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Messages - ANGRY_DEMON_NOISES

Pages: 1 ... 67 68 [69] 70 71 ... 85
1021
Roll To Dodge / Re: Special People: Mechanical Syndrome
« on: September 29, 2018, 10:31:20 pm »
((Wait...ptw...pay...to...win...PAY TO WIN! THE GAME IS BEING RAN BY EA!!! WAKE UP SHEEPLE))

1022
Roll To Dodge / Re: Special People: Mechanical Syndrome
« on: September 29, 2018, 08:18:23 pm »
((Huh, learn something new every day. ))

1023
Roll To Dodge / Re: ROLL TO GET SWOLE
« on: September 29, 2018, 08:17:36 pm »
Me too

1024
Roll To Dodge / Re: Special People: Mechanical Syndrome
« on: September 29, 2018, 08:15:18 pm »
((What's ptw?))

1025
Roll To Dodge / Re: Special People: Mechanical Syndrome
« on: September 29, 2018, 09:03:38 am »
"Oi, you're one beautiful bugger. Shame you have to die"

Search for a small creature to eat. Preferably an insect. Before engaging the beauty over there.

1026
((Bumpity Bump))

1027
Roll To Dodge / Re: Special People: Mechanical Syndrome
« on: September 27, 2018, 06:11:04 pm »
((Gulper would be better, the size of the jaw would help more than a big stomach))

1028
Roll To Dodge / Re: Special People: Mechanical Syndrome
« on: September 27, 2018, 05:36:07 pm »
Alan, Plan Set In Motion

Alayne shrugs and grins. "Sounds like her. Alright, I'll go check out the ship, see whatever demonstration people are chattering about. See ya later, mister wizard sir Ventis sir!"

Go explore the rest of the ship, avoiding the kitchen and that intimidating lady at all costs. Try to find where that demonstration is, whatever it might be. If there are any potential friends to make, then by all means go forth and friendify them.

((For Steve Irwin I'd like to note that perhaps you could use that one level ability to always start with a preferred piece of equipment to start missions with a non-venomous snake or something to give you the ability to unhinge your jaw and thus eat animals easier, on a good roll.))
((A Python would be the best for that, it can eat whole Crocodiles. The constriction also helps too))

1029
Roll To Dodge / Re: Special People: Mechanical Syndrome
« on: September 27, 2018, 04:30:24 pm »
((Join the bois in spaceship, maybe eat a space bugger)

1030
Noyes

1031
Sway people to my cause of killing the other Wiki Warriors, also bring about a snowstorm with my staff.

1032
Who are you? Yujiro the Half-Ogre
What concept lies within you? Martial Arts
What makes you special? High endurance and muscle mass.

1034
We can get more fireblood for ourselves and less fireblood for the Damdamians.
also don’t we have a artifact for negotiations like this?
Yeah, the Necklace of Persuasion.

1035
Roll To Dodge / Re: Special People: Mechanical Syndrome
« on: September 14, 2018, 04:59:46 pm »
((Steve Irwin has a really cool power. Do his mutations reset with each new form or do they accumulate and stack? Either way he's sure to get more powerful on longer missions as he accumulates more mutations or collects more specimens. What happens if he eats a non-human player character, does he gain their powers? The only one I can think of who is small enough to eat whole is Irene.))

((Damn you Square Cube Law!!!))

Of course, you can just tell physics to go [expletive] itself. If I can create a character who can call forth dolls out of thin air without requiring their equivalent in matter, then you can create your bug Aussie too!
((It's not really a question of physics but of game balance. Eating an ant then gettin +4 strength would just be OP. If anything eating an ant should mostly give fun esoteric bonuses like walking on walls, poison bite, burrowing ability, pheremone sense. Maybe extra limbs, or you shrink but retain your normal strength.

Any animals with flight would be good options. I'm surprised at how few flying characters this game has.))
((They stack, but he also gains their weakness, so eating a lot of bugs would make him very very very weak to pesticides. Add in some abilities could cancel each other out. Also, if he gets to eat a Tyranid like creature gg good game))

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