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Messages - Superdorf

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6016
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: March 15, 2019, 11:57:49 am »
Granted. Your "zap energy" works exactly as you wanted it to... but pretty soon the government gets wind of your newfound power, and you find yourself whisked away for various military researches, most of which are unpleasant and all of which are tedious. Enjoy the next twenty years!

I wish for a two-foot mustache.

Your house is overrun with all sorts of puppies, all of which die from squishing.
Sigged.

6017
DF Community Games & Stories / Re: Dwarf Fortress +Papercrafts+
« on: March 15, 2019, 09:53:49 am »
That was delightful. I'll be watching this.  :D

6018
Sounds fine to me. I'll be keeping an eye out around here.  :)

6019
Depot

6020
You nailed it on that last one. Absolutely gorgeous.

That settles it, I'm gonna have to try and buy this at some point. It's just beautiful, all of it, and only getting better.

6021
wambler

6022
Quote
Will the free, classic version of DF have the same modding and graphical support as the Steam version?
Yes.

Oh!

Oh cool!

6023
- +1 to taking the shadowing out from under the ramps. It's not helping any.

- Maybe lighten the shade on the southern ramps? It's so dark, it makes the ramp look steeper than it should, almost like a wall. The side ones, too, could use a brightening up-- they'd ideally be a little lighter than the surrounding grass, so as to pop out of the landscape properly.

- There's some kind of bright green border where the ramps meet the rock... not sure what to make of it. It doesn't look natural.

All the ramps are much more legible now, at any rate. And the rest is just beautiful.

6024
And then we fight its hair and skin!

6025
Yes yes yes it works!

It works!

6026
That's... that's it! The lighting's reversed!

Wait wait wait, lemme try and mock something up on piskelapp...

6027
Ahh, I love those shadows on the walls and the knotwork and the... mmm. This tileset is growing on me.

As for the ramps... well, the shading helps me see what you're trying to do. I can see them as ramps, but I have to kind of squint to see it that way.

Honestly, I don't know how to fix this. Ramps are kind of... weird. They've always been a bit abstract, and I kinda think that's OK... maybe you could just superimpose the traditional triangle things over the more realistic grass tiles?

But that's probably my ASCII grognard talking... hm.

I'll think on it.

6028
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: March 13, 2019, 02:19:45 pm »
Granted. Taco Bell decides to expand into fajita sales, using cheap ingredients and stingy portions. They're rather dinky, not very filling, and hopped up on artificial flavoring... but hey, you get five free when your local joint first releases them.

I wish for a stormtrooper helmet. With a sandwich in it.

6029
Chewing exercise

6030
How fast are these zombies? Surely a head would be much slower than any standing dwarf, no? It's just that the zombies have the advantage of never tiring.
The severed body parts are very slow, what with not having feet. It's just, the civilians are terrified of 'em and it was in the way.

The whole thing was kind of pathetic, really. Funny tho.

This A tier storytelling. I was wondering if I could get dorfed as a male hammerman if you ever get the chance!
Thankee! I'll, uh, keep an eye out, but I don't think this world has any humans left in it. I could give you a hammerdwarf?

This will be fun when my turn comes because I have never done a biome that animates the dead. All the more reason to have plants, am I right? I know dwarves love themselves some meat, but let's be fair.....*Had a thought that many other dwarfers have probably had before and goes to do research*
Hey hey hey, what's all this vegetarianism business? Reanimating biomes are the best ones for meat!

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