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Messages - PlumpHelmetMan

Pages: 1 [2] 3 4 ... 109
16
DF Suggestions / Re: Hippo Mounts...
« on: March 09, 2024, 06:02:28 pm »
Should already be possible if you begin as a member of an elven civ that's tamed hippos.

17
DF Suggestions / Re: Terrible Suggestions Thread
« on: March 07, 2024, 04:14:58 pm »
Somewhat unpopular opinion but I actually like the Premium tileset (though I'm also partial to ASCII, mostly just avoiding it in Premium on account of the unsightly formatting changes resulting from aforementioned switch to graphics). :P

18
DF Suggestions / Re: Terrible Suggestions Thread
« on: March 06, 2024, 09:14:04 am »
Said "Moledog Day Loops", as they're called, will usually be triggered by a deity who wants to teach a particular dwarf a life lesson and will only be resolved by that dwarf undergoing Character Development.

19
DF Suggestions / Re: Terrible Suggestions Thread
« on: February 21, 2024, 02:12:20 pm »
I don't think he specifically mentioned dysentery but yeah the rest of it sounds familiar.

I personally wouldn't have a problem with a pre-fort "Journey" mode being implemented, it could be fun, though maybe players should have the option to skip it.

20
DF Suggestions / Re: Terrible Suggestions Thread
« on: February 21, 2024, 10:07:48 am »
Add a "hard-core" gamemode, wherein if your adventurer or one of your dwarves in fort mode dies the world is automatically deleted and the game force closes.

Not just the game world. The real world as well.

21
DF Dwarf Mode Discussion / Re: Just a question for the fun of it - Ships
« on: February 20, 2024, 05:20:27 pm »
The Titanic...but it'll only be called that because I plan on filling it with titan corpses.

22
DF General Discussion / Re: new training weapons and toys.
« on: February 14, 2024, 07:33:12 pm »
I think you want the Suggestions subforum rather than General for this.

23
DF General Discussion / Re: Future of the Fortress
« on: February 07, 2024, 10:37:29 pm »
By "randomly" do you mean more procedurally-generated creatures? Because randomizing more creatures has definitely been one of the things Toady's talked a lot about in regards to Myth & Magic, but I personally doubt such elements will make it into the first adventure mode release on top of everything else that needs to be done (not for me to say, of course).

24
DF Adventure Mode Discussion / Re: Eat your Mushrooms
« on: February 05, 2024, 04:34:03 pm »
I think he's a werebeast caught mid-transformation.

25
DF Suggestions / Re: Terrible Suggestions Thread
« on: January 31, 2024, 07:04:08 pm »
It was mentioned in the latest roadmap that the adventure mode Steam update will bring changes to how marketplaces function. I propose the biggest change should be that all markets are now run by goblins that exclusively sell fruit.

26
Not the intended recipient but...let me answer your question with a question: why are you asking this here of all places?

27
DF General Discussion / Re: Future of the Fortress
« on: January 25, 2024, 08:29:44 pm »
I assume it would be like fortress mode where the tutorial is toggleable rather than forced in every playthrough, but that's just my guess.

28
DF General Discussion / Re: Future of the Fortress
« on: January 25, 2024, 03:17:13 pm »
If a (very basic and incomplete) framework of the Myth & Magic system is coming with the Adventure update, does this mean the Big Wait might not be so big after all (at least, not counting the Big Wait we've already had waiting for the Big Wait)?

29
The new deity and demigod features sound really exciting and came as a huge surprise to me. Will be curious to find out more about just what they entail.

30
DF Suggestions / Re: Terrible Suggestions Thread
« on: January 24, 2024, 04:54:28 pm »
Toady should sell the DF movie rights to Netflix so they can make a terrible high quality TV series based off of the game.

Toady should sell all rights to the DF brand to Netflix, so they can legally sue him for continuing development of the game.

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