, anyway. He checks if {null} is around to invite them along.

Use a Miracle to activate Wandering Nose: Koaring is searching for abandoned museum or display furniture that he can make his own. He doesn't want to anger any older gods at this point, so he will be careful to verify any candidate is genuinely unclaimed before appropriating it, including checking with Student Services. You know, just in case he stumbles upon the treasure room of a god of dust and cobwebs.
Edit: Per the conversation below, Koaring is now looking for "natural" materials in accordance with {null}'s outline, to the extent that he understands it. He still thinks a certain amount of cabinetry will be useful, but he is curious as to what the unnamed god will fashion.

Saga of the Rabbit, most likely
Reserve a Miracle as an intra-Academy Action to support {null} in construction and adaptation of either a new space or improving the menagerie, their choice.


Saga of the Horse
Attend Class: Resource Acquisition Lab. Spend 1 Interaction acquring resources!


Saga of the Goat
Attend Class: Divine Miracles

Today Koaring has a question to ask: "Professor Yínfà, I am interested in cooperation between gods in working miracles, and perhaps even between gods and mortals. I tried performing a miracle for my mortal followers this past age, and honestly the result exceeded my expectations. I was wondering if and how followers can contribute to such divine acts."
Turn in written assignment on a successful miracle:

Saga of the Dog

Koaring has not forgotten about Baba Yāo fù and his unmet daughter. He has put it off perhaps too long already; he now resolves to change the adjective on the latter. Not accustomed to the strange flow of time in Qiángdà, divided as it is between students and everyone else, he is uncomfortably uncertain what to expect.

Interaction: Visit family. A nice social visit this time. Be polite even if Koaring can't manage friendly. Also, use minor god magics to apply temporary infertility measures before he sets out, in case things get heavy with Baba Yāo fù.

636
That sounds like a wonderful idea! Though I am not wonderful at decoration.
"I would not call it my specialty either! But we do not learn in what areas we have talents until we try it, sometimes." Koaring turns somber for a moment, adding, "Or in what endeavors we have too high an opinion of ourselves."

Koaring has suggestions for inspiration but tries to steer the conversation toward his companion taking the lead on the building project after they find some supplies.

637
Dun blanches at his response. She probably should have remembered that beast-things were often touchy and easily riled, but what was everyone here's aversion to reproduction? Maybe she should have just cloned herself after all...

"I was uncertain whether you would object to peripheral involvement in reproductive activities, and will avoid implicating you in the future. If you would rather preserve your collection and avoid entanglement with such a matter, I would also be willing to share ownership of the menagerie in exchange for improvements to it or shared use of a room that is similarly useful to me."

"It may be best if we stick to joint projects for now. I'd like to consult with the other one, but you may expect improvements to your menagerie or a new purpose room early next age, I think. The other matter, it costs me much time devoted to your gain. I do not know how you can help me similarly."

Koaring hesitates, suddenly struck by the idea that Dun – or anyone else – could confront Baba Yāo fù without the penalty of the hex she's laid on him. But no, the Hag is a wily opponent and he's not about to subject Dun to the same risk without far better planning. "If I should discover a want for something that touches on your specialties I hope we can revisit the topic without prejudice. Reproduce as you wish; but I am in no position to accept yet another responsibility."

638
[Still in Age 1, some time post-Saga of the Horse]
There was a thing to consider, and it involved Koaring. So the nameless god sought them out while they weren't busy, and sought to discuss a - potentially rather inconsequential - matter with them.
Chet said we could share a collection and grade. Do you want to?

Koaring is startled by his classmate's approach, lost in his own problems as he has been. "The course. Right. Uh, I hadn't thought that far ahead, to be honest. On the one hand," raising his upper right arm, "my first thought was that it feels unfair to the older student, but by virtue of being more advanced perhaps she is more accomplished. And I fancy myself a decent enough collector, perhaps having you ride along would be unfair to me? On the other hand," switching to his left arm, "it's only the first week and already I find myself in trouble balancing coursework and aiding my followers. It couldn't hurt to have help. Then there's the other other hand," lifting up his lower right arm, "and that is that I hardly know you one way or the other. You were very quiet at the welcome banquet, I recall."

