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Messages - TricMagic

Pages: 1 ... 933 934 [935] 936 937 ... 952
14011
Roll To Dodge / Re: A First Host's Game: FE RtD.
« on: June 09, 2018, 10:32:50 am »
"What does it look like, hah... Where were you?"

From what you can see of her, parts of her body and clothing are black.

(Void Counter:{2/3])
HP: 11/19

14012
So, care to storm them?

If Jackson agrees, we'll open up the bay doors early and FLY / RIDE out after the Blueians.

An Armorslayer should do the trick.

14013
Roll To Dodge / Re: A First Host's Game: FE RtD.
« on: June 09, 2018, 10:21:34 am »
Terissa travels to J-3

--*--

You just felt another flash of that light. Selene is ahead-(I-3)





Turn 10- Event.


Meanwhile, Outside the Barrier,


"Lady Adria, the Link you requested."


Thank you.

"Lissele,"


"Yes Ma'am."


"Audrey,"


"In position."


"Very well then, it's time to start the Ritual.


"Yes Ma'am"
"Yes Milady"


"Light Keeps the Balance,"


"Darkness Reveals a path,"



Circles, Lines, & Geometric shapes begin to form on the Black Sphere.
As well as around the three of them.
Numbers throughout-



Turn 10 begins. The ruins tremor for a few seconds.


14014
Roll To Dodge / Re: A First Host's Game: FE RtD.
« on: June 09, 2018, 09:29:15 am »
To be fair, you don't see anything. The battle is taking place at I-3

14015
Roll To Dodge / Re: A First Host's Game: FE RtD.
« on: June 09, 2018, 09:25:38 am »
You climb the stairs.
Turn 9


GM note, [need to do these offscreen battles. all I know is that she'll be left defenseless soon enough if this keeps up]

14016
Roll To Dodge / Re: A First Host's Game: FE RtD.
« on: June 09, 2018, 09:11:50 am »
Terissa retreats to the Inlay. The Mana swirls around you, healing your self.+5HP, fully healed.

Turn 8.

14017
Roll To Dodge / Re: A First Host's Game: FE RtD.
« on: June 09, 2018, 08:54:05 am »
I'll need to look..

44-5 is 39/50.

Action confirm?

14018
Roll To Dodge / Re: A First Host's Game: FE RtD.
« on: June 09, 2018, 08:42:44 am »
At least you'll get a +1 to your Level Roll next Level Up.

6, then 51.

Perception Resistance: 4

Additional Roll: 3


You sense a Malign Presence to your south, and a number of Lines spreading from it, through the ground beneath your feet.


You can more easily sense the active circle to your north, and...

It appears Selene is having a bit of trouble. She's appears to be near I-3.


In addition, it seems that more of these shadows are spawning from those pits nearby. {P-13}

14019
Forum Games and Roleplaying / Re: Gridhood: Aspects of the Divine!
« on: June 09, 2018, 08:04:28 am »
Should I be surprised  recognize that...


Any actions of that turn can't be changed at the moment. That and you technically don't exist yet.


Civs can't found a civ on a tile that has yet to be made for example.

14020
Roll To Dodge / Re: A First Host's Game: FE RtD.
« on: June 09, 2018, 07:55:15 am »
Spoiler: Level Up (click to show/hide)

Turn 7

You step back a space and blast it with Dragonbreath.

Roll: 56, hit.

It looks like you hit it dead on.
20 exp(41/100)

Perception check: 4 vs 4
Perception resistance: 1

There's another behind you!


Bonewalker Shadow

Roll: 93, miss.

Terissa counterattacks.

Roll: 27
Crit roll was 93.

Dealt 11 Damage-(8/19)
20 exp(61/100)




GM note[As a Reminder, Sense Mana is active again.]

14021
Forum Games and Roleplaying / Re: Gridhood: Aspects of the Divine!
« on: June 09, 2018, 07:13:24 am »
To be fair, the GM updates this game near daily.

Their's only been a single time I've been playing that's taken 2 days.

14022
Roll To Dodge / Re: A First Host's Game: FE RtD.
« on: June 08, 2018, 08:38:37 pm »
You turn around and use your dragonstone.

It appears to be completely black,a set of bones with haunting Red Eyes.

Daunt has activated.
 Enemy units suffer a 10 point penalty to their Hit, Evasion, and Critical if they are within 3 spaces of this unit. Multiple Daunts do not stack.


Bonewalker Shadow's Mana Reaper skill is activating.
 Gain Weapon Triangle against Res/Magic damaging units. Twice that for Healer/Magical Units.
  Always deal bonus damage as the minimum base against such units.


Bonewalker Shadow
Hit Rate: 52% +30 MR
Evasion: 2%
Critical: 3%
AS/Damage: 1/5 (MR 2)


Daunt
Hit-Rate: 129% -10 / -30% MR
Evasion: 13% -10
Critical: 1% -10
AS/Damage 5/15-2 MR


Bonewalker Shadow Attacks.

Roll: 13, Terissa took 2 Damage(14/16)

Terrisa counterattacks-

Roll: 83, hit.
Dealt 11 Damage-(8/19)

Terrisa gains 23 exp.(121/100)


[spoiler=Level Up]
Actually, it's almost bedtime. I'll do the level rolls tomorrow.


Also, that triangle question is extremely valid. Night.

14023
Roll To Dodge / Re: A First Host's Game: FE RtD.
« on: June 08, 2018, 08:04:51 pm »
To be fair, You can't counter at close range through DragonFire.

14024
Roll To Dodge / Re: A First Host's Game: FE RtD.
« on: June 08, 2018, 08:02:05 pm »
Terissa moves on to N-9.

Perception check: 2 vs 4.

Perception resistance, 1.

The Light from the tile is having an effect. You hear bones creaking behind you.

Action?(Battle: DragonFire has a range of 2-4, no buffs, Dragonbreath grants buffs and range of 1-2.)



14025
Roll To Dodge / Re: A First Host's Game: FE RtD.
« on: June 08, 2018, 07:40:04 pm »
To be fair, you can go right over them, your earlier sense mana before the chapter began told you this was an open room with some rubble.





Pick a tile if you would.

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