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Messages - PlumpHelmetMan

Pages: 1 ... 16 17 [18] 19 20 ... 110
256
DF Suggestions / Re: Terrible Suggestions Thread
« on: March 24, 2022, 12:55:51 am »
The apocalypse has a chance of happening every six seconds.

In DF, or in real life?

257
DF Suggestions / Re: Terrible Suggestions Thread
« on: March 21, 2022, 03:08:20 pm »
Just play it every time you interact with the menu or UI in any way.

258
DF Suggestions / Re: Terrible Suggestions Thread
« on: March 20, 2022, 05:18:51 pm »
In the vein of the above...make all of procedurally-generated version numbers sound like Friendship is Magic OC rejects

259
DF General Discussion / Re: How would you categorize creature size?
« on: March 17, 2022, 06:50:35 am »
I imagine the listed size categories as referencing weight/density a lot more than length or height. It's how elves can be taller than dwarves or goblins and yet still be in the same size category (either that or they're just being massive hypocrites with their 'short' jokes, I guess either is just as likely).
It's total volume. An elf is taller than a dwarf but thinner, while a human is both taller and about as... broad... as a dwarf.

Yeah, that's pretty much exactly how I assumed it works.

260
DF General Discussion / Re: How would you categorize creature size?
« on: March 14, 2022, 10:41:20 am »
I imagine the listed size categories as referencing weight/density a lot more than length or height. It's how elves can be taller than dwarves or goblins and yet still be in the same size category (either that or they're just being massive hypocrites with their 'short' jokes, I guess either is just as likely).

261
DF General Discussion / Re: An Actual Universe in a Jar
« on: March 12, 2022, 10:02:52 am »
"Altering the Carbon" sounds like the name of an indie rock band TBH.

262
DF Suggestions / Re: Non-euclidean geometry through magic
« on: March 11, 2022, 09:48:07 am »
+1. Considering how often non-euclidean geometry tends to pop up in speculative fiction generally, it makes a lot of sense to accommodate it in DF. Could also lead to potential for some interesting magic artifacts: eg. something approaching D&D's "Bag of Holding" (I know containers in current DF can already seem kind of like this, but IMO only until physics and in-game spaces are better ironed out).

263
DF Suggestions / Re: Terrible Suggestions Thread
« on: March 09, 2022, 03:09:26 am »
Since it's logically the fastest way to bring DF to 1.0: Toady should draw power from every mention of DF on or offline anywhere in the world until he develops godlike abilities.

264
I ultimately won't complain about whatever Toady decides is best, but personally I'd prefer to have Adventure Mode present in some form at least from the get-go.

265
DF Adventure Mode Discussion / Re: Eat your Mushrooms
« on: March 05, 2022, 05:39:54 pm »
Roll Intimidation.

266
DF Adventure Mode Discussion / Re: Eat your Mushrooms
« on: March 05, 2022, 04:36:05 pm »
Laterigrade, your turn comes first. The ravenous farmdogs, seemingly big as bears to your feeble hobbit eyes, come charging across the fields towards you. What do you do?

267
DF Suggestions / Re: Terrible Suggestions Thread
« on: March 05, 2022, 05:34:51 am »
And that is...I assume...different from the current default somehow?

268
DF Adventure Mode Discussion / Re: Eat your Mushrooms
« on: March 04, 2022, 07:45:11 pm »
Laterigrade...Farmer Maggot spots you from his yard and sics his dogs in your direction. Roll initiative.

269
DF Adventure Mode Discussion / Re: Eat your Mushrooms
« on: March 04, 2022, 05:45:57 pm »
Same...though with modifiers mine adds up to 4.

As you cross the mushroom fields, you hear the barking of old Farmer Maggot's dogs in the distance.

270
DF Adventure Mode Discussion / Re: Eat your Mushrooms
« on: March 04, 2022, 05:18:08 pm »
So it's agreed then? Alright, we must prepare the heist on Farmer Maggot's precious mushroom crop.

Everyone roll Stealth checks.

Pages: 1 ... 16 17 [18] 19 20 ... 110