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Messages - dgr11897

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1
Forum Games and Roleplaying / Re: Gods of Creation 4
« on: June 08, 2023, 08:53:37 pm »
Is he done doing the thing?

...

Right, cool, good.

Osella rushes back onto the stage (?) in a rather manic manner.

Okay, right, yes, I have a way to make things better! GOOD FORTUNES UPON YE, WE'RE SORRY FOR THE INCONVENIENCE!

And with that, Osella abruptly inserts the fate of prosperity, health, and fertility into the tapestries of both the Iseleti and the Graal. Yes, it is a single fate. Yes, it is in both tapestries.
This absolutely will not have any negative repercussions and Osella is not taking any criticism for this decision.
01 Supports this idea as it helps their followers.
Other than that 01 doesn't do much.

2
Forum Games and Roleplaying / Re: Gods of Creation 4
« on: May 16, 2023, 09:13:56 pm »
01 lasers its name into the contract.
Quote
The Gods of the Starlight Odissey pantheon agree
-That the Glory income of the Iseleti, The Golden Chariot, the Well of Dreams and the Tacitus will entirely go into the Pantheon's common pot.
-That the income produced from everything created by the pantheon members will go directly to the divine being who created it (with the standard portion going to the pot).
  • Tharix
  • Laurel, The Outstretched Hand.
  • Osella Hydragyr!
  • 01

3
Forum Games and Roleplaying / Re: Gods of Creation 4
« on: May 13, 2023, 08:49:51 pm »
A snake wraps around a tree in a space that isn't really space it ponders the world.

"Mortal food supplies<Consumption."
"Pantheon consensus=Create new biome"
"Deity:Laurel Possesses claim"
"Sending Glory..."
"Glory sent"
"Deployment of tacitus commencing..."
"Phase 1, preparing tacitus with agricultural knowledge..."
"Completed"
"Launchign"
The tacitus is launched from the heavens to the area near the Dream well lake, embedding itself in the ground nearby.
"Deployed." Transfer 2 glory to Laurel for the purpose of making a biome in the Eastern Mesortia region, then spend 3 glory to load the tacitus with agricultural knowledge, causing it to specifically promote the development of agriculture first, then deploy the Tacitus to near the dream well, to provide aid in the mortal's advancement.

4
Forum Games and Roleplaying / Re: Gods of Creation 4
« on: May 05, 2023, 10:24:50 pm »
Spoiler: totally a god (click to show/hide)

5
Forum Games and Roleplaying / Re: CYOGTCG Wars - Team 1 Design Thread
« on: October 22, 2022, 03:18:44 pm »
*Card Name: Rune of instant regret
*Card Picture:
*Background Color: Red
Attack: 0
Hearts: 0
Stars: 0
Card Effect: Play this card facedown. (It can be attacked, but not manually flipped.) If this card takes damage flip it. When this card is flipped send all zero cost cards on the field to the graveyard. The player whose card flipped this one takes 1 damage for each 0 star cost card in their graveyard.
Flavor Text: REGRET
Metadata: Landmine designed to exploit the heavy use of zero cost cards.
Reference:

6
Forum Games and Roleplaying / Re: CYOGTCG Wars - Team 1 Design Thread
« on: October 21, 2022, 08:39:46 pm »
I have an idea for what's basically a land mine card, Think I could make it fairy themed and use that AI generated image for it? Idea is a card that goes into play face down, flipping up when it takes damage to provide a burst of stars and damage.

7
Forum Games and Roleplaying / Re: CYOGTCG Wars - Team 1 Design Thread
« on: October 21, 2022, 04:22:35 pm »
Seems legit, I'll probably go with one of those cards you posted if you're fine with it happ.

8
Forum Games and Roleplaying / Re: CYOGTCG Wars - Core Thread
« on: October 20, 2022, 11:53:24 pm »
Half that, half we're waiting on happerry and some other people to do some card analysis. Also I got pretty burnt out on this game I think, so that doesn't help.

9
Forum Games and Roleplaying / Re: CYOGTCG Wars - Team 1 Design Thread
« on: October 18, 2022, 10:16:15 am »
Yes, someone do that. Also we don't actually have a problem with star gen, or heavy hitters. Our big problem seems to be countering the enemy's strategy long enough to pull off our own. I suspect the fuckup they made is somehow pricing related by the way.

Firebase, invader guardians, Stellar bombardment, hypersummon, all of these are big heavy hitters that can end a game really fast once used. And we have the star gain to use them, as I have shown. What we need is Delaying abilities. and I suspect that looking at all of their cards will reveal a good way to do that.

10
Forum Games and Roleplaying / Re: CYOGTCG Wars - Team 1 Design Thread
« on: October 16, 2022, 04:14:05 pm »
There's this one thing that the opposing team keeps doing that you could punish severely, but I can't outright state it for the sake of neutrality. Its kind of frustrating how you don't seem to even be trying to exploit it though.
Spill. It'll help balance things.

11
Forum Games and Roleplaying / Re: CYOGTCG Wars - Team 1 Design Thread
« on: October 16, 2022, 03:28:17 pm »
Shoddy refinery, that blows up when destroyed dealing damage to everyone on the field.

12
Forum Games and Roleplaying / Re: Wandering Gods (IC)
« on: October 11, 2022, 02:01:21 pm »
Maroon orders the 20 remaining free populations of the Abcubi to form into 2 hunter squads.

"Let our people not be bound by the earth, let us not lay roots upon this land, but rather wander it. For the entire world is our destiny. Wander far my people, find riches for the generations to come."

(The following hero sheets are not finalized but are the general idea of what we'll probably be doing)
Spoiler: new hero1 (click to show/hide)
Spoiler: new hero2 (click to show/hide)
Spoiler: new hero3 (click to show/hide)
Preliminary orders. Adzul the Hierophant is to go back behind the godbeast to head to the ruins, while Calmin explores the plains of E3 and Adical the Lawkeeper explores the mushroom forest at E2

13
Forum Games and Roleplaying / Re: CYOGTCG Wars - Battlefield 3
« on: October 10, 2022, 01:08:32 pm »
I mean, would it make sense to pay star costs dozens of turns after the effect just because it doesn't say when you pay the star cost?
No, but it would make sense to activate it later in the turn, giving you time to earn stars to allow for more consistent triggering of the effect. But it's not phrased like that so whatever.

14
Forum Games and Roleplaying / Re: CYOGTCG Wars - Battlefield 3
« on: October 10, 2022, 01:06:22 pm »
There has already been a GM ruling on that actually. It has to be at the start of your turn right after the first shot.
Damn.

15
Forum Games and Roleplaying / Re: CYOGTCG Wars - Battlefield 3
« on: October 10, 2022, 01:03:09 pm »
The card does not specify when you must pay the cost for the second shot. I just assume you can do it whenever on your turn, that's what makes the most sense to me.

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