"I propose a test of cooperation short of sharing a final grade. If we are both satisfied with the result, then we will still have a chance to inform Court Scholar Chet before the Term is up. He said that storage and presentation would be part of the grade, and I would feel less selfish about using one of our empty areas if I were sharing with a classmate. What say you we collaborate on sprucing one of them up and see how well our partnership works?"

"I am occupied for the rest of this Age but early in the next could work, before our next class is held. I was thinking of looking around the Academy grounds for unused furniture that could be made into display cases and cabinets. Also, that menagerie Dun made could hold some living samples depending on what we gather."




Dun approaches Koaring when next he seems relatively balanced.

"You are a feral beast-god, yes? Well suited to foraging for raw materials?

If so, I would value your services. I require a suitably flattering gift for a greater power- something valuable, from the surface world rather than the depths of the sea, and ideally magical or well suited to equipping mortal hosts. Or else a raw material to be crafted into such a gift.

In exchange I could craft or conjure you something, or perhaps you have some interest in my menagerie or some of its contents?"


Koaring narrows his eyes at Dun, but as far as he can read her transparent face she doesn't seem insulting, just matter-of-fact. "Have you been speaking with the nameless god? Never mind, it doesn't matter. Yes, I have an interest in your menagerie: my coursework in Resource Acquisition unsurprisingly involves acquiring things. I had meant to ask if I, or we since the nameless god is also taking the course, could use it to store some of our samples. I expect it will be mostly plants, since the course is subtitled 'Plants and Minerals.' As for repaying the favor I can keep an eye open for anything matching that description. But I was hoping to save the choicest items to bolster my own grade. Do you think this greater power of yours would be upset with only the second or third best thing a freshman god can scrounge up?"

"And, for the future, I do not care to be called 'feral.' Those who have done so in the past did not mean it kindly. Nor do I enjoy the idea that, having refused your request to breed a lackey, you are now trying to use me directly in the same capacity. I will find what I find, and for now there is enough space to go around that an arrangement for the menagerie is more convenience than necessity. Although I do remember that we agreed to help each other with Miracles class as well. That obligation also binds us, for now."

639
Saga of the Pig

Koaring is disappointed but hardly surprised to watch his Gourd begin the early stages of decomposition. It would just be one more mistake this Age.

On the positive(?) side it does illustrate the problem before him. Although the rot setting in has far more to do with the physical gourd, it is easy to romanticize it as an emblem of the evil corruption that still glows from within. Baba Yāo fù had said in her parting words that she feeds on the suffering of mortals, that she felt it as a compulsion. Such a life is anathema to the son of the guardian spirit Jaleniniqel, and to one extent or another the whole of his pantheon. Koaring still feels the temptation, the sickly reassurance that once he partakes of the Hags' corruption he won't mind it any longer. Yet he finds that each moment he resists makes the next moment easier to get through. That he would be unpained after his transformation is only a speculation, his current horror is very present in his mind.

Now he only needs to invent a way to free his daughter from the same corruption, preferably without becoming an enemy of Baba Yāo fù or fighting her directly against the malus of her hexes.

Yeah. Only.

640
Old saves are indeed almost certainly missing niceties that modern dwarves expect. I can't comment directly on what happened in your game without seeing it in more detail, but fulfilling a need often produces a 'good' (stress reducing) emotion at the same time: e.g. "Urist felt euphoria after praying to Armok McGod." So it may be that needs-related activity is a powerful piece of combatting stress even if unfilled needs do not directly cause stress to climb.

