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Messages - Felius

Pages: 1 ... 43 44 [45] 46 47 ... 98
661
Forum Games and Roleplaying / Re: You are a Necromancer! Chapter 2-2
« on: April 16, 2012, 04:46:25 pm »
If we acquire a lot of stuff a pony for carrying our supplies might be good, but I don't think we are carrying enough for it to be worth just yet.

662
Forum Games and Roleplaying / Re: You are a Necromancer! Chapter 2-2
« on: April 16, 2012, 11:08:25 am »
Hey I have an idea. Let's wait until we're in the middle of the haunted forest before we tell him we're a necromancer.
Just in case you are not joking: No, let's keep up with the plan. This have all the markings to hilariously wrong...

663
Forum Games and Roleplaying / Re: You are a Necromancer! Chapter 2-2
« on: April 16, 2012, 05:02:50 am »
Straight through the zombies might be the easier option unless the necromancer is actually around to lead them, but it have the disadvantage of telling a potential enemy of our existence too soon. The southern forest is a bit of a gamble, if our powers work well against whatever inhabits there it'll likely be relatively easy, otherwise, "oh crap". The hills are pretty much the certainty. We know what we'll likely face and that's pretty much it.

I'd vote for the forest or the hills, ideally the forest, unless we discover problematic info about it.

On a sidenote: I'm actually a bit curious about what place necromancers fit in "The Plan", and what posture the religion have about them in general (instead of the ones are sending hordes of zombies against the cities of their parish.

664
Other Games / Re: Devil Whiskey
« on: April 14, 2012, 04:51:24 pm »
It's much better after about half dozen levels as well. In fact, group target damage spells (elementalists can get the first by level 3 if I remember right) make it much easier.

665
Other Games / Re: Wasteland sequel comes to Kickstarter
« on: April 11, 2012, 06:22:34 pm »
With a bit of luck they might make mod tools as a post release project.

666
Other Games / Re: Devil Whiskey
« on: April 07, 2012, 06:44:42 pm »
I'll give it a look after I get over the trauma of losing the save. :P

Also, the game really could do with an in game journal/quest log. I've spent a good time of my game trying to remember where I was supposed to go again.

667
Other Games / Re: MMO pricing models
« on: April 07, 2012, 12:49:03 pm »
As long as real money (other than the possible subscription) has near to zero effect on actual mechanics, I don't really mind, be it p2p or f2p (although I nearly never find a game that's actually f2p instead of allegedly so...). If it have minor effects that could reasonably be gotten without it (eve online actually is a pretty good example), I might consider depending of the game. If the "cash shops" are an important part of gameplay, I find the game abominable and wish it'd die in a fire.

668
Other Games / Re: Devil Whiskey
« on: April 07, 2012, 12:42:20 pm »
The arcanist class gets a few healing spells relatively soon, and I believe monks can brew potions from level 13.

Sidenote, making a backup of your saves is probably a good idea. The game crashes a bit frequently, and it just happened with me in the middle of the save, corrupting the file and making me lose about a dozen hours of game.

669
Forum Games and Roleplaying / Re: You are Patient Zero
« on: April 07, 2012, 10:53:54 am »
I say Darkfly as well.

Did we got Lucy together with the other actors?

Nevertheless, priority number one is getting out of the secret base before they can mount a response, even if we don't find the horde. We can rebuild it later, but they might have protocols for containment break.

670
Forum Games and Roleplaying / Re: You are a Necromancer! Chapter 2-1
« on: April 07, 2012, 09:57:51 am »
Let's take a few hours buy some supplies and assorted stuff we might need, and meet him by the gates after a certain time.

Also, just to put it in context, remember the one hour distance was on foot. That's maybe 5 to 10 km depending if they measure it as a leisure walk or a forced march (possibly a little bit more if elves are faster than humans). We are, at least not yet, absurdly enduring and fast, it'll take a little more before we can do an Aragorn and go 45 leagues in 4 days during a pursuit. Assuming a normal pace we probably could expect do maybe 30 km / day, maybe 45-60 in a forced march, although I don't think we could do that for many days.

Back to the subject, do tell we want to speak with him somewhere we can't be overheared. And remember him we are going deeper into human lands, we'll have more opportunities to do sightseeing.

As an excuse: If anyone not Omo asks why we are in so much of a hurry to get out of the city, we tell them it's because the city lacks life, too few plants, not enough wild life, etc.

671
Forum Games and Roleplaying / Re: You are a Necromancer! Chapter 2-1
« on: April 06, 2012, 11:41:01 pm »
Ooo, more conflict. What a surprise. :P Hmmm, what to do, what to do...

Alright, got it. Tell Omo we'll stay for the day, but that we're leaving at nightfall. Enough time to see a few sights, but not enough to significantly endanger ourselves. Also, hint to him that we want to tell him something, something extremely important, but that we can't take the risk of being overheard. Maybe that will make him more eager to leave.

+1
Indeed this sounds for the best. But ask him if he really believe we are not getting the rangers after us, cause if we are, we should hit the road now.

672
Other Games / Re: Grandroids: Creatures Guy makes new Game!
« on: April 06, 2012, 02:59:20 am »
At least he post enough that we know that he is still alive then, or more specifically, that the people who have backed him know that he is still alive, and theoretically still working on the project.

673
Other Games / Re: Grandroids: Creatures Guy makes new Game!
« on: April 05, 2012, 11:28:45 am »
A curiosity from someone who didn't backed it back then: Is the project still alive? I've looked around a bit, but I can't seem to find any update that isn't dated back to the kickstarter funding date, about an year ago. I'd like to hear about someone who is in the grandroid site if the project is still going and healthy, even if not the specifics.

674
Other Games / Re: Wasteland sequel comes to Kickstarter
« on: April 05, 2012, 10:35:41 am »
Oh well, it's nearly at 2 million, over 200% of the huge target number with elevens day to go. If I have to guess it'll go over 2.5 million before it ends.

675
Forum Games and Roleplaying / Re: You are a Necromancer! Part 26
« on: April 01, 2012, 04:57:58 pm »
As for on-topic stuff, is everyone agreed that we should stay overnight in Larathor and leave in the morning?
As long the Rangers aren't coming for us.

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