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Messages - Yobgod

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1
40 Gold Urists on Sylvia Welernay!
My Manager's Assistant can still bet...

2
El Escarabajo Carmesí (Thestar Ngárak)

BeetleMan (260)

Skills
Professional Wrestler (-180)
Competent Dodger (-30)
Competent Discipline (-18)

Equipment
Elephant Leather Mask (-5)
Elephant Leather Gloves (-4)
Elephant Leather Bodysuit (Armor) (-12)
Elephant Leather Bodysuit (Leggings) (-7)
Elephant Leather Low Boots (-4)

Points Remaining: 0

From the hills comes a story... from the fighting rings of the border towns comes a legend, the legend of El Escarabajo Carmesí, the Crimson Beetle! An unmatched chitinous luchador who has never tasted defeat (or blueberries) he strides into battle, flexes his mighty arms, and challenges any who might... er... challenge his greatness! 
How will he stand against warriors with spears and blades? Ha! With style!
Who is he under that mask? Who knows?
Will we see his patented Crimson choke-hold? We hope so!

3
DF Adventure Mode Discussion / Hello Gods? It's me... Urist.
« on: July 11, 2014, 10:22:03 am »
Toady reveals: "I've also fixed the talk-to-deity crash (closely related to the shout-when-nobody-is-around crash, also fixed)"

Makes a dwarf wonder about the true nature of the divine...

4
DF Dwarf Mode Discussion / Re: Bug summary highlight reel
« on: July 09, 2014, 10:14:36 am »
Purely anecdotal at this point, but in my first few v40 worlds the goblins end up filling in the "uncivilized" parts of the world like crazy.

Enough so that there are NO possible embark points with "low evil" in the entire world... I've had to settle for medium.

So they might be a little -too- immortal at this point, or else reproducing too quickly.
I wonder what will happen if I mod them to die...

5
DF Dwarf Mode Discussion / Re: Bug summary highlight reel
« on: July 09, 2014, 02:36:35 am »
Quote
Summary   0006527: Creatures Spawn With Tears [in their eyes]

Oh no... they're not only self aware, they know what game they've been spawned into!!

6
Sounds like the general Fortress Mode consensus is that Toady's been reading too many old OOTS strips...
http://www.giantitp.com/comics/oots0150.html

They -are- dwarves' natural enemy... (along with carp, alligators, elves, goblins, zombie elephants, cats, cats, cats, cats, cats...)

7
DF General Discussion / Re: Dwarf Fortress Talk #19: Feedback
« on: December 12, 2012, 11:33:15 am »
Quote
Yeah, imagine buying from a depot and going to the depot and seeing a grumpy little dwarf there selling the fortress goods, just like your trader does, your broker.

Imagine going to the depot and seeing a grumpy little dwarf there who immediately leaves to go get a drink, admire some carvings, do some paperwork, have a snack of *kitten biscuits* and then take a nap, JUST LIKE YOUR TRADER DOES.

8
DF General Discussion / Re: Future of the Fortress
« on: May 05, 2012, 10:48:12 am »
I'm not sure what the rubble is supposed to be adding to the game.

Well, if it's a matter of thinking up uses for rubble...

Historically, rubble is both the major component of concrete and used as a filler in large walls. We could actually keep most of the workflow the same by simply introducing concrete as an alternate building source for stone constructions and furniture. It gets a little strange if you (properly) require lime, sand and rubble, but I could see it working well as (sand | rubble) -> concrete item, with the lime assumed to magically come from somewhere like the water does for brewing. Really the only thing that changes are the descriptions.

As a bonus, large outdoor piles of rubble would totally piss off the elves.

9

I'm pretty much certain that is the case. But yes, it appears that the OP thinks the liver is somewhere below the intestines.


No... the OP wasn't sure how the liver could get properly stabbed without ribs getting in the way. I guess I somehow managed to stab him in the back.
The complaint about having someone start the fight by biting off my back teeth was much more relevant, but eventually I just started listing anything that felt at all odd.

10
DF Adventure Mode Discussion / Re: Optimal Werecreature?
« on: April 01, 2012, 04:23:15 pm »
Oddly, all I keep getting are were-Pangolins.  :o

11
Quote
And keep in mind that it was a boning knife]

Yeah... I've used boning knives. They're great for cutting meat *off* of bones, but pretty much total crap for cutting through actual bones. That's what cleavers were for.

Quote
Welcome to Dwarf Fortress

I've been here for YEARS, quit welcoming me!

12
As I said, yes, you can certainly posit plausible explanations for the event. My complaint is that it is historically not something that happens (NSTH).
And I'm not even getting into how a copper boning knife cleanly severed my wrist bone in one in-air slice... these villagers must be eating their Wheaties.