I strongly suspect this is why some players are reporting an improved stress situation in the 47.xx releases, with measures to improve how dwarves socialize, since socialization is an important source of both social/friend/family needs filling and a spark for some of the strongest good thoughts&memories such as getting married or having children. For that matter, merely having a pleasant conversation can produce a minor good thought, and those add up over time. (Or a bad thought for arguing, but nothing's perfect.) I have not tested long term, but it fits with what I know.

I agree that Loci's experiment is not perfectly conclusive. I'm just pointing it out as an example of how one needs to isolate factors. The dwarves are not given jobs or skilled up for the reason that doing those tasks gives good thoughts, which could interfere with the measurement of bad stress from missing needs. I admit I was too impatient to personally run the save for more than a couple years. But feel free to report if you find any change after even longer amounts of time.

It would also be interesting to do runs with different personalities, including high stress vulnerability – I seem to recall Loci's seven are all pretty bland in this respect.

Whereas you seem to be proposing a more "real world" test but not explaining very clearly how we could factor out the other thoughts in order to measure specific stress from unmet needs.

For example in adventure I shaped my Dwarven peasant to have exactly 2 needs, which were fulfilled instantly with smashing 2 stones. I did it every 2 days and my Dwarf had always a perfect focus. Still for duration of 1 year my Dwarf was crying every single day. Even, when I got him company of woodcutter-followers and home was his old village, more then location due crashing to desktop bug with animals. I was thinking, if I did not miss something, when shaping his needs...

Now, when I read this, there is a logical connection missing. You eliminated most needs from your adventurer, filled remaining 2 needs, and had emotional trouble while focus was perfect. Saying that filled needs do not prevent breakdowns is not a reason to conclude that unmet needs cause them.

641
"Unless Dwarf was already max-stressed out by other factors." — This is the difficulty for investigating insanity and red arrows. Stress is known to be stored as a perpetual sum. The bucket in your analogy is not checked on a month-by-month basis; the bucket is never emptied. Thus reaching the breaking point represents the accumulated total of all things that a dwarf has experienced since the first tick they entered the embark.

Dwarf Fortress doesn't show that sum in any meaningful way, only the recent thoughts and a handful of long term memories. There is a terrible information deficit here. Meaning that, yes, a dwarf may sit at 99,999 for quite a while until a single drop of rain pushes them over.

This is why Loci's experiment is so compelling: it is deliberately set up to exclude all thoughts that are not from focus needs. And when it is run, dwarfs don't accumulate significant stress relative to other known or suspected causes. (I recall it was something like 6 points in ten years, when the danger mark is ~100,000)

(The perpetual sum method makes it just as easy to go the other way; as it did prior to the stress & memories rewrite of 0.44.10, when the majority of dwarves accumulated such a deep reserve of good thoughts over a lifetime that they were in a state of bliss no matter the circumstances. I would be surprised if such a method can ever be mathematically "balanced" across a suitably wide range of play styles to give meaningful, non-extreme stories to the bulk of the DF audience.)

642
DF Gameplay Questions / Re: Creating New Soil that works for pasture?
« on: March 28, 2020, 11:09:11 am »
Someone may come along with more information, but to the best of my knowledge putting mud on the floor is the trick. Usually the only thing to trip over is that plants do not self-seed on top of a constructed floor tile, only natural ones.

Any way to create surface pasture over exposed soil tiles?

Assuming you mean actual "soil" here and not only muddied floor, then you may be experiencing a biome problem rather than a surface problem. Glaciers, mountains, or oceans don't have any grazing plants and won't grow new ones, for instance; some evil biomes have only 'dead' grasses that do not grow either. If you have more than one biome on your embark you could try a different corner.

Underground plants should start growing if you breach the caverns. This has also been known to be occasionally buggy, but it's something I would expect to work until proven otherwise for any given game.


