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Forum Games and Roleplaying / Re: Oldlands: Age of Decay
« on: December 02, 2019, 11:58:31 am »
Glacial. I want those smug bastards to suffer.
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I have not left my house in three days except to walk the dog I am very lonely I’m begging you please GlassI hope Naturegirl is my child instead of you, at least I don’t get these negative vibes for my mental health, Kappa
Lol, yeah, it really would be helpful. Unfortunately, I am neither God nor a god in real life.Acter - having been busy with a wide variety of things - finally returns their attention to the world, and thinks for a while.Can we introduce this IRL please? Possibly coincident with the finals.
And so they come to an idea.
Acter weaves into the Iavodell around Yil a season of Improvement, such that there is a quarter of the year wherein all beings are more motivated to accomplish their goals and find it easier to improve themselves; mortals may take the time to train new skills or hone their craft, a wolf may challenge their alpha for leadership of the pack, a tree may simply grow taller to gather more of the sun. This shall be a time of action.
I like the idea of a person named Gloomf travelling with various random adventuring parties secretly being a super powerful wizard. It just sounds funny.
Besides, evil necromancers seem to be the norm for fantasy universe villains. I want to see something different and, in my eyes, more interesting and potentially comedic.
Incognito
You literally linked to google. I presume your result was something like Wikipedia, which also contains the explanation that wyverns are not, in fact, dragons, just a little bit down the article.Quotea winged two-legged dragon with a barbed tail.
A wyvern (/ˈwaɪvərn/ WY-vərn, sometimes spelled wivern) is a legendary bipedal dragon[1] with a tail often ending in a diamond- or arrow-shaped tip.
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Wyverns are very similar to dragons, and in many languages, cultures and contexts no clear distinction is made between the two. Since the sixteenth century, in English, Scottish, and Irish heraldry, the key difference has been that a wyvern has two legs, whereas a dragon has four. However, this distinction is not commonly observed in the heraldry of other European countries, where two-legged dragon-like creatures being called dragons is entirely acceptable.
Wyvern riders.
Shapeshifting's already a part of their roster, as is limb manipulation, but neither I nor Sensei (I assume? He might have to confirm this) had a reason to highlight it. Now- "touched before" seems absolutely untenable?
Even ignoring the fact maintaining magic at a distance becomes harder (due to the bulk of the threads you have to will simultaneously increasing) and the fact their magic should be shorter range still (due to their threads being constantly at war with the rest of the Worldmind), the thing would have to sense what every part its ever touched can "see" etc.
And seriously. I doubt they need any boosts. Its not a game of "who can exterminate the other side" unless you make it that. There's a line where "interesting opposition" becomes annoying. :V
...A’ight, fair enough. Have changed action.
Xein’Shaan likes how the Corrkogni turned out, and is about to leave them to move onto something else (something actually original this time), but then he sees some of the other gods giving the Celadar help. So, Xein decides to give the Corrkogni a power boost.
[X] Xein gives the Corrkogni the power to perfectly control any physical matter that their Core has touched before. Xein gives them a few ideas on how to use this power, like shapeshifting, or detaching part of themselves to use as a psychically controlled weapon or shield. This isn’t limited to themself either. If their Core has touched it, it doesn’t matter if it’s biological or metallic, Living or Dead, they can control it. Xein’s also going to try to give them a biological body again. He doesn’t really like the metal aesthetic.
Lastly, Xein’Shaan warns them to be careful, to plan and deceive. Xein still encourages their greed, but suggests that they hide in the shadows and build their forces and power unnoticed, until they can finally take what they want.
Ah, sorry. I'd say you're the one who can say whether they have souls or not, then.
I would call them servants. They can only grow their numbers with the Crone's direct intervention and they have the means to be immortal if they play their cards right. No idea if they have a soul - it's not like we've specifically created souls.