Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - blitz4

Pages: [1]
1
DF General Discussion / Steam Awards 2023 Nominations are coming!
« on: November 20, 2023, 01:00:33 am »
Dwarf Fortress released on Dec 6, 2022.
A week after Steam Awards 2022 Nominations concluded.

Quote
The nomination process took place from November 22–29, 2022. Nominees were announced on December 18, 2022, with the voting process taking place from December 22–29 while the winners were announced on January 3, 2023.1

The dates of when the Nominees are able to be voted for seem to vary each year. We're given roughly a week to place our nominations.

The linked wikipedia page does a great job showing prior Nominees and winners. For a description of the categories, reference the Steam Awards page itself and click the button on the top right to see their definition of categories from prior years.2


2
DF Suggestions / Legends Viewer In Game / Exporting Legends XML
« on: December 18, 2022, 12:44:05 am »
I would love to see Legends Viewer in game!!

I've been in discord, reddit and steam forums and not the only person to say this. Exporting the world as a xml file to then import into Legends Viewer was a big part of the gameplay we miss.

It helped connect the dots of events, to tell a story, to give the world itself more meaning. It gave goals for me, one I remember was to build a bridge to connect two islands to allow goblins on one side invade these jerk elves on a tiny island that had killed off the small amount of dwarves that were on their island. Without knowing that story, I wouldn't have cared todo that. Without knowing these stories and easily connecting the dots across a map through time, I can't make sense of the worlds history and it doesn't matter to me.

A few, myself included, say that keeping a persistent world isn't as important or fun, without Legends Viewer.


I hope that part is understandable as I'm sure it's been said a lot before. What I doubt has been said much is incorporating Legends View In game.

What's wrong with Legends Viewer and what should it become? Legends Viewer is this blinding white app that is basically a non-modern web page housed in one of those ancient Microsoft Help CHM applications that doesn't respect the users dark mode preferences. It should be just a web page at this point. I would absolutely love if it was dynamic and accessed my save game whenever the trader arrived to tell me news, so I could see this news on the map and link the information in my brain to my previous stories learned from Legends, all while still remaining in Fortress Mode. I don't know if something like that was planned, is planned or even possible.

So why not incorporate it into the game. The game renders the map. It links the events beautifully. It shows a chronological timeline top to bottom. What's needed is to
  • scrub the timeline, ala some horizontal slider, similar to the bottom of a youtube video.
  • show a map that's able to be enhanced & resized
  • render these events on the map highlighting each one for a bit if it's not clear where the event occurred
  • allow easy filtering all events for any event category and make it easy to go back to the previous view

Of course there's more that Legends Viewer does. I feel just the MVP to get the end result of telling a story and bettering the players connection to the world could be done.

One MASSIVE benefit of this is Legends mode can be incorporated into world gen. See world gen sort of does a bit of those bullets above. It has a scrolling text box of events on one side and you see things happen on the right. The issue is not being able to interact with the map or the stories being told during world gen. Players could find themselves lost in this Legends Viewer that's built into the game which they play with the moment world gen starts and not even realize that world gen is finished.

3
DF Suggestions / Merch Page
« on: December 17, 2022, 11:26:42 pm »
I searched and can't find any official merch for DF here or from kitfox. I'm not going to say it doesn't exist, just that I couldn't find it. I believe many would love some merch. I'd like an official t-shirt. 1 please.

4
DF General Discussion / Finding A Site & WorldGen Settings
« on: July 07, 2022, 03:30:15 am »
I'm curious. How many not only use the site finder, but also check neighbors to make sure you get each possible civ?

For example: https://i.imgur.com/ae3DnUU.png

I've tried creating a site using lots of civs & sites and it seems over time most dwindle. Are default WorldGen Settings the best mix to get each neighbor listed in the pic?

atm I'm using EmbarkAssistant, not to cheat, but to help find the neighbors I want.

5
DF Modding / Font Tilesets
« on: July 06, 2022, 05:17:01 am »
Hi. Here's the wiki link: https://dwarffortresswiki.org/Tileset_repository

At the very bottom, a font by DragonDePlatino. In the forum thread it states, take your horizontal resolution / 5 = tileset width / 16 = tilesize
In the wiki page, it seems there's quite a bit of tilesets not listed, not each version is listed, it's not clear as I mentioned, in the wiki about the resolution either, plus if the tile is measured HxW or WxH isn't clear either. Just things to consider is all. These details you learn over time right?

16x = 720p
24x = 1080p
32x = 1440p
48x = 4k

What I don't understand. Why the need for square tilesets? Is there some monitor resolution that makes them look better than non-square?

Also. TWBT doesn't support TTF. That means, must use a fixed-width font. Cool, easily done with one image file for the font tileset. But I'm confused why many of the images listed fonts in the wiki use Serif's. When typing this post, I'm using a sans-serif font. Per the webpage it states I'm using "verdana, Helvetica, sans-serif" and since I have Verdana installed on this computer, it is likely that. For example, in the wiki for 1080p, or 24x tilesets, there's Terminus24, Curses and    Kyzsmooth. That doesn't list for example, Vector_square below that which on the forum page does list a 24x font, but is based on Curses. Anyway, the 3 fonts, one is sans-serif, two are serif fonts. Why is that? Why are 2/3 of the options a serif font? Is it just a matter of not all font's being listed in the wiki or listed properly or is it something else?

I'm looking to create a font for Ubuntu Mono 1080p, I don't see one listed on the wiki and didn't find one via searching. I'd want it listed in the wiki as an option alongside the others. How many 24x (or larger) fonts & 24x font variations aren't listed on that wiki page but are in these forums? (Over 85% of computers use a 1080p+ monitor per Steam HW Survey)

6
DF General Discussion / DF in Borderless Fullscreen (Windows)
« on: July 04, 2022, 12:29:42 am »

You can check that "Delay Borderless Window" if you're unable to quickly maximize the window.

I'm interested in a borderless fullscreen method for Linux.

7
DF General Discussion / Seed dispersal
« on: January 22, 2021, 11:35:32 pm »
I don't know why. I was watching this part of survivorman and this entire scene from 15:35 - 17:15 reminded me of df. I don't know why.

Taro, that's in the game and the wiki reads exactly as Les describes it: https://dwarffortresswiki.org/index.php/DF2014:Taro
Farming, yes there's not enough to gather or hunt to satisfy, thus farming is needed.
But when he said seed dispersal, how the birds eat the fruits and then disperse the seeds, thus most of the food is 200 ft up in the air. That is what drove me here to share.

15:35 - 17:15
https://www.youtube.com/watch?v=H4IsFmjpvmA&t=15m35s

8
DF Gameplay Questions / No outpost liaison? How curious...
« on: February 24, 2018, 08:53:09 pm »
I know this isn't new, but it is for me. First time this happened.
The theory was that goblins were blocking the liasion from reaching my fortress.

But with the new raiding mechanic, can I clear the path?
Any ideas if I can do something proactive to bring the liasion next year?

Pages: [1]