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Topics - LegendaryFishCleaner

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DF Dwarf Mode Discussion / Underground waterfall: I love you.
« on: February 04, 2008, 08:01:00 pm »
Okay, so I've wanted to try making a fortress by an underground river for a while, and I finally just used dwarven prospector and reveal.exe to uncover one.  It's very small, just appears from nowhere and flows off into a tiny chasm- but I intend to divert it, so that's fine.  The funny thing is, it's remarkably densely populated!

It's home to a pack of 6 frogmen, a pack of 5 lizardmen, a pack of 4 snakemen, 5 olmmen, and a mudman... and they're all being inexorably swept towards their doom!  In the first two minutes of observation, three olmmen have died.  It's glorious.

[ February 04, 2008: Message edited by: LegendaryFishCleaner ]


2
DF Gameplay Questions / Question about magma
« on: February 07, 2008, 05:05:00 pm »
So let's say that I'd laid plans for a magma forge before I properly understood the nature of magma, and that I'd used materials for my floodgates which were not magma-proof.  Two part question:

1) will the magma actually melt the floodgate, or will I simply be unable to reseal it after opening it for the magma?

2) if magma will actually destroy floodgates which are not magma safe, how about walls?  If I wall off the tunnel with granite blocks before the magma hits, will that hold back the flow?


3
DF Gameplay Questions / Hammerdwarf?
« on: February 04, 2008, 11:37:00 pm »
So, I have a hunter- with ambushing and ranged combat skills, but no arrows currently (the steel ones on the embark screen are just way too expensive, so he won't be shooting until I collect some bones for bolts).  Predictably, he's become a dabbling wrestler after his first kill.  More surprisingly... he's also become a dabbling hammerdwarf.  

I own no hammers.  I checked his personal inventory, and all he's got are the blood-smeared clothes on his back.  Where did he get hammerdwarf from?

EDIT:  will a marksdwarf with no arrows bludgeon victims with his crossbow?<-beat me to it.  Thanks.

[ February 04, 2008: Message edited by: LegendaryFishCleaner ]

[ February 04, 2008: Message edited by: LegendaryFishCleaner ]


4
DF Gameplay Questions / Cage traps and water
« on: February 04, 2008, 10:45:00 pm »
Is it possible to capture aquatic creatures with cage traps, if one could devise a method of submerging, then later recovering the cage trap?

For example:  if I dig a channel, or drain one, and then fill it with cage traps, load them up, and flood it again, will aquatic animals (like conger eels and sharks) trigger the cage traps and become ensnared?  And if so, can I drain the channel and recover the traps without killing the creatures inside?

Has this been tried?  I think it would be so lovely to have a shark pit...


5
DF Gameplay Questions / Creatures on islands?
« on: January 16, 2008, 05:33:00 pm »
I've found a rather idyllic- if somewhat chilly- island to settle on, and am setting up quite comfortably.  There are all the turtles I can eat, and when I get tired of that, an ocean covering the east and south edges of my map, lots of trees and shrubs, an abundance of sand, freshwater pools and an aquifer (which I've already easily bypassed to get at stone layers, with so much magnetite and hematite that it's really sort of an inconvenience)- it's a calm and inviting landscape.

Only, it's a bit too calm.  There are no wild animals.  The entire time that I've been here (which, granted, is not long- it's late summer of my first year) the only creatures on the unit list have been my dwarves and the animals we brought with us (a horse, a camel, and four dogs- which are now looking rather superfluous, along with the six cage traps set up at the entrance).

Is this normal for an island?  It's not evil terrain- neutral something, can't remember what the other descriptor was- but I was hoping for something to kill.  Will animals begin to come later, or should I count on vermin being the only things for my cages (no elves, so I have no hope of trading for exotic animals like leopards)?


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