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Messages - Tarqeq

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1
DF Gameplay Questions / Re: DF2014 Question and Answer Thread
« on: November 14, 2019, 09:12:54 pm »
Ah, thank you. I remembered the issue, again, when I embarked on a dragon cave and it had various gem floors and stuff since it is generated differently.

2
DF Gameplay Questions / Re: DF2014 Question and Answer Thread
« on: November 11, 2019, 04:18:03 pm »
When did we lose the native gold floors and such? There used to be hematite floor after you mined out hematite, these days it is just default stone type for the layer.

Is there a reason for the change? Can it be reenabled?

3
DF Gameplay Questions / Re: DF2014 Question and Answer Thread
« on: September 25, 2019, 03:44:52 am »
Does dead creature set off a pressure plate? Suppose there is a creature restrained on a pressure plate. Can this be used to set off reaction when the creature dies?

4
DF Gameplay Questions / Re: DF2014 Question and Answer Thread
« on: July 22, 2019, 03:33:49 am »
Tarqeq: I believe you've found a lake air biome. Merely believe, as oddly, I haven't seen this sort of generation happen myself, but you can check with showbiomes dfhack script.
Interesting! Never heard of it, before! Thanks for the tip!

I had this embark next to a lake, just now, and for no reason whatsoever a huge mass of water got generated on the land and swept my dwarves into the lake to drown, immediately. Could it be that the tree trunks were considered an aquifer or something?

EDIT: So it was just really big mass of water - as if lake water was generated in the land. Very strange. My third group got swimming skill for starters just in case and seems to be holding, so far.
Your third group? Did it happen for your 1st group, or only for the 2nd and 3rd groups?
All seven drowned... twice, because they always died before the flood ran out of steam, so to speak. Turns out spawning on a peninsula surrounded by lake and large mass of water coming from the land can be detrimental to your health.

Third group were just dwarves with swimming, so they managed to survive getting swept into the lake few times.

5
DF Gameplay Questions / Re: DF2014 Question and Answer Thread
« on: July 21, 2019, 10:48:36 am »
I had this embark next to a lake, just now, and for no reason whatsoever a huge mass of water got generated on the land and swept my dwarves into the lake to drown, immediately. Could it be that the tree trunks were considered an aquifer or something?

EDIT: So it was just really big mass of water - as if lake water was generated in the land. Very strange. My third group got swimming skill for starters just in case and seems to be holding, so far.

6
DF Gameplay Questions / Re: DF2014 Question and Answer Thread
« on: December 10, 2018, 09:57:03 am »
Do dragons still sometimes have children in the worldgen?

I noticed that on small maps the dragons are very often same gender as if to prevent this from happening.

7
DF Community Games & Stories / Re: DF Themed D&D 5e!
« on: November 27, 2018, 10:39:10 pm »
Interesting so far! Keep them coming!

8
DF Gameplay Questions / Re: DF2014 Question and Answer Thread
« on: November 26, 2018, 10:58:04 pm »
I had an interesting first summer in my new fort.

7 dwarven migrants, 4 of the group dream of ruling the world, 5 have goblin names.

Is this trait more common with goblins? Did my civ's ethics get changed due to exposure?

9
DF Gameplay Questions / Re: Cant get marksdwarves to train
« on: November 26, 2018, 10:49:27 pm »
I generally agree with the above, you should try those.

The only thing I would add is that if you want them to shoot targets during their regular trainings, I think I recall that overlapping barracks and archery range helps.

10
Did you dig out any squares? I know aboveground fortresses don't get migrants until they strike the earth.

(never mind, forgotten beasts = breached caverns)

11
DF Gameplay Questions / Re: DF2014 Question and Answer Thread
« on: October 30, 2018, 10:00:24 pm »
How does procreation work between dwarves? Do they still use spores and make children at distance? Do they have to share a bed?

Is it possible to for two dwarves socialise without path to each other? Say, over a moat or glass window?

Tangentially related question - one of my dwarves was bitten by a wereape. Their description now says: "He has the appearance of somebody that is two-hundred sixty-five years old and is one of the first of his kind."

This strikes me as somewhat odd description seeing as their lover is just ~80. Is that a known bug or something else?

12
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: June 27, 2018, 03:47:17 pm »
Dwarven Venice sounds cool :-)


After many months I tried my luck with DF, again. I chose a dead civilisation and reclaimed a dead fort, all dwarves got some military skills for start as to fend off the forgotten beast that lurked in the fort according to the legend.

Upon embark, one of the dwarves became the new queen. Everyone took up a weapons. Three bards arrived to the courtyard so that they could write down the story of the rebirth of the Oily Roof.

It wasn't a forgotten beast my founding seven found in the depths that day. Dwarves of the Oily roof dug too deep. There was no tale, no poem, only the charred bodies of bards bore witness to the events of that day.


On a side note - I didn't think it was possible in a fort fresh out of worldgen.

13
You could dam the river to block the intake and then make another tunnel all the way down and let the water flow into the lowest cavern. Few pumps later you should have the forges dry as well.

The newly retaken fort could have coffin industry as the main theme.

14
Very nice! ;)

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