DF General Discussion / Re: The Evil UI
« on: January 06, 2008, 05:36:00 am »quote:YES!
3. in the 'a' screen, there should be a way to flip to the place where the event took place.
A related pet peeve of mine is that you can't find the creature that interrupted your worker if there are a whole bunch of that type on the map.
Well, you can, but it's like having a molar extracted without painkiller.
First you hit "U" for "Units", then scroll down to the "Wild Animals" section, then find whatever species caused the interruption -- let's say a batman -- then go to the first batman and hit "c" for "zoom to Creature".
Now here's where the UI gets really masochistic: instead of letting you walk the list of batmen centering the map to each one as you go until you find one that might possibly be close enough to your people to be the culprit, YOU HAVE TO START ALL OVER AGAIN AFTER YOU SELECT ONE.
This means you have to MEMORIZE AN ENUMERATOR in order to find the right creature. So when I repeat, FROM THE BEGINNING, the units menu and the scroll down, I have to remember "second batman", "third batman", and so on, until I scroll through all dozen and find the one that actually caused the problem.
As a final twist of the dental drill into the raw nerve ending, the more dwarves you have, the more difficult this process gets, as the number of keystrokes required to select hostile creatures increases. Bonus points if you memorize the number of times you have to hit "PgDn" to get to the species you're attempting to find.
This awful torture ignores the one thing that could make all this pain disappear: THE COMPUTER KNOWS WHODUNNIT! I could jump right to the part where Velma yanks the wig if the freaking computer would just TELL ME WHERE THE PROBLEM IS! I don't mean the dwarf who got interrupted, that's not the problem. THE CREATURE CAUSING THE PROBLEM IS THE PROBLEM! Would it kill you to actually show it to me? Put the cursor on it so I don't have to spot the lowercase letter "b" in unhelpful white-on-black text?
Ironically the graphics otherwise work for me, for the most part, the one exception being dangerous creatures in white-on-black text. Really dangerous creatures are red -- okay, great, I can spot those -- but wolves and batmen, dangerous enough to interrupt work and kill your people but not dangerous enough to warrant some color on the map, are almost impossible to spot.
Next begins the exciting adventure of navigating the snarled UI again to rally the troops to go kill the thing, but that's a rant for another post.
And I second the dude who said Dwarf Fort rocks. There's nothing else like it, and once you start playing you can't seem to put it away.