Waterboarding doesn't work -- it just teaches Dwarves how to swim. I'm thinking some ideas from "Silence of the Lambs" might work better.
Some background: the Countess ordered an export restriction just as a caravan was leaving. She ordered 7 hammerstrikes against my Architect, to be delivered by Hammerdwarf.
Sadly I didn't see it coming or I would've keep the Hammerer locked in the internment camp.
I'm ready to move from simple internment to actual torture.
I'm thinking that what constitutes "torture" to a dwarf are those things that generate negative thoughts. Sleeping on a muddy floor is a good first start, a nice muddy pit like in "Silence of the Lambs".
What next though? I'm thinking if I throw chunks of rotten meat into the pit it will generate a continuous cloud of miasma.
Starvation and thirst are also excellent sources of discomfort, but thirst kills too quickly. I won't give her booze, so I'll have to channel a single tile for stagnant water, or maybe put her cell over an underground pool. She won't get a well; she'll have to drink directly from the muddy water.
Giving lavish accommodations to the Dungeon Master to make the Consort jealous is a little too abstract for the level of pain and despair I'm going for here.
Sunlight would be good -- unlike humans, who would hate a dank pit, dwarves would hate a sunny one -- except it would dissipate the miasma. I'd rather her be in a dark, stinking hole than a well-lighted, clean-smelling one.
Rotting clothes ... don't know how to accomplish that except with time.
Vermin ... I could find out what vermin she detests and put those into the pit with her. I don't know if they'll stay in the pit, though.
Killing her baby. Nope, not gonna go there. Once she goes insane and dies I'll teach the kid Masonry. He can build her a nice coffin.
Speaking of coffins, I'll take away the Consort's tomb. She won't like that. Her "burial" will be atop the goblin reclamation pile so her bones can be recycled into useful products for the fort, marking the first time she's ever made herself useful.
Awakened from sleep. This one's kind of tough. If I put a wild animal in her pit she'll be too terrified to have negative thoughts. I'm thinking this finally gives me a use for waterboarding, but now I need a complicated drainage system. Any ideas?
Anyway even if it's just a muddy pit filled with stinking miasma I'll have lots of positive thoughts on behalf of my innocent architect. I've staved off his death by locking the door to the prison -- apparently the Hammerer insists on chaining down her victims before she kills them -- but this incident has made clear to me that she and the Consort must die. The Duke ... collateral damage.
Pierced vital organ. Maybe dying of a spike trap malfunction is the worst way to go, since there's a good chance no one will bring her water to help her recover.
Any ideas?