DF Adventure Mode Discussion / Re: Marital trance?
« on: April 03, 2008, 06:10:00 pm »marital = related to marriage
martial = related to combat
Dwarves can now get married in fortress mode, but I can't say I've ever seen one enter a marital trance.
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Dwarves can now get married in fortress mode, but I can't say I've ever seen one enter a marital trance.
quote:
Originally posted by Kogan Loloklam:
<STRONG>Wrestling is fun. My brother lost an adventurer as it jumped out of the way of a batman. The adventurer jumped into a chasm.That is probably what happened with your dwarf.</STRONG>
It's definitely something that needs to be fixed eventually, but I would like to see a chance for them to still misjudge and dodge to stupid places remain in the game. The chance could decrease based on the creature's dodge skill or such. That way it could still happen with amusing results but would only rarely happen to more experienced combatants.
Three which I've found and like are posted to the wiki starting with this one: http://www.dwarffortresswiki.net/index.php/Pregenerated_worlds#Smata_Sagus.2C_The_Realms_Of_Dawn
quote:
Originally posted by Twilight:
<STRONG>Now, the engravings were covered in mud via a channel</STRONG>
Sounds like something for the bug report forum. I just ran a quick search on it and found no mention of that bug, so you might want to post about it over there.
quote:
Originally posted by Veroule:
<STRONG>Also it seems that if a dwarf drops a rock on an engraving it will be destroyed. So it is possible that something just occasionally gets dropped there.</STRONG>
GrimmSweeper has the right of it. You have to be careful where you have a highly skilled engraver do detailing work. If it's a masterpiece, they will flip out when it is destroyed. If it's a floor tile the detailing is destroyed by a channel. If it's a wall that has a masterpiece detailing, you can't later dig through it without likewise triggering a tantrum from its creator.
So, it's best not to do detailing on areas that might need to be changed later if you have highly skilled engravers working on it.
quote:
Originally posted by puke:
<STRONG>thats pretty awesome. does he "not care about anything anymore" or is he "becoming hardened" ??i've been wondering about dwarves that start becoming used to tragedy or apathetic, if they stop taking pleasure in slaughter too.</STRONG>
quote:
Originally posted by segmose:
<STRONG>Ah, thats why I only got 9 nobles in the last immigrant wave, and no replacement for the other 80 dead dorfs :p
I can hope the King has them with him when he hopefully comes next wave ...</STRONG>
As for them causing injuries due to being inexperienced wrestlers, I could see that as a possible problem. I haven't yet tried it, so I don't really know.
Personally, most peasants or others with no combat skills that I decide to make military, I assign them as crossbowdwarves. No chance of injury with their training.
I might do well to train those guys as wrestlers as well so they would additionally have decent armor skills, dodging ability, and be able to get rough when forced into melee, but I haven't bothered with that yet.
I know from first-hand experience about the elephants. You'll just end up with a line of flattened war dogs which got in the elephant's way when it tried to pass through. Usually they don't even manage to do any damage at all to the elephant in question.
I've lost many many war dogs that way. That's why I've captured a few elephants, tamed them, and chained up all males but one at my entrance bridge in place of war dogs, with war dogs filling out the ranks. :-)
The one male, well, he stays in my elephant cage with all of the females so that I occasionally get some elephant calves.
Ilbådathel Arothtekkud, "Guilerings the Magical Picks", a tiger leather high boot
This is a tiger leather high boot. All craftsdwarfmanship is of the highest quality. It is decorated with turtle shell and encircled with bands of cat leather, cave spider silk, Aventurine and Rope reed. This object is adorned with hanging rings of Onyx and menaces with spikes of tiger leather.
Basic Value: 22200 ☼
Yep, a single boot. :-)
This is a bonobo leather armor. All craftsdwarfship is of the highest quality. It is studded with gold and encircled with bands of bonobo leather, cave spider silk, Tower-cap and Obsidian. This object menaces with spikes of bonobo leather, green glass, and silver. On the item are images of cats in mandrill bone.
So, to recap what he took to make it: bonobo leather (X3), gold bar, silver bar, cave spider silk thread, Tower-cap logs, Obsidian, green glass, and mandrill bones.
It's worth 63,600, my most valuable artifact so far.
My least valuable is a cave spider silk cap with two decorations both consisting of cave spider silk worth 7200. :-P
[ October 19, 2006: Message edited by: Janus ]