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Topics - Lacota

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1
DF Dwarf Mode Discussion / Bittersweet Mac Port
« on: February 28, 2008, 03:36:00 pm »
So, I login recently to find that the mac version is out, and it runs much snappier then before *ducks*.

However. now I miss things like Regional Prospector and heal.exe  :(


2
DF Dwarf Mode Discussion / Mac Tips
« on: May 09, 2008, 03:32:00 pm »
An easy way:

go to DFFD and download the latest windows release with Guybrush's set already installed.

Once that's download, paste in the latest Mac Executable file in the same directory.

There you go, configured and ready to go   :)

EDIT: err, i have no idea how this became its own thread, it was in reference to  an earlier one requesting mac help with adding tilesets.

[ May 09, 2008: Message edited by: Lacota ]


3
DF Dwarf Mode Discussion / Frozen River
« on: January 04, 2008, 11:01:00 am »
So, I'm at the cold end of nowhere. I've got a nice magma vent, a frozen river, not a tree in sight (Sure Elfies, I'll not cut down the trees here!  ;) )

So, I have an.. issue, I'd like to thaw out the river, at least in part, and I'm not sure how to do it,

I thought about pouring lava from the vent over the cliff. (Did i mention the river is 11 Z levels below my fortress, which is on a mountain peak of sorts. It's a sheer cliff down. The magma vent is about.. 20 squares from where the wagon started. so it's nicely located.

Any ideas?


4
DF Gameplay Questions / Anyone on a mac?
« on: January 13, 2008, 11:21:00 am »
I'm using Parallels to play Dwarf Fortress (and the sole reason for me buying parallels too... Funny, how I spend $100 to play a free game  :D)

Anyone figure out how to press F9, without having to be in Single Window mode?


5
DF Gameplay Questions / A Modest Proposal
« on: January 10, 2008, 11:02:00 am »
Having a population explosion, four babies in the span of minutes. Mother is Captain of the Guard :P. What to do?


Also, if I put Plump Helmets in the still, will they generate a seed still?


6
DF Suggestions / F9
« on: January 28, 2008, 09:12:00 am »
So you know toady,

On most Macs, F9 is a volume or expose key, so it wont work properly without modifying the setup of the computer.


7
DF Suggestions / In regards to the mac port.
« on: January 23, 2008, 04:04:00 pm »
Are you going to create a universal binary?

I have a PPC and Intel mac, if testing is required.

(I currently play DF through a VM, so a port is most exiting  :) )


8
DF Suggestions / Graphics idea
« on: January 23, 2008, 03:33:00 pm »
First off, I'm not demanding that everyone give up ASCII.

What I'm proposing is fairly simple, and would only require a minor modification.

Seperate the "font" (Basic ascii characters) into one BMP file.
everything else, tileset wise, should go into it's current format under raw.

HOWEVER, it would need to be updated so additional wall/furniture/item graphic tiles could be added along with animal/dwarf/human/elf/monster/things-that-move  that are currently there.

This would allow a much easier toggle between Graphics and ASCII. It would also allow, those who wish it, a full tileset, without effecting the readability of text. The current method shows problems once you begin changing items from ASCII characters into letters, you notice it the most in Dwarven text such as name of dwarves and places.


9
DF General Discussion / DF File hosting
« on: January 21, 2008, 02:19:00 pm »
So, being the nice person I am, I have some hosting, with a lot of free space, and am testing the want for a file hosting server for things like:

Game Client
-Current Version
-Past Versions

Save games/Worlds
Tilesets
Seeds
Graphic Sets
Mods
Utilties

Any interest?

edit: added request.

[ January 21, 2008: Message edited by: Lacota ]


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