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DF General Discussion / Re: Future of the Fortress
« on: December 11, 2022, 03:38:17 pm »
Congrats on the milestone! I think it is obvious to all how much work went into this release and everyone involved should be proud. It's excellent.
At the time of writing this I know it hasn't even been a full week since the steam launch so I know everyone is furiously working away at the pesky bugs and my questions might get rendered obsolete quite quickly. I do currently have a few questions primarily aimed at the steam version:
1. I noticed in the steam version that combat and announcement logs are currently limited and temporary compared to previous version. I just wanted to check if a more comprehensive and permanent log will be brought back into future versions. Rereading what my guys were up to is important for storytelling purposes.
2. Related to storytelling, will we eventually be able to export legends content like before? Viewing it in 3rd party programs was fun but it was the easiest way to export world gen parameters.
3. There seems to be some confusion that the game has been slightly 'simplified' (less granular labor management, inability to select specific ammo, burrows etc) for the sake of reaching a wider audience. I don't believe that was ever mentioned and besides a few specific examples I don't see much evidence of that so I believe that's just a rumor that a handful of people are running with. I'm certain a lot of the examples people site are things currently in the works. Unless I missed it, which I totally could have, it might be nice to have a list of familiar features currently missing that are currently being worked on from the "old" version that will make their way to the steam version versus things that have been actually been simplified if that's the case.
I'm sure the post-release write up you will do following the classic release might shed some light on my questions.
At the time of writing this I know it hasn't even been a full week since the steam launch so I know everyone is furiously working away at the pesky bugs and my questions might get rendered obsolete quite quickly. I do currently have a few questions primarily aimed at the steam version:
1. I noticed in the steam version that combat and announcement logs are currently limited and temporary compared to previous version. I just wanted to check if a more comprehensive and permanent log will be brought back into future versions. Rereading what my guys were up to is important for storytelling purposes.
2. Related to storytelling, will we eventually be able to export legends content like before? Viewing it in 3rd party programs was fun but it was the easiest way to export world gen parameters.
3. There seems to be some confusion that the game has been slightly 'simplified' (less granular labor management, inability to select specific ammo, burrows etc) for the sake of reaching a wider audience. I don't believe that was ever mentioned and besides a few specific examples I don't see much evidence of that so I believe that's just a rumor that a handful of people are running with. I'm certain a lot of the examples people site are things currently in the works. Unless I missed it, which I totally could have, it might be nice to have a list of familiar features currently missing that are currently being worked on from the "old" version that will make their way to the steam version versus things that have been actually been simplified if that's the case.
I'm sure the post-release write up you will do following the classic release might shed some light on my questions.