1
Tilesets and Graphics / Re: ☼Meph Tileset☼ V2.4 - 32x - 44.07 - Updated 31th March
« on: April 17, 2018, 05:28:19 am »Should they all be changed to 3:33 or should I it match the line unerneath? I'm probably just getting a bit obsessed with editing raws and overrides now I have kind of worked out how to do it. I should probably just wait for Meph to update, but then I won't learn.
Image-file for plants: data/art/_Meph_plants.png.
Code: (overrides.txt - version from 2.4 before any corrections applied) [Select]
[TILESET:_Meph_plants.png:_Meph_plants.png:_MDF_overrides_3]
#GRASS_TAIL_PIG
[OVERRIDE:7:B:FARM_PLOT:FarmPlot::_MDF_overrides_3:1:8:8] Inside the farm
[OVERRIDE:7:T:Shrub:_MDF_overrides_3:17:8:8] Growing outside
[OVERRIDE:7:T:ShrubDead:_MDF_overrides_3:17:5:5] Growing outside, but dead
[OVERRIDE:7:I:PLANT:PLANT::_MDF_overrides_3:1:8:8] Picked plant
[OVERRIDE:7:I:PLANT_GROWTH:PLANT_GROWTH::_MDF_overrides_3:33:8:8]
"_MDF_overrides_3:1" - see image, tile 1 (x=1, y=0) - farm plot with grown pig tail"_MDF_overrides_3:17" - tile 17 (x=1, y=1 - next row) - wild pig tail
"_MDF_overrides_3:33" - tile 33 (x=1, y=2 - another row) - picked one, this is how it should look like inside a stockpile
"I:PLANT:PLANT" - referring to a picked plant
"I:PLANT_GROWTH:PLANT_GROWTH" - don't know what it means
Code: (this line is wrong) [Select]
[OVERRIDE:7:I:PLANT:PLANT::_MDF_overrides_3:1:8:8]I hope this little explanation helps.
Also I believe ancient_vampire figured it out (msg #951). But if you are trying to learn, there are spoilers.