13
FWIW, I've played a  lot of this game and am fully aware that it follows it's own logic and reality. I comment because a) This stuff is hilarious and b) it might help make things better.

If an entire civ is going to declare me "kill on sight", they could at least have named me "the Bunnykiller".

Powder Miner: No. You can try to make it sound plausible but, historically, your shield hand does not get cut.

14
DF Adventure Mode Discussion / Several things are not right here...
« on: March 31, 2012, 10:03:10 pm »
Started out a human spearman, with a shiny silver spear... sweet.
Ask around and the villagers want a local vampire killed, who can only be harmed by silver... sounds like a job for Kaslun Dulimunosh 'Rooterpumpkins'!

On the way across the empty forest I come across a rabbit. I'm initially confused by why it's marked as tame, but it's not named or anything so I stab it in the head and toss it in my pack, noting that the blood spatters freeze instantly in the bitter cold. (This will later turn out to have been a terrible idea.)
[Aside: Still trying to figure out how to butcher something. I know there's a trick to it, but I can't seem to figure it out.]

Head out to the WNW, find the vampire, who gives me the traditional "prepare to die!", and kill him with my trusty silver spear.
[Issue 1] On the way I pass an area where it is spring on the left and winter on the right, with a hard line down the middle. I presume this is a zone boundary. I dance across the seasons briefly.

Trudge back to the village to bask in my glory, I finally find the houses. Everyone in town pours out into the street... to attack me. [Issue 2: I'm guessing this is some retribution for the dead rabbit, but the response seems... excessive. It also might have been for the vampire, who appeared to be a naked villager.] The Bone Suturer bites me in the back teeth and they go flying off. [Issue 3: Wuh? How is that even possible?] I commence to stabbing these crazy townspeople because there is no option to get them to back off. The butcher somehow cleanly severs my left hand out from under my copper shield with his knife [Issue 4: Shouldn't be possible to sever a hand that's holding a shield without cutting through the shield.] I continue stabbing and eventually leave a pile of dead and vomiting villagers behind. Still can't figure out how to butcher this damn rabbit, and I need medical attention, but I just killed the local first aid crew, so that's not happening. [Issue 5: Should there be an option to perform first aid on yourself, even if it's clumsy untrained first aid?]

Anyway, hike to the next village... who all also all want to kill me. Obviously they heard about the bunny massacre. Fortunately I run into a pair of insanely violent shopkeepers before walking into the fortress.

[Issue 6: When viewing 'g' contents, it only shows me 5 things at a time, even though my window is large enough for 40. There's a similar issue in fortress mode with the 'u' screen.]

I put my things into my brown recluse spider silk (!?!) bag. I feel sorry for whomever had to collect that... [I was bitten by a brown recluse once. My elbow went necrotic and swelled up to the size of a softball. They eventually had to cut it open and clean it out.] My new goblin skin hood menaces with spikes of rock salt. I'll try to remember to keep it out of the rain.

Trying to escape this walled deathtrap, I am continuously set upon by unarmed merchants out to, I presume, avenge someone I killed on the way here. Why they don't run and call for the guards?
I perfect my one-handed merchant slaying technique: One stab to stun them, then smash their head in with the haft of my spear. Works great! And bonus! My stump has stopped bleeding! Maybe I accidentally cauterized it in that campfire I made in the shop I robbed (they DID try to kill me first...). This is not the legacy I was hoping to leave... how far will I have to go to find people who haven't heard of the bunny massacre? Also, I seem to be deep into this town, and the streets are full of elf tanners and human leather merchants. That seems... odd for elves. In any case I smash them in the head when they block my way and continue fleeing.

Somewhere during this whole horrible bunny-related misunderstanding I have been surnamed "Pesli Mel, The Distraction of Charms". Hilarious.

My exit is blocked by rivers, but fortunately I am an Adequate swimmer. After walking for two days I find another town... who also wants to kill me. Hooray. "The Engraver attacks You but You jump away!"
[Issue 7:] "You stab the engraver in the upper body with your silver spear, tearing the muscle and tearing the liver through the sheep wool cloak." Where does this man keep his liver? Also, [Issue 8:] why is he still fighting when I opened a major artery in his heart three turns ago? Eventually I kill the crazed Engraver and once again flee into the wilderness. The way things are going, the townsfolk will be sending adventurers after me...

No. A black bear gnaws my leg off and, finally, blissfully, I bleed to death. The bunny is avenged.


15
I too do not use debian. I compiled my DT so i have no issues.

What source did you use? I had trouble even finding something compilable. (FWIW: I'm on Fedora.)

i used the GIT address at the DT google code site to clone the branch and then compiled.

Ah... thanks. My mistake was trying to go through the DT project page linked in this thread.
A little compilation and we are working once more!!

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