On the "no matter how involved" side you could try extending your farm plots. If you are worried about your grazing animals starving, then anyone who owns a grazing pet should be able to feed their pet with regular dwarf food when it gets hungry. Dwarves with the animal caretaker labor can feed non-pets, I believe. However this seems to be a lower priority than most players would like, so be sure any caretakers and pet owners are not super busy with other jobs.

643
Saga of the Goat
Dun stares at Koaring for a few seconds, considering both his proposal and his curious response.

"I suspect assistance will be excessive... but I do wish to perform exceedingly well in this class. This would probably be a good arrangement."

She glances between the two gods as though evaluating them.

"Speaking of family matters and pacts, and as long as I have both candidates on hand: Would either of you be interested in experimenting with divine offspring? I desire a messenger to ferry communications and materials for me, but only a god can traverse the magma chamber. The offspring of two gods might suffice, and would be an interesting experiment regardless. If you are not interested in servants I would be willing to pay in other currencies."

"Ah, as long as we are cooperating, I noticed the menagerie you —"

Koaring's voice trails off as Dun gets her request in first. His eyes grow wild as he is proposed his second child in an Age he had expected none. "No!" he shouts, startling himself. He thought he had better control than this. "Leave me out of it! You don't know what you're doing!" Burning with embarrassment, he hurries away to his private quarters. His shame is all the more acute knowing that until the Saga of the Ox he had been contemplating whether he might benefit from exactly such an arrangement.




Saga of the Rooster -> Saga of the Dog

Koaring spends an a long time simply staring at the Gourd of Corruption, such that he hardly notices the change from one Saga to the next.

The Gourd is an unquestionable triumph, and yet he has so many questions. The simplest: how could he have succeeded so well when he still feels the lingering effect of Baba Yāo fù's enchantment? The hardest: should he accept his defeat and join his lover and his daughter, or should he continue to fight on the side of Peanut Village with the proof sitting in front of him that he could still improve their lives? Somewhere in-between: if he doesn't consume it right now, just what in the abyss is he going to do with a house-sized fruit full of consolidated malice?

The answer to the simple question is all around him as he looks out over the enormous, miraculous crops he has created. After his long stint with the Amazons, he had begun thinking almost exclusively in mortal terms of bravery and achievement. Small wonder the Emperor of Scholars had laughed at him when he said he wanted to outdo his Guildmistress in honor: in one saga he has performed an act that this entire village of mortals could never match in several generations. And he only did it when he forgot his own preoccupations long enough to stop fiddling around with the crops like a mortal farmer and start to work on a divine scale.

Koaring has the sense, true or not, that his classmates (with the possible exception of the nameless amnesiac) have more experience than he at flexing their powers. So. He cannot change them today. But he can, he must, start imagining his own actions more boldly and more creatively if he is to earn his place among them. Even if he does succumb to the temptations of his corrupt lover, he would still be crushed underfoot unless he can become quite a bit stronger than she is. So. What better place to learn and to practice than at the Academy of the Gods?

Koaring hauls the Gourd of Corruption (resource 15) back to the Academy and stashes it in his private room. He's not certain how well it will keep there, but unwilling to risk the common storage for now. What new trouble would he face if one of his classmates put it to use? Worse, what if it vanishes and he loses his chance to remake himself in his new family's image? Not to mention, it certainly adds variety to his coursework collection of plants!

644
Qu blinks at the other godling's words. He tries to moderate his voice to a level more suitable for such shady talk. 'They have not... done anything. Are you feeling well, cousin Koaring?' he asks, then gives the seniors a longer look. 'If you are truly concerned, perhaps we might agree to come to one another's aid should they trouble one of us?'
"They appear to be scheming," Dun agrees placidly, "But they are likely far stronger than us and in close coordination. Our options for resisting or appeasing their depredations would be limited."

Dun gestures towards the nearby blank rooms. "As for what they intend, building space is one obvious conclusion. There was no explicit mention of refusing to utilize rooms adjacent to us, and advanced entities could do much, malicious or otherwise, with malleable space to work with."

