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DF Suggestions / Zones to replace workshops
« on: October 20, 2017, 02:31:26 pm »
This has been suggested and considered before, and I have some thoughts on it.
- Workshops should still require building materials, more or less depending on how big you want to make it.
- Workshops can be resized like farm plots and floors
- Magma workshops should require something to hold magma, and Dwarves should be able to fill it with magma-safe buckets
Sizes should also be balanced, for example:
A larger workshop should work slower, but have a higher capacity for clutter
A smaller workshop should work faster, but become cluttered much faster.
This should be scaled accordingly to the original 3x3 (eg. A 2x2 shop would work 2.25x (9/4) faster, but have 44% capacity (4/9); a 5x5 workshop would work 36% as fast (9/25) and have 2.77x more capcity (25/9)
- Workshops should still require building materials, more or less depending on how big you want to make it.
- Workshops can be resized like farm plots and floors
- Magma workshops should require something to hold magma, and Dwarves should be able to fill it with magma-safe buckets
Sizes should also be balanced, for example:
A larger workshop should work slower, but have a higher capacity for clutter
A smaller workshop should work faster, but become cluttered much faster.
This should be scaled accordingly to the original 3x3 (eg. A 2x2 shop would work 2.25x (9/4) faster, but have 44% capacity (4/9); a 5x5 workshop would work 36% as fast (9/25) and have 2.77x more capcity (25/9)