"I find it very strange that so soon after being lectured on Academy routines we find this glaring exception. I can understand students skipping this course if it is not required. But at their level it seems unlikely they have need to practice the basics. Either they simply want an easy credit, or there is something else afoot."

"I worried that it was only imagination getting the better of me, but at least it seems that my interpretation is not so paranoid that only I can see it. I concur that we have little recourse to oppose them directly, but wariness is not beyond us. I believe that Professor Yínfà would take our side if we could alert her during a malicious act, or provide evidence against them immediately after. An agreement to watch out for and aid each other is what I intended by speaking up."


Koaring pauses, switching topics: "I am fine. No — I — That, is – I recently received discomforting news . . . It's – I suppose — I can call it a family matter. Nothing that concerns you or this class. I have not fully adjusted myself to the shock."

"You know, even if my, uh, our suspicions are a false alarm, I wonder if we could benefit from a pact to aid each other anyhow? It is possible for gods to lend energy to each other in order to increase the strength and success of working a miracle, and the Professor said we had best not botch our in-class projects. If she permits and we organize our turns, perhaps we can show those seniors a thing or two."

645
Saga of the Horse

Koaring finds it difficult at first to trawl for specimens while managing the wind board, until he switches to his dual right arms for casting the net. Even then it is a new activity for him and he slips more than once. His swan mother's heritage allows him to recover easily in the water, of course. He slightly envies the eight-armed classmate's ease of manipulation. In other circumstances, perhaps, he would have made an effort to engage her in chatting, but the events of this Age have left him disinclined toward small talk.

He busies himself with discoveries instead. The "maiden's tears" sounds more useful for mortals than gods, and he doubts the hags are susceptible to its poison. He doesn't know for sure, though, one more reminder of his failure to learn more about their weaknesses. "Evergrowth" on the other hands is fascinating. He extends his divine senses and although he might not catch the whole secret of its creation he can observe the similarities between it and each of the other species in the water: a telltale wave in the blade here, a notably oblong air bladder there, the evergrowth borrows a little bit from everything around it. Koaring wonders what would happen if it was placed in a truly sterile environment without other plant life to copy, but that is not an experiment he can try in the middle of the lake. In some small part he is pleased to discover that even though his pride as a warrior may be shattered, his inclination with plants (and algae) is undiminished.

Given what he has seen of the dolphin-headed god's personality so far, he is not surprised to learn that his future plans are not focused far in advance. It is a mindset that Koaring can appreciate. He wonders how a freshman is supposed to know of any interesting places in the plane to recommend. He certainly isn't going to suggest the corrupted forest, the only location with which he has any familiarity.



Saga of the Goat - Divine Miracles class

Koaring remains uncharacteristically quiet throughout the introductory class. (Though who knows whether the room full of relative strangers will detect the difference?) Professor Yínfà frightens him somewhat; he imagines the powerful goddess judging his behavior and finding him lacking. Although he has not strictly speaking broken any Academy rules, or least not any conveyed to him, he nevertheless holds himself at fault for conceiving a daughter upon the evil hag so soon after being pointedly discouraged against it.

The pair of senior students cause him almost as much discomfort. In his raw and nervous state it is difficult for him to disentangle exactly why: the laws protecting freshman should be practically inviolable with such a powerful teacher and class advisor keeping watch. All the same, the presence of total strangers given access to the safest place he knows cannot improve his mood.

Reviewing his notes in the twilight of the Saga, Koaring notes the three assignments to carry out. At least reporting on a failure will be no problem, he thinks grimly to himself. He is at such a disadvantage against the hags of the corrupt forest that he is sure to botch whatever he tries.

* * *

After class he approaches his classmates Qu and Dun: "I . . . I do not trust those seniors. I can't see how they would get around the restrictions placed on them, but my gut feeling is that they would act to our disadvantage if they could."

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